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Forum: Modding Discussion

Want to tweak the game for balance, or add new items? Here's the place to discuss it.

  1. Sticky Thread Sticky: How to upload your mod to Steam Workshop

    Started by Chris, 10-21-2014 16:36
    • Replies: 3
    • Views: 6,612
    06-15-2016, 01:32 Go to last post
  2. Sticky Thread Sticky: Xenonauts configuration files

    Started by Aaron, 05-14-2013 11:07
    20 Pages
    1 2 3 ... 20
    • Replies: 192
    • Views: 56,674
    06-11-2016, 08:36 Go to last post
  3. Sticky Thread Sticky: Debugging Xenonauts - Tips and Tricks

    Started by Chris, 03-20-2014 17:32
    2 Pages
    1 2
    • Replies: 10
    • Views: 9,050
    06-05-2016, 11:23 Go to last post
  4. Sticky Thread Sticky: Blender template for GC tiles

    Started by Aaron, 08-07-2014 10:49
    • Replies: 1
    • Views: 5,902
    08-12-2015, 09:21 Go to last post
  5. Sticky Thread Sticky: Tutorial - how to add a new weapon.

    Started by Mikhail Ragulin, 07-08-2014 13:55
    8 Pages
    1 2 3 ... 8
    • Replies: 73
    • Views: 20,127
    03-05-2015, 14:56 Go to last post
  6. Sticky Thread Sticky: Documentation: Modular mods system

    Started by llunak, 07-12-2014 07:45
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 14,309
    03-03-2015, 21:13 Go to last post
  7. Sticky Thread Sticky: Modding Rules: Modding Other People's Mods!

    Started by Chris, 07-31-2014 10:58
    • Replies: 0
    • Views: 6,750
    07-31-2014, 10:58 Go to last post
  1. UNSC Weapon Pack

    Started by Fucille, 08-14-2014 04:12
    • Replies: 6
    • Views: 6,623
    06-24-2016, 14:47 Go to last post
  2. Modder´s Wisdom

    Started by Charon, 05-15-2016 07:54
    • Replies: 4
    • Views: 166
    06-23-2016, 11:55 Go to last post
  3. Xenopedia.xml, VHW now working

    Started by Charon, 06-21-2016 15:45
    • Replies: 0
    • Views: 39
    06-21-2016, 15:45 Go to last post
  4. Autoresolve Calculator

    Started by Charon, 06-14-2016 12:25
    • Replies: 1
    • Views: 88
    06-15-2016, 09:32 Go to last post
    • Replies: 730
    • Views: 93,140
    06-12-2016, 20:42 Go to last post
  5. Simple XP Mod - toning down wierd powerlevelling

    Started by Ol' Stinky, 07-09-2013 07:19
    2 Pages
    1 2
    experience, mod
    • Replies: 11
    • Views: 2,031
    06-12-2016, 18:28 Go to last post
  6. Lightbulb Fire Extigushers

    Started by AeronautEdward, 06-09-2016 19:31
    • Replies: 3
    • Views: 84
    06-10-2016, 07:30 Go to last post
  7. Xenomorphs

    Started by Bryan42, 05-16-2016 05:10
    • Replies: 5
    • Views: 267
    05-17-2016, 08:23 Go to last post
    • Replies: 2
    • Views: 175
    05-12-2016, 05:51 Go to last post
  8. Things I want YOU to know

    Started by Charon, 05-09-2016 09:50
    • Replies: 0
    • Views: 171
    05-09-2016, 09:50 Go to last post
    • Replies: 0
    • Views: 81
    05-09-2016, 09:43 Go to last post
  9. Short way to try new airplanes at battle?

    Started by drages, 12-30-2014 16:07
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,067
    04-20-2016, 20:06 Go to last post
  10. Classic Invasion mod - Development

    Started by SoulFilcher, 08-10-2015 00:09
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 2,523
    04-16-2016, 23:30 Go to last post
  11. Trying to mod in new nationalities.

    Started by Dermoplast, 04-16-2016 07:39
    china, modding, nationalities
    • Replies: 0
    • Views: 108
    04-16-2016, 07:39 Go to last post
  12. Change Workshop/ Laboratory User interface

    Started by Charon, 03-06-2016 15:54
    interface, laboratory, user, workshop
    • Replies: 9
    • Views: 429
    04-13-2016, 15:58 Go to last post
    • Replies: 5
    • Views: 208
    04-11-2016, 16:19 Go to last post
  13. cursors x-com style 0.1

    Started by mortyporky, 06-27-2014 23:34
    • Replies: 6
    • Views: 657
    04-05-2016, 11:54 Go to last post
  14. Question mod: Force alien ships to build a base ?

    Started by Athanas, 03-24-2016 18:14
    alien activity, alien base mission, alien bases, mod
    • Replies: 1
    • Views: 150
    03-24-2016, 20:41 Go to last post
  15. An idea for a mod... "AA Alley".

    Started by marcoasalazarm, 03-10-2016 08:12
    • Replies: 0
    • Views: 266
    03-10-2016, 08:12 Go to last post
    • Replies: 6
    • Views: 470
    03-07-2016, 10:01 Go to last post

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