It would also open new tactics to be used with the combat shield
From the changelog-
The same reasoning can be used for shooting over soldiers so I see no reason it shouldn't be added (apart from time constraints).- Shooting over cover: When a unit fires a weapon, any cover in the adjacent tiles is disregarded for the purposes of the accuracy calculation (provided it does not have 100% stopping chance, which would mean it was a solid object such as a wall). This means that it is now far more advantageous to take cover, as your soldiers will no longer fire their weapons directly into objects only a few inches in front of them.


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