SoloA Posted September 30, 2012 Share Posted September 30, 2012 (edited) Features: 1. 20 new real planes. 2. 18 new real missiles. 3. 7 new real aircraft's cannons. 4. Total rebalance of the aircrafts and aircraft's weapons. 5. New aircraft's researches added. Install: Use a standard game function Screenshots: Future plans: 1. MOAR AIRCRAFTS!!!!1111 2. Research and xenopedia pictures. Bonus: PSD files of aircrafts and weapons to create your own camouflage (17,8mb). https://www.dropbox.com/s/hjkeoqbyxrg0w6x/Bonus.rar Notes: The scale of the aircraft in the hangar is 1m = 40.5 pixels, The scale of the aircraft on a base is 1 m = 7 pixels. Changes v. 1.1 (09.09.2013) v.19RC3 supported Xenopedia entries added Research descriptions added Manufacture descriptions added Some minor changes Download: http://www.mediafire.com/?6yqvi7lf9aimdow http://rghost.ru/48660662 v. 1.0 (30.09.2012) Base version Download: http://www.mediafire.com/download/4rxbc85ux1xacua/Realistic_Aircrafts_mod_v1.0.rar Edited September 9, 2013 by SoloA new version Quote Link to comment Share on other sites More sharing options...
Dowly Posted September 30, 2012 Share Posted September 30, 2012 Oh wow! Looks amazing! Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted September 30, 2012 Share Posted September 30, 2012 (edited) Can we haz futuristical aircrafts plz? EDIT: Okay, tried it out... however, I am going to need something in the Xenopedia - I really have no idea of the difference between aircraft and weapons other than the starting migs die real quick. That being said, I will experiment. Edited September 30, 2012 by Max_Caine Quote Link to comment Share on other sites More sharing options...
thothkins Posted September 30, 2012 Share Posted September 30, 2012 wow! that looks great. Quote Link to comment Share on other sites More sharing options...
Jean-Luc Posted September 30, 2012 Share Posted September 30, 2012 (edited) Looks really great but I wish you elaborated more on the gameplay changes. Actually, some time ago, I had an idea to replace the MiG with the Lockheed YF-12, a variant of the plane in the upper left corner of the screenshot. It was a high-speed interceptor based on a reconnaissance model but the interceptor variant was quickly cancelled and only 3 were ever built. It more or less fits the Xenonauts timeframe and is the perfect kind of an x-file thing where an abandoned prototype is brought back and redesigned to fight an alien invasion. Not to mention that the plane looks totally badass. Really fits the profile of a Xenonauts interceptor while being "realistic". It even makes sense that you'd need to research it first. In any case I can do these now with the visual resource you provided so thanks. Edit: You even made the air combat models, nice. Edited September 30, 2012 by Jean-Luc Quote Link to comment Share on other sites More sharing options...
Buzzles Posted September 30, 2012 Share Posted September 30, 2012 Actually, some time ago, I had an idea to replace the MiG with the Lockheed YF-12, a variant of the plane in the upper left corner of the screenshot. It was a high-speed interceptor based on a reconnaissance model but the interceptor variant was quickly cancelled and only 3 were ever built. It more or less fits the Xenonauts timeframe and is the perfect kind of an x-file thing where an abandoned prototype is brought back and redesigned to fight an alien invasion. Not to mention that the plane looks totally badass. Really fits the profile of a Xenonauts interceptor while being "realistic". It even makes sense that you'd need to research it first. In any case I can do these now with the visual resource you provided so thanks. You sort of don't need to, you'll understand why if you go hunting in the aircraft images and the aircraft.xml file. Obviously, spoiler alert, you have been warned. Quote Link to comment Share on other sites More sharing options...
Jean-Luc Posted September 30, 2012 Share Posted September 30, 2012 Don't have the game installed atm. So a Lockheed lookalike is a researchable upper tier interceptor? I give you permission to spoil me. Quote Link to comment Share on other sites More sharing options...
dJm Posted September 30, 2012 Share Posted September 30, 2012 (edited) This is amazing SoloA, are you trying to stick around the same time period the game is set in or no restrictions? Edited September 30, 2012 by dJm *sigh, multi tasking fail* Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted September 30, 2012 Share Posted September 30, 2012 Of the autocannon tried so far..... I like the first one the MiG21s are initally equipped with (the... G23, I think). Why? Longest range. Hands down, range is absolutely more valuable than damage caused per shot, as autocannon blaze away very quickly, and alien fightercraft have a nice long range on their zap guns. The quicker I engage a target, the deader it gets. Quote Link to comment Share on other sites More sharing options...
Jean-Luc Posted September 30, 2012 Share Posted September 30, 2012 This is amazing Jean-Luc, are you trying to stick around the same time period the game is set in or no restrictions? You're using my name but I feel you're talking to the op (the mod creator). Not sure what's going on. Quote Link to comment Share on other sites More sharing options...
dJm Posted September 30, 2012 Share Posted September 30, 2012 (edited) You're using my name but I feel you're talking to the op (the mod creator). Not sure what's going on. your correct . sorry soloA, probably my affection for captain picard and severe fail on multitasking caused the mix up. -i'll edit it avoid mix ups- Edited September 30, 2012 by dJm Quote Link to comment Share on other sites More sharing options...
Giovanni Posted October 1, 2012 Share Posted October 1, 2012 Nice work, SoloA, I love it! keep up the good work! Quote Link to comment Share on other sites More sharing options...
gnarly Posted October 1, 2012 Share Posted October 1, 2012 Noice! Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted October 1, 2012 Share Posted October 1, 2012 After further tryouts, the Mauser BK23 is the best of the 7 cannon types. It has a range comparable to the fightercraft's plasma cannon, so I can start shooting straight away, and am less reliant on missiles. So far, the Mirage F1 has captured my heart. Quote Link to comment Share on other sites More sharing options...
SoloA Posted October 1, 2012 Author Share Posted October 1, 2012 Which aircrafts would you like to see else? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted October 1, 2012 Share Posted October 1, 2012 (edited) There's a big ol' list of fictional aircraft here, if people don't know what to go for. EDIT: But I think this indepth wikipedia page on real fighter aircraft, grouped by generation is more the ticket! Edited October 1, 2012 by Max_Caine Quote Link to comment Share on other sites More sharing options...
Dowly Posted October 2, 2012 Share Posted October 2, 2012 How about the UD-4L 'Cheyenne' from ALIENS for late-game? Granted, it's a dropship, but I don't see why it couldn't shoot down aerial threats as well. Quote Link to comment Share on other sites More sharing options...
ooey Posted October 3, 2012 Share Posted October 3, 2012 Wow and wow! - that all looks terriffic. Perhaps the UD-4L will be in the game... but replacing the Chinook?? Quote Link to comment Share on other sites More sharing options...
GoodGuyEddy Posted October 3, 2012 Share Posted October 3, 2012 I say ol' chap i do seem to have admiration for your exquisite work but i must say that you are missing a Vickers F.B.5 Gunbus. Might as well go the full figurative mile. We need all the good men in the air when the figurative airborn fecal matter hits the bladed air circulation device, what what. Quote Link to comment Share on other sites More sharing options...
ooey Posted October 3, 2012 Share Posted October 3, 2012 (edited) A gunbus Vs a UFO????!!! Now that would be funny! Get to point blank range (somehow) and watch as the rounds from the Lewis gun ping harmlessly off the UFO's thick armour!!! Seriously though - a Harrier would be nice. If it ran out of fuel it could just land in a field, and wait for a tanker or something so that it can get back to base. Really nice to see my fave there (F-4), the Viggen and Lightning Edited October 3, 2012 by ooey Quote Link to comment Share on other sites More sharing options...
ElTee Posted October 4, 2012 Share Posted October 4, 2012 I tried transferring the starting aircraft to another base, but it causes the game to crash. So now I have a borked save since I cant de-commission them. :< Quote Link to comment Share on other sites More sharing options...
SoloA Posted October 4, 2012 Author Share Posted October 4, 2012 (edited) How about the UD-4L 'Cheyenne' from ALIENS for late-game Cheyenne is a dropship. It's very difficult for me now. Maybe in future i will try to add some dropships to the game. Seriously though - a Harrier would be nice Harrier has low speed. Thus, it will be difficult to intercept the enemy. This disadvantage can try to balance by other parameters, or just give it a supersonic speed. I tried transferring the starting aircraft to another base, but it causes the game to crash. So now I have a borked save since I cant de-commission them. I will test it again, but my game in such cases did not crash. Edited October 4, 2012 by SoloA Quote Link to comment Share on other sites More sharing options...
catmorbid Posted October 4, 2012 Share Posted October 4, 2012 Really nice work with all mod! Though you really need to add xenopedia entries for those, as in it's otherwise really really hard to figure out which is good at which - xenonauts isn't built for that many options, so as it is, so many options really hurts the gameplay instead ^.^ Quote Link to comment Share on other sites More sharing options...
hullwykearlfc Posted October 4, 2012 Share Posted October 4, 2012 (edited) This is great, some of the planes just devastate the the alien menace :-) SoloA are the aircraft correct scale to the UFO's? When in air combat the planes look tiny compared to the UFO's on my screen. This adds to the feeling of the game i think Edited October 4, 2012 by hullwykearlfc Quote Link to comment Share on other sites More sharing options...
rynait Posted October 6, 2012 Share Posted October 6, 2012 Hello, Alien: what this, a tiny craft, big deal. whaa... that explosion, damn blew a hole in my hull! yahhhhh crashhh... Xeno: yes! gotcha, [radio] base, UFO craft 1 is permamently zero airborne, send clean up team Alien: dang it... those little buggers (xenonauts) sure know how to deconstruct my ship!!! Xeno: Roger, sending Alpha squad Alien: what is that. not the same tiny craft. oh shit! take cover... take cover... fix that damn radio fix it. Rookie: hey theres 1, fixing gizmo... [aim gun] bang. Alien: [death groan] Rookie: I bag one! I got one! R Quote Link to comment Share on other sites More sharing options...
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