erutan Posted June 30, 2012 Share Posted June 30, 2012 I'd go for both - I think it'd be helpful to have a general idea what stage of suppression your soldiers are in at a glance (simple icon w/ ~3 variations), then have the more detailed info on the bars. You could have little tick marks showing suppression level changes on the side of bravery. I'm not wedded to the idea of ranks but it seems like it might make things easier to grasp (I'm in range a/b/c/ vs 82%) while being a bit more realistic than the all or nothing method. Good point on impact radius being easier to model. I'd be happy either way though shot path seems more realistic. Quote Link to comment Share on other sites More sharing options...
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