SalsaDoom Posted August 27, 2013 Share Posted August 27, 2013 Hello.. So! The Hyperion tank. Its very cool, although not as big a jump as the Hunter -> Scimitar is. Either way... the thing is... it clearly shows a pair of missile pods. Yet, it does not actually posses them. It is teasing me with the delightful experience of having a cannon AND missiles, yet it doesn't deliver. Its a missile tease. This being added later? Quote Link to comment Share on other sites More sharing options...
billion Posted August 27, 2013 Share Posted August 27, 2013 agreed! where is secondary weapon? we want missiles! as it showed on picture Quote Link to comment Share on other sites More sharing options...
EchoFourDelta Posted August 27, 2013 Share Posted August 27, 2013 The Xenonauts' engineers forgot that almost every actual tank in the last [mankind's tank history] has a coaxial weapon or multiple armament subsystems. Thankfully, Max_Caine knows better. He's got a pretty badass set of vehicle mods out there, and is working on new ones as new versions come out. It's nice work. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 27, 2013 Share Posted August 27, 2013 They're going to add vehicle secondary weapons, don't worry. Quote Link to comment Share on other sites More sharing options...
SalsaDoom Posted August 27, 2013 Author Share Posted August 27, 2013 They're going to add vehicle secondary weapons, don't worry. Ah! Good Because, yeah. MOAR guns! Quote Link to comment Share on other sites More sharing options...
Aaron Posted August 27, 2013 Share Posted August 27, 2013 I believe I actually said I would *like* to add them; that means if we can find the time we will, but no promises. Quote Link to comment Share on other sites More sharing options...
Chris Posted August 27, 2013 Share Posted August 27, 2013 I think GizmoGomez knew that, too Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 27, 2013 Share Posted August 27, 2013 Oh. My memory is far from perfect, sorry. Quote Link to comment Share on other sites More sharing options...
Josip Broz Tito Posted August 28, 2013 Share Posted August 28, 2013 Wow, that'd be rly cool : ) Look at you making vehicles even more relevant. Quote Link to comment Share on other sites More sharing options...
Betuor Posted August 28, 2013 Share Posted August 28, 2013 That would be a cool addition, but I'm ok just for the epic pic of it. It's like my avatar. As much fun as it would be to allow your soldiers to do karate, it doesn't. Although +1 for secondary missiles. Quote Link to comment Share on other sites More sharing options...
Jean-Luc Posted August 28, 2013 Share Posted August 28, 2013 Imo the Hunter should also have both the machine gun and missiles as secondary on the same turret as originally envisioned. Would make it a lot more viable. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 28, 2013 Share Posted August 28, 2013 I second this. However, do we have the sprites for it? The 3D model is there, obviously, so maybe we can get them if we don't have them already. Hunter: ...Primary: Double .50 Cal Machine guns (or cannon) ...Secondary: Rockets (4 of them, because we wouldn't need the buffed 8) Scimitar: ...Primary: Cannon ...Secondary: Machine Gun? (anti-personell weapon?) Hyperion: ...Primary: Cannon ...Secondary: Rockets Alternate Secondary Weapons: ...Smoke Screen (puts thick smoke up all around the vehicle, protecting it from enemy fire) ......This would use the existing rocket-less Ferret cannon sprites. For the scimitar it wouldn't be a problem, and for the hyperion I suppose that the rockets could be replaced by smoke canisters mounted in the same place if we couldn't get a decent sprite for it. Quote Link to comment Share on other sites More sharing options...
SalsaDoom Posted August 28, 2013 Author Share Posted August 28, 2013 Just because I sometimes like to belly-ache, I also wonder why the remote-controlled (even underground... even in a far off enemy base..) tanks still have cupola's. The Hyperion has TWO of them, yet, they would serve no purpose on a RC tank. You wouldn't mount the sensor equipment in a cupola of that style, that's very clearly meant for a guy to peek out of. I mean look at them! Anyway, yes its minor But I think the stuff suggested by Gizmo makes a lot of sense, although I'm finding vehicles to be pretty powerful with the recent buff and I don't think they feel weak at all anymore. Might need a bit of a nerf for balance should they be made that much more flexible. But then, still a lot of people don't like them at all.. so who knows. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted August 28, 2013 Share Posted August 28, 2013 I've already modded the Hyperion to have missiles. You can check it out on the mod forum if you're interested. They're a bit crap at the moment, but when I've rebuilt my latest mods, I think you'd find them fun. Edit: Also gave the Scimitar extra weapons, and I'm currently re-tweaking the Hunter secondry weapons. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 28, 2013 Share Posted August 28, 2013 (edited) What weapons did you give them? Eh, I suppose I can go do the leg work myself. I'll update this post when I learn what you've got. So, for secondary weapons, I've read about: Hunter: ...6-shot flare launcher (probably uncessary when the headlights are implemented). ...6-shot smoke launcher. ...6-shot concussion grenade launcher (stun damage only) ...6-shot incendiary grenade launcher (set fires!) ...2-shot TOW missile (hypervelocity, high accuracy, no radius, high mitigation+damage) ...Ambulance module (basically a vehicle with a medkit - sound iffy to you?) (Link: http://www.goldhawkinteractive.com/forums/showthread.php/6824-Max-s-Grease-Pit-%28Vehicle-custom-jobs-are-our-speciality%21%29?p=81084&viewfull=1#post81084) Scimitar: ...Smoke Grenade Launcher ...40mm Grenade Launcher ...Heavy Scatter Laser (Link: http://www.goldhawkinteractive.com/forums/showthread.php/6824-Max-s-Grease-Pit-%28Vehicle-custom-jobs-are-our-speciality%21%29?p=80607&viewfull=1#post80607) Hyperion: ...MicroRocket Pack (Link: http://www.goldhawkinteractive.com/forums/showthread.php/6824-Max-s-Grease-Pit-%28Vehicle-custom-jobs-are-our-speciality%21%29?p=80524&viewfull=1#post80524) I dunno which were actually created. Edited August 28, 2013 by GizmoGomez Quote Link to comment Share on other sites More sharing options...
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