Omar Nelson Posted December 3, 2012 Share Posted December 3, 2012 Looks good! Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted December 3, 2012 Share Posted December 3, 2012 Snozy, regarding your questions about base defence. This thread has links to posts detailling base defence info. (And no, no engineers or scientists, but take that to another thread please!). Quote Link to comment Share on other sites More sharing options...
raziel1981 Posted December 4, 2012 Share Posted December 4, 2012 Good point regarding the women - there are really no women at all (even in the background) in the new UI Quote Link to comment Share on other sites More sharing options...
Haba Posted December 4, 2012 Share Posted December 4, 2012 I'll have to voice the same feedback as others have stated earlier: darker greys instead of whites are easier on the eye. The UI looks good, but is a bit too much somewhat... work-like. Reminds me of modern business software. One thing that'd help it feel less formal would be the addition of small icons. They make it easier to recognize items at glance and provide additional information that'd be hard to squeeze in otherwise. Examples: Descriptive icon in front of item listings [p] Laser Pistol [p] Plasma Pistol [r] Laser Rifle ... Icons next to column descriptors $ # etc. Especially useful for abbreviations (soldier stats?) In general, colour coding and icons help the UI feel more "gamey", but also make it more intuitive to use. You'll be able to skim through listings to get to the part that you're looking for and locate information using visual cues. Obviously not telling you to remake the entire UI, but if you're able to squeeze those changes in, I'd be willing to argue that they'd have major impact. Good job none the less! Quote Link to comment Share on other sites More sharing options...
TrashMan Posted December 4, 2012 Share Posted December 4, 2012 Descriptive icons are totally unnecessary. You can tell the difference between a pistol and a rifle at a glance already. Quote Link to comment Share on other sites More sharing options...
Chris Posted December 4, 2012 Author Share Posted December 4, 2012 Yes, I hadn't noticed there were no women in the background of the screens. Maybe we'll paint in a few ponytails etc. Quote Link to comment Share on other sites More sharing options...
thothkins Posted December 4, 2012 Share Posted December 4, 2012 Yes, I hadn't noticed there were no women in the background of the screens. Maybe we'll paint in a few ponytails etc. Great. Having been drawings of men, now that they have ponytails they'll look just like the women of.... 1. Draw ponytail 2. Insert the name of the country of your choice where you think the women are particularly unattractive. 3. Laugh uproariously at your politically incorrect joke. 4. Share. 5. Start small scale conflict with neighbouring country by telling it to the wrong people (Optional) Quote Link to comment Share on other sites More sharing options...
hellig Posted December 4, 2012 Share Posted December 4, 2012 Great. Having been drawings of men, now that they have ponytails they'll look just like the women of....1. Draw ponytail 2. Insert the name of the country of your choice where you think the women are particularly unattractive. 3. Laugh uproariously at your politically incorrect joke. 4. Share. 5. Start small scale conflict with neighbouring country by telling it to the wrong people (Optional) Priceless Quote Link to comment Share on other sites More sharing options...
icepick37 Posted December 4, 2012 Share Posted December 4, 2012 Everything looks really beautiful. Hope I can get my hands on a copy soon. Quote Link to comment Share on other sites More sharing options...
Solije Posted December 4, 2012 Share Posted December 4, 2012 On the same note of the backgrounds being very male, they also look very white. The only minority I've seen are black soldiers, and to be honest, this seems a little Unfortunate Implications-y to me. Quote Link to comment Share on other sites More sharing options...
Vayde Posted December 4, 2012 Share Posted December 4, 2012 Yes, I hadn't noticed there were no women in the background of the screens. Maybe we'll paint in a few ponytails etc. No Women??? I see several on the posters in the barracks. Women only cause a distraction and with an alien invasion going on the fewer distractions the better. Ahem! Will there be any cut scenes of female aliens being interrogated Quote Link to comment Share on other sites More sharing options...
Assoonasitis Posted December 5, 2012 Share Posted December 5, 2012 Hopefully this game at least hits beta soon. I have four months off school (technically I'll be on co-op) to play it. And that's a good thing. Quote Link to comment Share on other sites More sharing options...
HWP Posted December 5, 2012 Share Posted December 5, 2012 No Women??? I see several on the posters in the barracks. Women only cause a distraction and with an alien invasion going on the fewer distractions the better. Well, the time of Xenonauts predates the Craigslist MSM. Quote Link to comment Share on other sites More sharing options...
Mew Posted December 5, 2012 Share Posted December 5, 2012 I've given the Xenonauts alpha a go and took a look at the UI shown in this thread... My biggest concern is accessability. And it has led me to two things that I've been wondering about: -where is the option to buy Earth-made equipment? Or is it like in Enemy Unknown where you automatically have such equipment in an infinite quantity? There does not seem to be an option to buy anything, only sell stuff. Since the game has ammunition management and customization of soldiers, I thought that the option would be there. -One of the few things Enemy Unknown did well and that I think was nice was a 'situation' screen that indicate the worldwide level of panic and quickly show the level of coverage you have over the planet. I think that it would be handy to have a screen that show the level of alien infestation in different zones and that quickly show your short-range and long-range radius for all of your bases at the same time. In short, a screen that show you how satisfied or disatisfied each region of the world is with your organization right away. Note that if either has already been addressed, I apologize in advance. Quote Link to comment Share on other sites More sharing options...
erutan Posted December 5, 2012 Share Posted December 5, 2012 1) Starting earth equipment is free. It makes sense that as an elite force you don't have to buy your own rifles and whatnot but are supplied them. Aside from launchers you have infinite ammo (at least for the first two tiers), which is a nice compromise. The only downside was the frission on when/how many people to go heavy plasma vs laser rifle on the original based on how many ammo clips you had, but in the end buying ammo clips isn't the funnest thing in the world. 2) afaik Xenonauts is going to be more similar to the original in this respect and rely on the vague funding screen - which is more realistic (you can't mindread world governments) and there's no gamey abduction mission balancing you need to do. Quote Link to comment Share on other sites More sharing options...
zzz1010 Posted December 5, 2012 Share Posted December 5, 2012 (edited) 1) Starting earth equipment is free. It makes sense that as an elite force you don't have to buy your own rifles and whatnot but are supplied them. Aside from launchers you have infinite ammo (at least for the first two tiers), which is a nice compromise. The only downside was the frission on when/how many people to go heavy plasma vs laser rifle on the original based on how many ammo clips you had, but in the end buying ammo clips isn't the funnest thing in the world.2) afaik Xenonauts is going to be more similar to the original in this respect and rely on the vague funding screen - which is more realistic (you can't mindread world governments) and there's no gamey abduction mission balancing you need to do. It's not, nothing is free even for elite force and even goverment army have some budget. Why governments supply us by unlimited aa rockets but not unlimited planes(unlimited rockets is more expensive) or money or don't build our bases for free and why any amount of arms or cars is teleported instantly(it not in the store because it not occupies place(I also didn't see any store capacity, for what we need to build it?)) but planes and soldiers is not. They fund us and this funds is to run our operations and buying suplys, it's our budget. Any equipment costs a money, and funding it's how many money governments want to spend for us. Cost of this equipment at least must be substracted from month cost to make sense. I don't want to say it must be like this but it's still just gameplay decision, not some "realism" you already can to see a region relations and predicted funding change by hover mouse above specific region - it will be just possibilty to see it all simultaneously, whole picture. And in original you also has lots of graphs to see how and what is going on Edited December 5, 2012 by zzz1010 Quote Link to comment Share on other sites More sharing options...
a333 Posted December 5, 2012 Share Posted December 5, 2012 Cost of this equipment at least must be substracted from month cost to make sense. I don't want to say it must be like this but it's still just gameplay decision, not some "realism" It can be explained with pretty realistic way. Some countries (say, USA) can have a special clauses in the X-COM pact. Part of their pay will be in weapons, just because they have many spare weapons and not so many spare cash. And they can say, like "Take as many as you need, protect us, we have no time for the economic games. Just dont sell them in the black market.", meaning a hundred or two of rifles is no big problem. Do you ever needed that much in xcom? The planes are difficult case, no only in game balance terms. Planes are insanely expensive, using state of art technology. And times, that was the times of the unbelief and tension. You cant blame the USA for giving you an aged fighters (and make you pay), and USSR for giving you their newest plane without avionics. That solids the mood of the Cold War era. Quote Link to comment Share on other sites More sharing options...
MrPyro Posted December 5, 2012 Share Posted December 5, 2012 Also, it is likely that the USA, in particular, has a large amount of surplus military equipment lying around. Vietnam would have ended a few years before the start of the game, leaving the US with large amounts of military equipment that it no longer had a use for. Given the small size of the Xenonauts organisation, the cost of equipping them with small arms is within a rounding error of the US military budget. Quote Link to comment Share on other sites More sharing options...
Vayde Posted December 5, 2012 Share Posted December 5, 2012 Well, the time of Xenonauts predates the Craigslist MSM. True, but not the Village People. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted December 5, 2012 Share Posted December 5, 2012 There was talk of an overlay system for displaying things like nation relations. Something like clicking a toggle button (or holding down a key) and seeing the nations outlined in a colour representing their support of your organisation, level of alien activity, or anything else you can convert to a simple colour based system. I don't know if that is still in the pipeline but I would like to see a nice visual representation of the information. Quote Link to comment Share on other sites More sharing options...
thothkins Posted December 5, 2012 Share Posted December 5, 2012 I'd be happy enough to see something like the original stats and graphs replicated in Xenonauts. Something I could use to see various activities across all nations, without having to hover over them individually. Graphs that track across months would be nice too. Quote Link to comment Share on other sites More sharing options...
Steelpoint Posted December 6, 2012 Share Posted December 6, 2012 I don't know if this has been mentioned but do the blurbs that each of the chiefs say change uniquely every time the player enters that screen, or will it remain consistent throughout? Quote Link to comment Share on other sites More sharing options...
thothkins Posted December 6, 2012 Share Posted December 6, 2012 Research screen:- Laser - Ah, Commander. Please, do tell me how to do my job... Plasma - Soddy commader. Come bak when my nodz isn't bwoken (with facial bruising) Tier XXX - Say hello to my little friend. Final Mission - I've joined forces with the aliens, you toady. Over lunch I designed a toaster to take your place. Quote Link to comment Share on other sites More sharing options...
wingedwolf Posted December 22, 2012 Share Posted December 22, 2012 This is not a .50 CAL machine gun. It is an M60. This is a .50 CAL machine gun. Well, what is the difference, you ask. About 60 lbs of steel! Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted December 22, 2012 Share Posted December 22, 2012 That looks like the placeholder art, copied from the soldier equip screen. It is copied from the machine gun used by your soldiers in ground combat which more than likely does represent the M60. Quote Link to comment Share on other sites More sharing options...
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