cliffstone1 Posted March 13, 2012 Share Posted March 13, 2012 I like having research project early in the game and the MIG fits the bill for me. I didn't see it on the research tree as an item to research for over a week after I had the ability to do so. I would like to see researchable items easier to see, such as highlighted or backlit or whatever gets the attention of the player fast. Sounds like I am a real noob, but I watch it pretty close and a real new player might not see it and get it researched in time. Quote Link to comment Share on other sites More sharing options...
KOKON Posted March 13, 2012 Share Posted March 13, 2012 I don't like research list with more reserch groups then list items either. Quote Link to comment Share on other sites More sharing options...
Chris Posted March 13, 2012 Author Share Posted March 13, 2012 Yes, we probably could make the research screen easier to use... Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 13, 2012 Share Posted March 13, 2012 If you could make the sections invisible until there is something in them it would be a start. Although the whole thing will be changing soon anyway so it doesn't really matter. Quote Link to comment Share on other sites More sharing options...
KOKON Posted March 14, 2012 Share Posted March 14, 2012 the whole thing will be changing soon anyway so it doesn't really matter. +1 Quote Link to comment Share on other sites More sharing options...
Vitaliano De Sandos Posted March 16, 2012 Share Posted March 16, 2012 (edited) Hi Сoncept gallery http://www.xenonauts.com/wp-content/uploads/2011/11/MiG32-Interception.jpg this image MIG-29 "Fulcrum" aircraft this image http://www.xenonauts.com/wp-content/uploads/2011/11/airequip2_small.jpg MiG-25 "Foxbat" Edited March 16, 2012 by Vitaliano De Sandos Quote Link to comment Share on other sites More sharing options...
Amiga4ever Posted March 18, 2012 Share Posted March 18, 2012 Chris can U make MIG researchable after noticing first Corvette? but not at the beginning. It's to easy. I invited MIG before fighting with first light scout. There will be nice fun to send 3x F17 against Corvette. And after that MIG should be available to research. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 18, 2012 Share Posted March 18, 2012 You could make it researchable after researching the scout. Tie it in by saying "if ships get any bigger we will need a more powerful interceptor". That way you have to down, recover, and research the biggest of the three small ships before getting the heavier interceptor. That does move away from having the Mig as a research project that is available at the start of the game though. Quote Link to comment Share on other sites More sharing options...
Amiga4ever Posted March 18, 2012 Share Posted March 18, 2012 ...or after shooting down first Corvette Quote Link to comment Share on other sites More sharing options...
Gorlom Posted March 18, 2012 Share Posted March 18, 2012 I don't think i like the idea of haveing to shoot down a corvette first. The optimal would be to have it ready in about the time corvettes show up so that you still get to fight the corvette with 3 F-17s if you messed up, but don't need to if you played fairly ok. Quote Link to comment Share on other sites More sharing options...
Amiga4ever Posted March 18, 2012 Share Posted March 18, 2012 But what's the problem to fight with corvette using 3x F17? Even if U loose Mig should appear in research window. For me it's good idea and make a sense. The point is - they should invite MIG after spotting large SHIP Quote Link to comment Share on other sites More sharing options...
Gorlom Posted March 18, 2012 Share Posted March 18, 2012 Amiga: I don't think it would be fun. If you think it would you could probably impose that rule on youself, while being open to others exploring other options/balance solutions. The problem as I see it is that you can be forced to fight several corvettes without the MiG. And as Gauddlike has already said, we lose the "from the start" research. Quote Link to comment Share on other sites More sharing options...
Amiga4ever Posted March 18, 2012 Share Posted March 18, 2012 Gorlom this is only a game and why u affraid of fighting corvette with F17. U loose few planes - not big deal. U will buy new one. F17 are really cheap. Quote Link to comment Share on other sites More sharing options...
Gorlom Posted March 18, 2012 Share Posted March 18, 2012 (edited) I'm not afraid of it. I'm just not seeing the fun in it. If you think it is far more amusing there is nothing stopping you from doing it. I just don't want anything stopping me (assuming I'm not neglecting the research) from being able to use MiGs (as intended) against the corvettes. You are makeing a very big deal of me not enjoying your idea. Suggesting you are pushing very hard for this. Why is it so important that you force people to fight corvettes without the MiG? Edited March 18, 2012 by Gorlom Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 18, 2012 Share Posted March 18, 2012 I am just not certain that you can hang a trigger to unlock a research topic on simply seeing a craft on the geoscape. I think you need to either recover an item or complete a previous research topic to unlock it. Quote Link to comment Share on other sites More sharing options...
Amiga4ever Posted March 18, 2012 Share Posted March 18, 2012 Gorlom I understand that U are not happy with my idea. It's fine But maybe othe members will agree with my idea. Of course - like U said - I can wait with MIG until I beat first corvette and propably I will do it )) I like hard games.... Quote Link to comment Share on other sites More sharing options...
Okim Posted April 3, 2012 Share Posted April 3, 2012 I`m personally satisfied with current MIG-into-two-techs unlock. Honestly, i forgot about MIG at first place. I`ve played 8+ version for the last time, so this huge gap presented me a nice bunch of 'wows' (new chinokee, new farmland, new interception screens, new aliens and well-done ufos etc.). I didn`t prepare hangars for MIG from the start. Only after the 'Alien Invasion' tech i`ve started building several new hangars. I assume that this way will all the newcomers use on their first play through and i consider this to be a perfect way to introduce players to research, production and base screens. Quote Link to comment Share on other sites More sharing options...
Amiga4ever Posted April 3, 2012 Share Posted April 3, 2012 I changed MIG research time by myself to longer and now I'm satisfied well )) The same manufacture time and cost to 400k. It's good that this game is so modable Quote Link to comment Share on other sites More sharing options...
BuzuBuzu Posted April 5, 2012 Share Posted April 5, 2012 (edited) In the first few days in the game, there's usually few things to research and even fewer things to manufacture. It makes sense to have to some research to get told about the Mig and then to start manufacturing it. It lets players get introduced to the research screens early, and get a feel for the manufacturing process. The players then have to start thinking about their R&D strategy early, asking questions like, "Should I be building more labs?", "Is 10 technicians really enough for building things per base?", etc. I'm assuming there will be more advanced craft to research and build in the later game, so I see nothing wrong with letting the player experiment with the MIGs before the Corvettes arrive. By the way, when do the Corvettes start making an appearance? I'm in the second month in 9.2 and all I have flying around are the fighters that always crash into the all-encompassing sea. Edited April 5, 2012 by BuzuBuzu Quote Link to comment Share on other sites More sharing options...
zzz Posted April 5, 2012 Share Posted April 5, 2012 By the way, when do the Corvettes start making an appearance? I'm in the second month in 9.2 and all I have flying around are the fighters that always crash into the all-encompassing sea.It depends on the difficulty and on how well you interfere aliens with their affairs. Try wait bit more, And they mistakenly detected as same size as fighter. You never know is this a corvette before intercept. And the corvette "crashsite" is not finished for now. Quote Link to comment Share on other sites More sharing options...
Animal Mother Posted June 5, 2012 Share Posted June 5, 2012 I think it'd be more sensible to start with four hangars and only two F-17s and the Chinook. If people buy an extra F-17 then fair enough, but they'll only ever do that on their first playthrough. Will we be able to buy more aircraft, or at the very least build aircraft with similar attributes of the F17? The reason I ask is that the production of just the MIG is counter to my strategy (I have at least 1 F17 and 1 MIG in my squadron). Due to screwups, I have lost two F17s, but I need them for my strategy. 1 F17 and 1 MIG enters battle -Afterburn F17, Leave MIG on Default Throttle -F17 in range of ET, fires sidewinders, ET evades Sidewinder -MIG comes in range of ET during roll, Fires Sidewinders, hits ET at new position, Destroys Quote Link to comment Share on other sites More sharing options...
Kimberly Posted June 5, 2012 Share Posted June 5, 2012 .It depends on the difficulty and on how well you interfere aliens with their affairs. Try wait bit more, And they mistakenly detected as same size as fighter. You never know is this a corvette before intercept. And the corvette "crashsite" is not finished for now. You can easily tell a corvette by its very slow speed; a leisurely 850 km/h. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted June 5, 2012 Share Posted June 5, 2012 Will we be able to buy more aircraft, or at the very least build aircraft with similar attributes of the F17? The reason I ask is that the production of just the MIG is counter to my strategy (I have at least 1 F17 and 1 MIG in my squadron). Due to screwups, I have lost two F17s, but I need them for my strategy. You can already buy more F17's (and Chinooks). Go to the aircraft equip screen and either click or mouseover the empty hanger slots on the right to get a pop up button to buy one. Interestingly, people seem to be getting hungup on aircraft without actually seeing or using the *new* aircraft that will need to be researched and built. I suspect strongly that Chris and Co have both advanced dogfighters and advanced intercepters waiting in the wings so to speak. Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 5, 2012 Share Posted June 5, 2012 waiting in the wings ..and today's pun king is Buzzles. Congratulations. perhaps all this is slightly due to your interceptors getting their butts handed to them on a regular basis? I'm often surprised at just how many craft I need. It's more that I was far too comfortable with EU than any failing at all with Xenonauts. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted June 5, 2012 Share Posted June 5, 2012 ..and today's pun king is Buzzles. Congratulations. *Takes a bow* I did ponder if it was too obvious Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.