PRiME Posted March 23, 2013 Share Posted March 23, 2013 Just doing my first mission and I notice trees and some buildings are not rendering their textures. Screenshot provided. Quote Link to comment Share on other sites More sharing options...
PRiME Posted March 24, 2013 Author Share Posted March 24, 2013 Odd, the next mission is on same map and yet the textures exist? weird. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted March 24, 2013 Share Posted March 24, 2013 Same bad guys, same UFO? Quote Link to comment Share on other sites More sharing options...
PRiME Posted March 24, 2013 Author Share Posted March 24, 2013 Now have a different map and some objects are showing up black, whats the bet next time I do this map it will be fine. Its the start so Light Scout and Caesans so far. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted March 24, 2013 Share Posted March 24, 2013 Could you save in-mission and reload, to see if that clears the error? Quote Link to comment Share on other sites More sharing options...
PRiME Posted March 24, 2013 Author Share Posted March 24, 2013 Ok I saved, quit game and reloaded. Problem still exists. < Here is the save > You will also notice a couple of invisible Civs in this Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted March 24, 2013 Share Posted March 24, 2013 If more civs were invisible, we wouldn't have to worry about terror sites. Quote Link to comment Share on other sites More sharing options...
TNoyce Posted March 24, 2013 Share Posted March 24, 2013 (edited) Yeah, I'm seeing that issue on the Farm tileset too. The hedges are all black. as were a couple stacks of hay bales. This is with the 17.91 stand-alone, as I could not get Desura to validate/download it. Edited March 24, 2013 by TNoyce Quote Link to comment Share on other sites More sharing options...
svidangel Posted March 24, 2013 Share Posted March 24, 2013 Since starting a new game today I haven't had any of the problems I had yesterday with the graphics. Either some error starts propagating (not the type where you can just alt tab and fix the graphic) or the second 17.91 patch fixed it for me. Quote Link to comment Share on other sites More sharing options...
PRiME Posted March 24, 2013 Author Share Posted March 24, 2013 It fixed the ground tiles and such going big white boxes mode but still seems a few object based textures/tiles are having issues. Quote Link to comment Share on other sites More sharing options...
crusherven Posted March 24, 2013 Share Posted March 24, 2013 I'm having what might be a similar issue in the Desura version. It's a recurring bug in which many of the ground textures disappear, replaced by white with diagonal jagged tiles at the edges of my vision/map. Unfortunately, I couldn't get a screenshot for some reason; just wouldn't work. The screen looked a little different from what you've posted here--it's like someone used mspaint and pasted a big white rectangle over the ground. Tabbing out and back consistently solved this issue. Quote Link to comment Share on other sites More sharing options...
Moxar Posted March 24, 2013 Share Posted March 24, 2013 Same issues on night missions: props appears black with no textures. Edit: I use the 17.91 standelone's version. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted March 24, 2013 Share Posted March 24, 2013 In the train yard map, the door of the light scout didn't render properly when I first saw it. When I got a mite closer, it rendered properly again. Here's a screenshot: There were also issues with the train cars not going transparent, causing difficulties when looking for aliens and xenonauts alike. Here are some screenshots for that as well: Thanks! Quote Link to comment Share on other sites More sharing options...
raziel1981 Posted March 24, 2013 Share Posted March 24, 2013 can confirm this bug on my machine as well Quote Link to comment Share on other sites More sharing options...
Matthew Posted March 25, 2013 Share Posted March 25, 2013 Thanks Quote Link to comment Share on other sites More sharing options...
Chris Posted March 25, 2013 Share Posted March 25, 2013 Yup, known issue and I think it's fixed in the dev build. It's that large props aren't being revealed properly on night missions because of a LOS issue, rather than missing textures. Quote Link to comment Share on other sites More sharing options...
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