TNoyce
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Everything posted by TNoyce
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Xenonauts-2 Closed Beta Build V3.2 Hotfix Released!
TNoyce replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Sweet.. Just saw the key notification email. Will have to check into that later. -
Xenonauts-2 July Update - Pausing the Public Builds!
TNoyce replied to Chris's topic in Monthly Development Updates
Glad to hear things are starting to get more fleshed out. I can certainly wait a while for the new beta. and it would certainly be a much better representation of the final product without spoofing or 'smoke and mirrors' going on. -
Thanks for the update Chris.. Keep 'em coming!
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Chris, Saw your message on Steam, really looking forward to see this one take shape.
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I really hope they make at least one more season of Attack on Titan. My understanding is the Manga it's based on has a lot more material. I enjoyed the Full Metal Alchemist series, along with the original Avatar and Legend of Korra -- though I'm now behind on that one..
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Chris, That was an interesting read. I was an early supporter of this game during the KS, and have not regretted the decision to support the project. It's been fun seeing all the activity and improvements over the time I've been involved, and look forward to the next project you and your team are involved with.
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Upcoming Projects - (Very) Basic Details
TNoyce replied to Chris's topic in Monthly Development Updates
Both sound interesting. I'll be keeping my eye on these. -
A lot in that vein is contextual. Keep in mind that back then, we didn't have much to compare it to. Heh.. Back when dial-up at 300 baud was screaming .. Yeah, I remember that..
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Still very sad to see them going that route.
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Unfortunately, most of the channels these days have given in to the general pseudo-science and reality shows. Really hard to find any channel I have much respect for these days. Nat Geo still does some amazing work, but sadly looks like they're going down the path of destruction as well... *sigh*.
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V20 Experimental Build 1 Available!
TNoyce replied to Aaron's topic in Xenonauts-2 Releases & Patch Notes
Unfortunately, I've not had a lot of spare time to check this update out, but I also like the UI facelift. Looks very nice. -
Excellent update Chris. I've not had a chance to do much with the 19.x series builds, but have been following the discussion. Will be very interesting to see V19 stable.
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So far, seems much better than 18.4. Played through 3 ground missions on the Farm & Industrial tileset, no odd texture issues or crashes.
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So far, seems much better than 18.4. Played through 3 ground missions on the Farm & Industrial tileset, no odd texture issues or crashes.
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Will be interesting to see how this goes, I'm D/L it right now.
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[18.4 ground combat] texture issue
TNoyce replied to Moxar's topic in Xenonauts Bug Reports / Troubleshooting
This is the 18.4 standalone, running in windowed mode. Just for documentation, here's a screenie: I tried minimizing and alt-tab. Neither resolved the issue. -
Nice update Chris. I'll check it out when it comes.
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It would be nice certainly, but I'd rather have a stable game, then one that releases on time.
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Unfortunately, Desura was up to it's old tricks again. Unable to update/download, so I pulled down the full install, and am uncompressing it now.
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Chris, I know you've been going through a lot -- hair pulling, head scratching and probably loss of sleep. I definitely appreciate all the hard work, and the amazing evolution this project has gone through since I saw the first glimpse of it some time ago. I also know that refactoring code, replicating bugs and adding new functionality -- no matter how 'minor' it may first appear, can cause a myriad of other issues. Only continual testing can determine whether the issues have been resolved. So, hats off to the dedicated team that continues to push forward on this game, making it the best it can possibly be. I'm not in a huge rush myself. Lots of other things I can occupy my time with. Take your time, do it once, do it right.