Grotesque Posted November 8, 2020 Share Posted November 8, 2020 Hello! For Xenonauts 3, could we have the base concept and management similar to Evil Genius game? Thank you Quote Link to comment Share on other sites More sharing options...
EurekaSeven Posted November 8, 2020 Share Posted November 8, 2020 Wut, We don't have EA for X2 yet, and people are already suggesting X3? Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted November 8, 2020 Share Posted November 8, 2020 Let us make Xenonauts 2 fully and after it´s on Market with a longer time then we can think about an another Game or an Xenonauts Upgrade to visit the Alien Worlds. Quote Link to comment Share on other sites More sharing options...
Chris Posted November 8, 2020 Share Posted November 8, 2020 X2 expansion packs or DLC are a possibility (or perhaps the X-Com mechanics in an entirely different setting) but I don't think we'll be doing another Xenonauts sequel any time soon! I've not played Evil Genius but as I'll probably keep making strategy games perhaps we will end up making something similar to it in the future. Quote Link to comment Share on other sites More sharing options...
odizzido Posted November 9, 2020 Share Posted November 9, 2020 It can extend beyond base building too. As many issues as UFO:Aftershock has it also has a track system for resources which I really like. Capturing particular territories could be for the resources themselves or to make your track system more efficient or resilient to disruption. It was nice to have a sense of overall purpose and strategy to ground missions beyond capture X alien or to get "terror points" lower in a region or something. Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted November 10, 2020 Share Posted November 10, 2020 Yep the Ressource System was one of the interessting things in the UFO-After-Series. A similar plan we can do in Xenonatus 2. The Alien-Fighters, Bombers and such can be salvaged automatically and get fragmented. The same for Alien Bases and UFO-Sites / Terror-Sites, which give you very much material. UFO: Alien Invasion has such a system where you can salvage the UFO´s and fragment them in Hangars to get Material. Graphically it isn´t so good like Xenonauts 2, the new XCOM-Series and similar Games. Quote Link to comment Share on other sites More sharing options...
Hapato Posted March 22 Share Posted March 22 Here I was ready to post my suggestions on xenonauts 3. Then I searched this and this thread was up. So, I am not going to suggest anything about xenonauts 3. Take your time in vacationing and do whatever you want to after that. Gonna play xenonauts 2 to the end, then finish up xenonauts 1, then probably replay firaxis xcom 1 then 2. After that I might try and replay a phoenix point mod that is supposedly not as difficult as the actual game. This should tide me over until the next generation of xcoms is out, by which time I will be due for an upgrade, should this rig last up to then. Quote Link to comment Share on other sites More sharing options...
Hapato Posted March 22 Share Posted March 22 Sorry to necro this. Hopefully it will stop more people from asking anything about a xenonauts 3. Quote Link to comment Share on other sites More sharing options...
ih8california Posted March 23 Share Posted March 23 ngl, i find it quite funny people were asking about x3 4+ years ago Quote Link to comment Share on other sites More sharing options...
ooey Posted April 2 Share Posted April 2 Xenonauts 3. Coming to a PC near you in 2035(!) Quote Link to comment Share on other sites More sharing options...
Yevgeniy Posted April 9 Share Posted April 9 On 4/2/2025 at 3:37 AM, ooey said: Xenonauts 3. Coming to a PC near you in 2035(!) Xenonauts I — 2014 year. Xenonauts II — 2026 year (approximately), +12 years. Xenonauts III — 2038 year. Quote Link to comment Share on other sites More sharing options...
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