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odizzido last won the day on September 25

odizzido had the most liked content!

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About odizzido

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  1. Thanks for the update
  2. odizzido

    Xenonauts-2 August Update

    Shadows of trees should still be visible even if the tree isn't. It would give more information to people who are observant and also make more real world sense. Thanks for the update as always
  3. odizzido

    Xenonauts-2 July Update!

    Darkest dungeon is a good example of snappy controls feeling good. They also have good immediate audio to go along with it. I think if Xeno2 has both of those it would help the game feel much better to play. The sound effects in Xeno1 were kinda meh, honestly. I think it would work really well with laser weapons as aliens could start dying the moment you click.
  4. odizzido

    Xenonauts-2 July Update!

    Thanks for the update, I always like reading them
  5. Oh I didn't know they did that in new x-com. I assume that was in the second one, I don't recall seeing that in the first. I played the second one for like 15mins but I couldn't get past the first tactical mission, it was too crap. Yeah having adjacency bonuses is nothing new. I think the hard part if figuring out how to make it so multiple bases are of benefit to efficiency without crippling people who single base. That sounds hard to me.
  6. I didn't read most of this as I am looking to sleep soon but I wanted to post something. I know it may have been mentioned already. An idea for something to look at for this would be to have it be more efficient to have bases dedicated to certain things. For example certain buildings can synergise with other ones. Having airplane manufacturing right beside related facilities like a hangar could give bonuses to construction speed and reduce cost. However you could also have a weapons storage building beside the hangar too which could speed up rearming your active aircraft. The idea could be that you could build a base that could be very efficient at 1-2 things but not everything. However there would also be nothing stopping you from building a base that can do everything adequately. The one potential I could see with that though is having resource management get tedious. Having a global pool of resources, while not very realistic, would get rid of what I think might be a micromanagement wall of tedium.
  7. I wonder if you would like UFO:Afterlight. It has a lot of what you like.
  8. I might be one of those players. My objective is to shoot down every UFO I can with auto air combat. I remember needing a lot. Being able to bomb crash sites really helped and was nice and quick.
  9. odizzido

    Zoom level & other Q's

    If we could zoom in and our like you can in supreme commander I would be happy
  10. From my experience I like it when it means at least something, but I don't like it if I feel like I cannot lose people. For example x-com has it pretty good. You can get good soldiers and it can be beneficial to send in the rookies first into dangerous places but if the good ones die it's not game ending. In UFO:Afterlight you have very limited soldiers and losing anyone because things started going badly pretty much requires a reload. I really don't like that and it hurts the game enough that I stopped playing it despite playing through both aftershock and aftermath.
  11. Maybe the solution to that would be to have UFOs spawn that emit a special signal or whatever. The UFOs are rare themselves but are guaranteed to have the drop if you manage to shoot them down and do the mission. That way players don't feel they have to grind 500 missions while also still limiting drop rates. edit--------- The mission for those UFOs could be just to collect the item too. Just a thought. edit2-------- I just read about your logical way thing. I mean you could possibly explain it with a radar dish upgrade which allows you do to spectroscopy analysis of UFOs.
  12. Cool, thanks for the update
  13. I am not sure what level you need to have supported on kickstarter but I don't have access either on GoG. Mine also says coming soon. I am not asking for access, I plan on waiting until the game is as good as it will get, I am just saying it's the same thing for me.
  14. odizzido

    Locking Thread

    AK47 would be better for me because I am sure I would not know how to maintain a gun very well.
  15. When it's ready to be isn't an option so I didn't vote.