Jump to content

Recommended Posts

Posted

We've released V1.08 on the Experimental branch (click link for instructions to access it).

The major change here is removing some of the multi-tile objects from the tile atlases as they're causing a big performance hit on slower computers and is magnified on the Mac / Linux versions. Please download and test it to see if you see any missing textures etc!

CHANGELOG:

  • Harridans should no longer fly out of the map and crash the game.
  • Multi-tile objects have mostly been removed from the tile atlases, which should prevent a lot of the slowdown issues in the game.
  • Some soldier sprites have been updated to stop strange behaviour when you combine the Assault Shield and jetpacks.

EDIT - Stealth patch for the missing Arctic lakes and invisible props in the final mission committed.

Posted
No Stable for 1.07 and we have 1.08 or I have missed something?

The Stable branch currently contains V1.07HF (i.e. the build from just before this one).

Posted
[*]Harridans should no longer fly out of the map and crash the game.

Harridans also fly inside of Carrier UFO's roof and get invincible there in previous version. Did you fix this issue too?

Posted

I'm uploading to Linux now but Mac won't get it till we've done the WINE 1.2.3 wrapper and the updated installer, which we're working on at the moment.

Posted (edited)

Chris - 1.08 brakes lakes in Arctic maps. Loading a mission saved in 1.07HF makes the lake black.

Mission saved in 1.08 isn't fixed back in 1.07HF.

xenonauts 2014-07-09 20-35-29-96.jpg

xenonauts 2014-07-09 20-35-29-96.jpg

577e7d0b3c248_xenonauts2014-07-0920-35-2

Edited by silencer
Posted (edited)
We've released V1.08 on the Experimental branch (click link for instructions to access it).

The major change here is removing some of the multi-tile objects from the tile atlases as they're causing a big performance hit on slower computers and is magnified on the Mac / Linux versions. Please download and test it to see if you see any missing textures etc!

CHANGELOG:

  • Harridans should no longer fly out of the map and crash the game.

  • Multi-tile objects have mostly been removed from the tile atlases, which should prevent a lot of the slowdown issues in the game.

  • Some soldier sprites have been updated to stop strange behaviour when you combine the Assault Shield and jetpacks.

good news !

Edited by Game_tester
Posted
Chris - 1.08 brakes lakes in Arctic maps. Loading a mission saved in 1.07HF makes the lake black.

Mission saved in 1.08 isn't fixed back in 1.07HF.

I has same issue on 1.07HF already, before application of new tile sets.

Posted

Just to let everyone know that the tiles are set as of the start of the mission - so if you start playing a mission with the tiles from V1.07HF it'll keep using their properties even if you update to V1.08. You need to start a new mission to see the "new" tiles.

I'll look into the Arctic lakes anyway though.

Posted

Chris, how is this tile atlas update done? I'm thinking, does it affect my improved tree stumps in any way? Didn't see any atlas files updated, so is it only code based change and old assets are intact?

Posted
Just to let everyone know that the tiles are set as of the start of the mission - so if you start playing a mission with the tiles from V1.07HF it'll keep using their properties even if you update to V1.08. You need to start a new mission to see the "new" tiles.

I'll look into the Arctic lakes anyway though.

The lake mission with snow instead of water was in fact new mission. Just checked only what happens if you load 1.07HF mission in 1.08.

Posted

@Skitso - I don't think the farm atlases have changed so it should be fine.

@Lightzy - We won't be adding new content to the game, but the community most likely will. As silencer suggests, I'd check out the modding areas of the forum.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...