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Don't touch the hat.
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Phoenix Point - Gollop's new X-Com-like.
Commissar Pancakes replied to Jean-Luc's topic in Off-Topic
Fig's pretty okay, considering how Wasteland 3 was campaigned there. -
Phoenix Point - Gollop's new X-Com-like.
Commissar Pancakes replied to Jean-Luc's topic in Off-Topic
Backed. Along with Wasteland 3. What with the new Battletech game, it seems like there might be a possible return of isometric RPGs. -
Phoenix Point - Gollop's new X-Com-like.
Commissar Pancakes replied to Jean-Luc's topic in Off-Topic
Yes..."motivate"... Edit: Now that I think about it, I'd kill for a Lovecraftian/Arkham Horror-esque RPG along the lines of HBS's Shadowrun trilogy. -
Making C4 more unique.
Commissar Pancakes replied to Rookie's topic in Xenonauts-2 General Discussion
Seems alright, but I'd like to keep being able to throw the packs in, simply because I have no idea how large the current blast radius is. Doesn't seem right to penalize the player if they miscalculate the required TU to get their red shirt solder out of harms way.- 11 replies
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Phoenix Point - Gollop's new X-Com-like.
Commissar Pancakes replied to Jean-Luc's topic in Off-Topic
Ah crud...humanity got noticed by The Old Ones... -
Making C4 more unique.
Commissar Pancakes replied to Rookie's topic in Xenonauts-2 General Discussion
While I agree the det packs were a tad too op in the beginning (I never bothered with grenades in OG X-COM, just spammed C4 until I had a steady supply of alien grenades), I'd rather see them balanced through inventory space or weight. Say, a 2x2 or even 3x2 config that is rather weighty. Derp. Missed the post about the new inventory system. Probably the best way to balance it is to have it take up multiple "Belt" slots so that each solder can only cart around one of the things (the poor shmuck is carting around a large pack of explosives, after all).- 11 replies
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Xenonauts 2 - Public Build Date Set
Commissar Pancakes replied to Chris's topic in Monthly Development Updates
Capital! Though please tell me you aren't using the same engine again. -
early game alien teleportation?
Commissar Pancakes replied to garyg's topic in Xenonauts General Discussion
Not to my knowledge, no. Are you sure that the entirety of the second floor was completely checked? Props have a tendency to mask tiles. -
Vanilla-wise, there are actually only about a dozen environments that the team was able to produce while remaining on-budget ('course, that didn't exactly stop certain fans from producing a gigantic mod-pack that greatly expanded the map pool). On topic: Oh god...I remember the D-Day esque mission starts back in the Quickstart option of the Beta...
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Don't shotguns have a higher damage potential than the regular assault rifle?
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WarThunder was always good about that. Though the less said about its Battle Rating balance system...the better.