stx Posted October 14, 2012 Share Posted October 14, 2012 In the last couple of missions (light scouts), I have found instances of dead aliens where the engine draws both the dead corpse and the living one. Obviously the "living" alien sprite is not killable. I do not know if a similar bug had already been posted. I did not find it searching the bug forum. It seems to me that this bug is quite frequent in this build. The bug is only a graphig glitch. It does not cause a crash nor locks the game. See the screenshots below: The alien is near but no alien notification icon is shown on the right side The ferret is near the aliens. Only one alien (the topmost) is alive and shown on the right side of the screen. The other two aliens are dead. It can be inferred by the corpses sprites they are standing on. Quote Link to comment Share on other sites More sharing options...
gnyman Posted October 14, 2012 Share Posted October 14, 2012 Happened to me also, my theory was that the game does not put the correct graphics for dead aliens on aliens that are killed out of sight. Quote Link to comment Share on other sites More sharing options...
Agent Dark Posted October 14, 2012 Share Posted October 14, 2012 I have also seen this bug. It creeps me out as I am always waiting for them to kill my people. Quote Link to comment Share on other sites More sharing options...
Plank Posted October 14, 2012 Share Posted October 14, 2012 I think I'm getting this too. It was inside a ship, and I assumed it was alive, but shooting it didn't do anything. Ha. Quote Link to comment Share on other sites More sharing options...
alrik1981 Posted October 14, 2012 Share Posted October 14, 2012 Happened to me also Quote Link to comment Share on other sites More sharing options...
Danxeno Posted October 22, 2012 Share Posted October 22, 2012 I have noticed it occurs when the subject is not killed by an xcom soldier. I have had dead aliens/civilians/xcom soldiers still standing if they were killed by an alien/civilian or during when the ufo crashed. (did not have to occur during hidden movement) Quote Link to comment Share on other sites More sharing options...
lennard Posted October 23, 2012 Share Posted October 23, 2012 This also happens to friendly soldiers (not xenonauts) who are killed by aliens. I've also noticed some of the graphics for aliens dying is incorrect - they change alien type. Quote Link to comment Share on other sites More sharing options...
svidangel Posted October 23, 2012 Share Posted October 23, 2012 Yes, I've noticed this as well. Haven't seen aliens change type but in 16.5 I've seen ... ah, caeseans? that look and die like xcom troops. It was kind of odd. Quote Link to comment Share on other sites More sharing options...
XenoLA Posted October 23, 2012 Share Posted October 23, 2012 Here's a screenshot of this phenomenon. Alien was not killed by me. Cursor over alien shows that it is not treated as living by the game. Quote Link to comment Share on other sites More sharing options...
Raakku Posted October 24, 2012 Share Posted October 24, 2012 Same here, found one "standing" next to a crashed scout UFO. Quote Link to comment Share on other sites More sharing options...
Mornats Posted October 24, 2012 Share Posted October 24, 2012 This happened to me in v17.1 too. The standing alien (which was untargetable) was standing 3-4 tiles away from the alien I killed. At the end of the turn, the mission ended so it wasn't a "real" alien. The alien was standing next to a UFO on a desert map (Sahara region of Africa). Quote Link to comment Share on other sites More sharing options...
Simberto Posted October 26, 2012 Share Posted October 26, 2012 Basically every time something dies while not in vision, this happens. I have had it happen when neutrals killed aliens, when aliens killed neutrals, when aliens died during the crash and even when i killed an alien in the FOW while aiming at an other alien. It appears to be only visual, those undead guys never do anything and count as dead at the end of the mission. Quote Link to comment Share on other sites More sharing options...
Lancebloke Posted October 28, 2012 Share Posted October 28, 2012 Yep, seeing this is 17.1 also. No effect on gameplay other than me commiting soldiers to things that arent alive. Quote Link to comment Share on other sites More sharing options...
Dangermouth Posted October 29, 2012 Share Posted October 29, 2012 (edited) Yep. Just had this too, so came to report. He only had me for about 20 shots before I decided to move closer ... Edit. Finally got me up to 17.1, so it's happened there. Edited October 29, 2012 by Dangermouth Note game version Quote Link to comment Share on other sites More sharing options...
jonthan Posted November 1, 2012 Share Posted November 1, 2012 Happend to me today too. Quote Link to comment Share on other sites More sharing options...
pitifulpancake Posted November 16, 2012 Share Posted November 16, 2012 i got this too its was freaky when i saw them but no problems about them just creepy. Quote Link to comment Share on other sites More sharing options...
Sunblinder Posted November 16, 2012 Share Posted November 16, 2012 Me too - all aliens killed in a crash are doing this. Quote Link to comment Share on other sites More sharing options...
Mordobb Posted November 21, 2012 Share Posted November 21, 2012 Yeas, here too sometimes there s no downed body, sometimes there is. You can run vehicles over them and they keep standing. Quote Link to comment Share on other sites More sharing options...
vitcons Posted November 24, 2012 Share Posted November 24, 2012 v17.1.2 they are standing as well Same here, found one "standing" next to a crashed scout UFO. Quote Link to comment Share on other sites More sharing options...
Giovanni Posted November 24, 2012 Share Posted November 24, 2012 The aliens killed on UFO crash did not play their death animation properly, this is now fixed. Thanks guys! Quote Link to comment Share on other sites More sharing options...
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