Skitso Posted April 21, 2013 Share Posted April 21, 2013 Are the crashed ufo graphics final? I'm asking because I think the older ones looked much nicer. They had lots of visible air combat damage all around the hull and were digged deep in the ground with long crash landing trails in the ground behind them. I hope the new ones are going to get the same bashed up treatment. I also hope they will have some debris (as additional cover maybe), fire and some smoke around them. Quote Link to comment Share on other sites More sharing options...
Skitso Posted April 23, 2013 Author Share Posted April 23, 2013 Huh, not a single response? Doesn't anybody agree or has this been discussed already elsewhere? Or are the shot down ufo's graphics in ground combat maps known to be work in progress? Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 23, 2013 Share Posted April 23, 2013 Maybe take a screenshot of the graphics you are talking about? I didn't reply as I wasn't certain what you meant. Quote Link to comment Share on other sites More sharing options...
thothkins Posted April 23, 2013 Share Posted April 23, 2013 I believe it's the ships that had ploughed into the ground and you could really get a sense that the ship had crashed. I think the newer graphics are very, very crisp, but I'm not actually sure if they are fully complete or if there's further tinkering to be done. Often, it's a case of getting the surroundings right first, and then adjusting things like this to fit in better. Quote Link to comment Share on other sites More sharing options...
Jean-Luc Posted April 23, 2013 Share Posted April 23, 2013 ships that had ploughed into the ground and you could really get a sense that the ship had crashed. Wait, this was (potentially) removed? Oh c'mon Chris. Quote Link to comment Share on other sites More sharing options...
Chris Posted April 23, 2013 Share Posted April 23, 2013 It has been removed, for now at least. The UFO graphics are shared between the tilesets, so we don't have a separate crashed UFO version for every tileset any more (which you need if you're going to have bits of the ground of the UFO). We may do "crashed" map variants with churned up earth and some damaged terrain later in beta though. Quote Link to comment Share on other sites More sharing options...
erutan Posted April 24, 2013 Share Posted April 24, 2013 +1 on crashed map variants. I really did enjoy those long crash trails. Quote Link to comment Share on other sites More sharing options...
Skitso Posted April 24, 2013 Author Share Posted April 24, 2013 Yea.. dammit. That was one of my favorite graphical details in the game. I sure hope they make a come back. :-/ Quote Link to comment Share on other sites More sharing options...
Sathra Posted April 24, 2013 Share Posted April 24, 2013 Yeah, it was my favourite too. Actually made them look like they, well, crashed. Quote Link to comment Share on other sites More sharing options...
Skitso Posted April 24, 2013 Author Share Posted April 24, 2013 (edited) It would also be an organic way to provide cover around the ufo's. You know, dirt piles, loose debris, smoke etc. This needs to be done! Edited April 24, 2013 by Skitso Quote Link to comment Share on other sites More sharing options...
Maxmimus Posted April 24, 2013 Share Posted April 24, 2013 (edited) Loved the old crashed ship art and adding cover from a crashed ufo pieces and churned up piles of earth would add to the immersion nicely Edited April 24, 2013 by Maxmimus Quote Link to comment Share on other sites More sharing options...
svidangel Posted April 26, 2013 Share Posted April 26, 2013 Agreed, did miss actual crash sites! Quote Link to comment Share on other sites More sharing options...
Belmakor Posted April 26, 2013 Share Posted April 26, 2013 +1 to this Quote Link to comment Share on other sites More sharing options...
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