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Content count
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Sathra last won the day on July 8 2016
Sathra had the most liked content!
Community Reputation
11 GoodAbout Sathra
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Rank
Commander
Converted
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Biography
Not much to say really. Major fan of EU and TFTD, and RTS games.
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Location
Australia
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Interests
Gaming, writing.
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Sathra started following How Aliens chose which base to strike?, Compilation of ideas for adjustments, My thanks to, and my thoughts for the makers and creators and and 7 others
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Meant to be. Didn't want to give reasons to stun anything you find. I might add it, but at best they'll only be worth the same as corpses.
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Yes, Strike Cruisers should be in the game.
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No.
- 880 replies
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- artificial intelligence
- civilians
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(and 3 more)
Tagged with:
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Compilation of ideas for adjustments
Sathra replied to Wrath_IX's topic in Xenonauts General Discussion
Modified to be a little easier to read. -
I like the chase cam myself. Watching the shots amuses me.
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I did this a little in my mod. The heavy armours do reduce sight range a little (not as much as vanilla), but the scout armours don't reduce, or actually increase it.
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Frustrated by cover and line of sight and also weak shotguns.
Sathra replied to Danny Pockets's topic in Xenonauts General Discussion
Aliens have squad sight too. If one can see a trooper, they all can see them (and due to a bug they'll usually try to fire anyways). -
My thanks to, and my thoughts for the makers and creators
Sathra replied to Napalmtheelf's topic in Xenonauts General Discussion
Odd, a number of people have said that research is too fast. As for terror missions, you can use smoke grenades to reduce alien hit chance and the walls of the chinook to break line of sight. -
I think casualty numbers per event get larger as the game progresses too.
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Dreadnoughts aren't in the game anymore. If you see one, its a bug.
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Odd, they should become obselete pretty fast, since they have no armour penetration. Androns should be pretty much immune to AK rounds.
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Frustrated by cover and line of sight and also weak shotguns.
Sathra replied to Danny Pockets's topic in Xenonauts General Discussion
Yeah, sounds like a night mission. Since LoS updates in real-time at night, you need to keep spotters in place. It gets odd with flares since it looks revealed, but since there's no-one that can actually see that tile (uses daytime sight range for this check I think) its reported empty. -
The movement when clicking the command bar is an odd bug. It shouldn't be happening. Having the intercept window pop-up when clicking the world map is a nice idea, but I think left-click is to drag the map as well.
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Yeah. There are two major downsides to the mod (also you spelt my name wrong). 1. You get waaaay too much money. Not sure if I should fix that really, folks seem to enjoy it. 2. You start to need to scroll the stores screen to see your stuff about mid-game. There are that many items you can build. I quite like this, as you get to see how far you've come (also back-up gear if you forget to build, say, plasma grenades like I do).
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Keep the fire-related puns to the thread for them. Its why I never locked it after all. Gives y'all a place to vent.