raziel1981 Posted April 12, 2013 Posted April 12, 2013 I just remembered the other day that their was suppposed to be a flame thrower in the game and i didnt see it so far(although i'm just at the light scouts stage in this build). Do they still exist in the game ? Quote
GizmoGomez Posted April 12, 2013 Posted April 12, 2013 Good question; where's my flammenwerfer? Quote
raziel1981 Posted April 12, 2013 Author Posted April 12, 2013 Any comments from our fearless leader would be welcomed Quote
erutan Posted April 12, 2013 Posted April 12, 2013 iirc the animation guy left so there's no animated spread/splash for it, so it's on hold for now. Quote
raziel1981 Posted April 12, 2013 Author Posted April 12, 2013 yeah i read that part as well. I was hoping to hear any update regarding that issue Quote
Buzzles Posted April 12, 2013 Posted April 12, 2013 Well, Chris is on holiday for ten or so days, so you'll have to hold on a bit longer. Quote
raziel1981 Posted April 12, 2013 Author Posted April 12, 2013 after a year on this ride, 10 days are peanuts Quote
thothkins Posted April 12, 2013 Posted April 12, 2013 I remember seeing it and the assault shield in the pics and looking forward to equipping them. Fingers crossed. Quote
StellarRat Posted April 12, 2013 Posted April 12, 2013 Wouldn't it be rather easy to adapt the flames from the rocket explosion into the correct pattern for the flamethrower? That's not much of a leap. Just remove the explosion and reshape it. You still want all the smoke too. Quote
raziel1981 Posted April 13, 2013 Author Posted April 13, 2013 StellarRat - seems like a decent solution to me Quote
Chris Posted April 13, 2013 Posted April 13, 2013 Yes, the animator doesn't work freelance any more so the only possible solution is to use the existing flame animation...but I'm not sold on that. Maybe we'll try it towards the end of beta, it's not our highest priority really. Quote
Akavit Posted April 14, 2013 Posted April 14, 2013 (edited) Hopefully the flamer gets in eventually because incendiary ammo was always my favorite in XCom regardless of its relative lack of effectiveness. Edited April 14, 2013 by Akavit Quote
thothkins Posted April 14, 2013 Posted April 14, 2013 well, at least it isn't dead. No other freelance animators out there, that would meet the budget, he typed hopefully? Quote
StellarRat Posted April 14, 2013 Posted April 14, 2013 Chris - I know an animator. She still a student, but close to graduating. If you are interested I can ask if she can finish it. I'm pretty sure she'll work cheap. Besides, it doesn't sound like a big project. Quote
Sathra Posted April 14, 2013 Posted April 14, 2013 As long as its dramatic and shocking to see I'll be happy. If the first words out of my mouth after firing one are 'holy crap!' I'd qualify it a success. Also, wouldn't there be 2 flamethrower animations needed? For the alien one as well. Quote
thothkins Posted April 14, 2013 Posted April 14, 2013 So that's one awe inspiring sweep of flaming death for the Xenonuats and a bic lighter for the aliens, then. Yay! cue someone posting the bic lighter of death. Quote
Gauddlike Posted April 14, 2013 Posted April 14, 2013 The same animation could be used with a different tint to the flames to show the difference in fuel source. Quote
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