Chris Posted January 26, 2021 Share Posted January 26, 2021 This is a quick "hotfix" for Beta Build V17 that fixes a common crash and includes a few balance tweaks too. You'll need to be on the Experimental Branch to access the build. Fixes & Gameplay Updates: Fixed a crash that would occur during the alien turn when smoke failed to dissipate properly. Soldiers should no longer rotate if you right-click on the ground combat UI elements. Air combat autoroll for friendly aircraft has now been disabled. The dropdowns on the Soldier screen that let you select the assignment of the soldier now update correctly when a soldier is given a new assignment, preventing you assigning extra troops to dropships etc. Generator base building description now correctly displays +50 Power generation. There is some updated art for the Chinook dropship on the Aircraft screen. The crosshair is now correctly centered on a MARS / ARES if you hover the mouse over them. The MARS no longer shows a pink error texture when it enters its damaged state. Fixed some pink error textures on the white containers on the Arid maps. Balance Changes: Orbital Bombardment now inflicts 10 damage to all regions per month, instead of 20 damage. Boosted the Armour provided by Guardian / Exosuit / Colossus armours. Laser / Plasma rifles now have the same TU fire cost as other rifles. Plasma weapons no longer drain ammo per turn, and advanced plasma weapons regenerate ammo. Please let us know if you encounter any further issues with V17.1 as we will continue to make additional fixes as required. Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted January 27, 2021 Share Posted January 27, 2021 (edited) Chris thanks for the fast Hotfix. Is there an other Hotfix planed for this Version with fill-ins for already implemented Things [missing R & D-Texts / Pictures f. e.]? Edited January 27, 2021 by Alienkiller Quote Link to comment Share on other sites More sharing options...
Chris Posted January 27, 2021 Author Share Posted January 27, 2021 1 hour ago, Alienkiller said: Chris thanks for the fast Hotfix. Is there an other Hotfix planed for this Version with fill-ins for already implemented Things [missing R & D-Texts / Pictures f. e.]? Not at the moment, no. Writing all the research text and painting all the research art is a lot of work so we can't just patch in the whole research tree in a hotfix, unfortunately! Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted January 27, 2021 Share Posted January 27, 2021 (edited) I ask to get the R & D in the Startup-Part-Gamepart to the Beginning Middle-Gamepart done for the planed Early Access. If your timeline belongs to End February / Beginning March in Early Access then we should implement that Step by Step like we did it before to get the existing and refited R & D-Things ready for Early Access. Otherwise I suggest to announce the planed Early Access to Summer this year. The first Look from the Public is cruical, esp. in the Early Access Phase. Edited January 27, 2021 by Alienkiller Quote Link to comment Share on other sites More sharing options...
MrAlex Posted January 28, 2021 Share Posted January 28, 2021 In the description of patch 16 you wrote: On 12/28/2020 at 6:46 PM, Chris said: Alenium Reactor now displays its item cost (10 Alenium) along with its money cost In the description of patch 16.1 you wrote: On 1/8/2021 at 6:46 PM, Chris said: Buildings with additional costs now display them - e.g. the Alenium reactor also requires 10 Alenium to construct, but this wasn't previously shown But in fact, information about the added cost is not visible in the description of the building. Quote Link to comment Share on other sites More sharing options...
CaptainSPrice Posted January 28, 2021 Share Posted January 28, 2021 Chris i think you should add an option if soldiers finish combat mission/alien base assult/Terror mission = it reduces panic levels = Cuz only option to reduce = Global research or Deploy Agents xD Quote Link to comment Share on other sites More sharing options...
MrAlex Posted January 29, 2021 Share Posted January 29, 2021 16 hours ago, CaptainSPrice said: Cuz only option to reduce = Global research or Deploy Agents xD Building offices also reduces panic. On the current patch 17.1 I'm fine with panic. I reduced the initial panic by building offices, and the panic from the orbital attack is reduced due to the research of new technologies (new weapons, new fighters, new armor, etc.). Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted January 29, 2021 Share Posted January 29, 2021 Yep, you have 3 Options to reduce Panic: - Buidling Outposts (Offices) - Use Agents where no Outposts (Offices) can build yet [means, where no own Bases are deployed to save the Outposts from an Alien-Airstrike] - due Research of new Technologies - you are right too CaptainSPrice, there were a fourth Option to reduce Panic. That´s won Terror-Sites and Alien-Base Raids. In one of the last Versions [13 or 14] that Option was active too. Maybe that will come back, but we have to wait and see. Quote Link to comment Share on other sites More sharing options...
geno Posted January 30, 2021 Share Posted January 30, 2021 (edited) There are still white barrels in the game (but they have a danage texture if something hit them). Also when I reload the game the flares turn into pink squares (I had this problem before but now I discovered that if you throw another flare they are pink squares too) The skyhawk grid isn't aligned properly, it changed since the last version Edited January 30, 2021 by geno Quote Link to comment Share on other sites More sharing options...
MrAlex Posted January 31, 2021 Share Posted January 31, 2021 @ChrisUnable to equip jetpack in 17.1. Did you temporarily disable it or is it a bug? Quote Link to comment Share on other sites More sharing options...
silencer Posted February 2, 2021 Share Posted February 2, 2021 My saves from pre HotFix don't load. Will this save incompatibility be for every patch? Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 2, 2021 Share Posted February 2, 2021 14 minutes ago, silencer said: My saves from pre HotFix don't load. Will this save incompatibility be for every patch? If the patch numbers change, then yes. In some cases, with minor changes, compatibility remains. Then the developers add letters to indicate the patch. Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 5, 2021 Share Posted February 5, 2021 (edited) @ChrisIs there access to content in this version after battleships? The capture of alien leaders has no research. All that is changing is the number of battleships arriving. Does this mean that there is nothing more to test in this version? Edited February 5, 2021 by MrAlex Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted February 5, 2021 Share Posted February 5, 2021 Exactly, the other 40 to 50% of the Game is not finished yet. If you would read the Main-Posts from the Devs, then you would know it. Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 7, 2021 Share Posted February 7, 2021 I know that the game is not finished yet. I'm just asking at what stage is the last available content on in the current patch. I've posted dozens of different bugs and suggestions for improving the content. Now it's just a matter of waiting for a new version for new tests. Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted February 8, 2021 Share Posted February 8, 2021 If it fit in the Development, the Devs will do it asap. But if not and other Things are on the primary "To Do List" first, then later in an Refit from something or when there is time for this (Early Access Phase f. e.). Quote Link to comment Share on other sites More sharing options...
Bobit Posted February 10, 2021 Share Posted February 10, 2021 @Alienkiller He's not suggesting the devs should fix it. He's just asking so he knows whether there is any content left to test. Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 10, 2021 Share Posted February 10, 2021 This is the end of the available content. I thought that the missions would appear without end, but after 5 battleships there are no more missions. Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted February 10, 2021 Share Posted February 10, 2021 That means you have reached the End atm for the exisiting Versions. Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 10, 2021 Share Posted February 10, 2021 33 minutes ago, Alienkiller said: That means you have reached the End atm for the exisiting Versions. Thank you, Captain, I said the same thing in the message above. Quote Link to comment Share on other sites More sharing options...
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