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Posts
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Topics posted by Kamehamehayes
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v25.1b Playtest- Docked missiles to not explode when they come into contact with an explosive in Xenonauts Base Defense
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 206 views
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v25.1b Playtest- Sentry awarded medal after base mission conclusion
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 2 replies
- 152 views
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v25.1b- Abduction missions only grant 3 alienium total instead of 3 for each pod
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 3 replies
- 195 views
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- 2 replies
- 174 views
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v25.1b Playtest- Soldier falling unconscious to gunfire
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 148 views
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- 0 replies
- 170 views
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v25.1 Playtest-Aliens sometimes not being stunned after taking enough stun damage
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 2 replies
- 152 views
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- 6 replies
- 736 views
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- 1 reply
- 131 views
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Opinions on the accelerated weapon and advanced laser changes?
By Kamehamehayes, in Xenonauts-2 General Discussion
- 5 replies
- 1,342 views
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- 3 replies
- 678 views
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- 18 replies
- 2,051 views
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[Tactical mission demo v1.02 Sept 2022- Ground Mission] You can throw grenades through dropship wall.
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 249 views
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- 0 replies
- 402 views
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- 0 replies
- 2,087 views
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- 4 replies
- 638 views
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- 5 replies
- 939 views
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Should you be allowed to bully local forces and steal their weaponry?
By Kamehamehayes, in Xenonauts-2 General Discussion
- ground combat
- game balance
- (and 1 more)
- 7 replies
- 1,204 views