Just calling it out, but X-Division changes this campy behaviour, we have the most experienced AI developer on our team, and even if it occurs it gives you adequate tools to deal with this kind of situation.
Heres an example of an attack and counter attack on an alien carrier with and agianst aliens:
While the aliens certainly tried their best i was just deadly prepared for it. But you should be able to see that the aliens try to pick a good opportunity for a counter attack, while still not committing everything, so their behaviour cant be exploited, but can still catch you offguard if you have even the tiniest bit of hole in your defense.
SECONDLY ! X-Division doesnt have aliens which run or hide in the last corner of the map. They have a goal, which is to destroy you, and they try their best to achieve that in a group fashion. Again, this is all due to our AI programmer @drages. I also give input if im not satisfied with the AI.
Ofcourse if their numbers get low they get a bit demotivated to play ultra aggressive, but that would the optimal behaviour anyway. They will always try to find a good angle to shoot at you though.
Here is an example with only a low amount of units:
@Pave You may be right, and in your playing style as well. I have played the ultimate game where we addressed all these issues for so long, that i may not be up to date to vanilla/XCE flaws anymore.
Thats possible right now, and fire in the hole makes top tiles on UFOs destroyable, so there goes your entrance point.