Yevgeniy Posted December 6, 2011 Posted December 6, 2011 Is there a cold steel? Will be thrown weapons? Will the fight in the melee? Quote
Jean-Luc Posted December 7, 2011 Posted December 7, 2011 There will be thrown weapons like grenades and melee will be limited to stun batons and "rifle butts". There will almost certainly not be knives, swords, shuriken, power fists and such. Quote
anotherdevil Posted December 7, 2011 Posted December 7, 2011 If that's the case, this topic (and poll) makes less sense than I thought... Quote
Sathra Posted December 7, 2011 Posted December 7, 2011 I thought it was Free Army. Checked google. It means white weapon, but in a feminine sense? Ohh, now I get it. Its Shining/bright weapon. Basically "Glittering Steel" or something like that. Quote
anotherdevil Posted December 7, 2011 Posted December 7, 2011 Um, so if we vote in the poll, what are we voting for? Quote
Sathra Posted December 7, 2011 Posted December 7, 2011 The inclusion of melee specific weapons besides stun rods. Specifically, I think the OP is asking about melee weapons for killing. Quote
Yevgeniy Posted December 7, 2011 Author Posted December 7, 2011 What's 'Arme blanche'? White army? Arme blanche = Cold steel arms. Quote
Straker Posted December 7, 2011 Posted December 7, 2011 I liked the blades/swords in TFTD. Very useful against the Lobstermen (and others) in close quarters (such as bases and other interior places). Quote
Yevgeniy Posted December 7, 2011 Author Posted December 7, 2011 If that's the case, this topic (and poll) makes less sense than I thought... Thermal Tazer, Vibro Blade, Thermic Lance, Heavy Thermic Lance. Quote
Sathra Posted December 7, 2011 Posted December 7, 2011 This is an old (and increasingly annoying) topic of discussion. Dedicated lethal melee weapons just don't make sense. Underwater, maybe, but that's mainly due to the current limited underwater combat humanity has engaged in. I liked the melee weapons in TFTD, and I still don't want to see them in Xenonauts because of how silly it would be. Quote
Chris Posted December 7, 2011 Posted December 7, 2011 This is an old (and increasingly annoying) topic of discussion. Be patient, grasshopper. All this has happened before, and all this will happen again. Quote
Yevgeniy Posted December 7, 2011 Author Posted December 7, 2011 Stun Rod or Thermal Tazer will be present in Xenonauts? Quote
Jean-Luc Posted December 7, 2011 Posted December 7, 2011 Yes, there will be stun rods. We already said so earlier in this thread. You can see it on the game site as well (upper left corner): Quote
Sathra Posted December 7, 2011 Posted December 7, 2011 Be patient, grasshopper. All this has happened before, and all this will happen again. I know. I think it might be one of the most common of its type too. To the point I've actually lost count how many times its come up. Quote
anotherdevil Posted December 8, 2011 Posted December 8, 2011 I know. I think it might be one of the most common of its type too. To the point I've actually lost count how many times its come up. 7, though that may have been a number I just made up =p Quote
Sathra Posted December 8, 2011 Posted December 8, 2011 I'm guessing about 12. Oh right, might as well add this too: You can mod your own lethal melee weapons too. It involves copying the stun rod and making it cause lethal damage. Having it look different would require more work though. Quote
sectoid Posted December 8, 2011 Posted December 8, 2011 i think "arme blanche" in this sense could mean "hand-to-hand combat". Quote
Gazz Posted December 9, 2011 Posted December 9, 2011 You could also mod a rifle that shoots swords. Get the best of both worlds! Quote
Nuttss Posted December 9, 2011 Posted December 9, 2011 After the rookie initation, I generaly felt if I could touch it I was way toooo close. Quote
Straker Posted December 10, 2011 Posted December 10, 2011 Shooting something way too close is good too. What made the swords good in TFTD is they had great penetration against those heavy armoured Lobstermen. Quote
Sathra Posted December 12, 2011 Posted December 12, 2011 Or lobstermen has insane weakness to their damage type . Its still better to shoot lobstermen though. Great for skilling accuracy! Quote
Bibidibop Posted December 19, 2011 Posted December 19, 2011 The melee animation could be made to show a knife when not holding a rifle, but not have a knife as an inventory item. Or, knife fighting could even be a training option, and result in the automatic knife animation. I think the knife should be automatic and not an inventory item, because it's such an extremely versatile and common implement. Quote
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