lemm Posted November 23, 2013 Share Posted November 23, 2013 (edited) Extra Content Mod for Xenonauts The day of release is soon approaching, I was wondering if there would be interest in an "extra content" Xenonauts mod. A lot of people have made some lovely artwork for this game, but there's no guarantee that they will all work together. This would involve amalgamating some of the more popular mods that don't affect the game's balance, but provide additional content, into one giant package that is to be released concurrent to the final version of the game. The entire community map pack would be included, as well. Would anyone be interested in this? If so, make suggestions on what to include. Stuff To include JSleezy's Real Armor JSleezy's Real Fighter Portraits Max Caine's Alien Mission Analysis Max Caine's Alien Class Analysis Waladil's Timelines Geoscape Mod thothkins Additional Events Mod aturgl007's Xenonaut's Icon for Windows Desktop Pinetree's Extended Soldier's Background - Real Weaponry Mods; (AR-10, what else?) Edited November 23, 2013 by lemm Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted November 23, 2013 Share Posted November 23, 2013 Hmm, interesting. I will be rolling the AMA and the ACA into a single "Lore+" mod, when the AMA is done, which should make things easier, and both mods are designed with integration in mind, as I've helpfully placed all the modded content in single blocks, usually at the start of the file. Quote Link to comment Share on other sites More sharing options...
Tascruel Posted November 23, 2013 Share Posted November 23, 2013 Yes, please! Quote Link to comment Share on other sites More sharing options...
Gorlom Posted November 23, 2013 Share Posted November 23, 2013 Is the community map pack up to date? I recall seeing someone having issues with black areas on the map fairly recently. Quote Link to comment Share on other sites More sharing options...
lemm Posted November 23, 2013 Author Share Posted November 23, 2013 Some of the industrial maps are messed up. It wouldn't need to be ALL of the community maps, either. I was just thinking about tripling the existing map pool, because 3 maps per tileset-ship combo isn't very much after you play the game a couple times, especially if you do ALL the missions. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted November 23, 2013 Share Posted November 23, 2013 I rather like War Games' WG Mod, as I personally prefer his style of rank, rank insignia and medals. Although I could see a clash with JSleezy's Real Armor mod. Quote Link to comment Share on other sites More sharing options...
Pinetree Posted November 24, 2013 Share Posted November 24, 2013 You're welcome to use my mod but you'll have to edit some names to get them to fit in the new UI. I don't have the time anymore. Chris told me it not to have any forenames that are longer than 10 characters and any surnames longer than 14 characters, giving us a total of 25 characters for a soldier name. Quote Link to comment Share on other sites More sharing options...
Jsleezy Posted November 25, 2013 Share Posted November 25, 2013 I do believe my mod would interfere with Pinetree's Extended Background Mod as it changes some of the same soldier name files not related to the art. I have a line of code in the soldier name file that adds all of the custom portraits to be pulled from the soldier pool for some nations. It could easily be added to Pinetree's mod if there was enough interest I suppose. Quote Link to comment Share on other sites More sharing options...
Cpt. Jean-Luc Posted November 26, 2013 Share Posted November 26, 2013 I would like that extended aircraft tree, but I don't think it's up to date. I think it's Realistic Aircrafts mod v1.0, but it's super out of date. Quote Link to comment Share on other sites More sharing options...
Arghy Posted November 27, 2013 Share Posted November 27, 2013 I personally cant stand the small selection of weapons and the same airplanes. If you guys included some new guns/airplanes i'd actually start playing the game again! Quote Link to comment Share on other sites More sharing options...
WalrusJones Posted December 1, 2013 Share Posted December 1, 2013 .... I really need to update.... Quote Link to comment Share on other sites More sharing options...
lightgemini Posted December 19, 2013 Share Posted December 19, 2013 Hi Lemm. You may like to consider to add my mod to the pack? It replaces vanilla projectile images. No stats are changed its just a visual change. So far the mod should run with any current version as long as the devs dont touch the images again. http://www.goldhawkinteractive.com/forums/showthread.php/5205-Projectiles-images-replacement-test?highlight=projectile+test Quote Link to comment Share on other sites More sharing options...
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