Sherelian Posted August 23, 2013 Share Posted August 23, 2013 And a second bug: I use a car as cover, put some flashbangs and smoke onto it. After that I can run through the car. Quote Link to comment Share on other sites More sharing options...
PRiME Posted August 23, 2013 Share Posted August 23, 2013 (edited) Two Research related bugs? -I never got Alenium as a research option so I have yet to get upgrade grenades and rockets etc... (have raided a alien base and corvette so far!) -Alien Plasma Technology showed me a blank report once it finished researching. -After my base was attacked and one of my CMRs died I notice my Chinook now has a crew member that cannot be removed or selected (so I can't upgrade their loadout). Going to aircraft screen and selecting the phantom crew member results in CTD. I remember in Build 7 I didn't have a issue with these two things so I dunno whats going on there. I will start a new game and see if it goes away. Must have broke something in research. EDIT: I started a new game and everything is fine, the Alenium gets picked up by the standard Scout class UFO. Unsure what happened first time around. Edited August 23, 2013 by PRiME Quote Link to comment Share on other sites More sharing options...
OndieJ Posted August 23, 2013 Share Posted August 23, 2013 Plonked a few possible bugs in the appropriate forum this time around! http://www.goldhawkinteractive.com/forums/forumdisplay.php/20-Experimental-Build-Bug-Reports Other than that... I'm starting to get the feel for the game in the early stages and its on track with having just that level of old school awesomeness Quote Link to comment Share on other sites More sharing options...
Ishantil Posted August 23, 2013 Share Posted August 23, 2013 PRiME: It states in the description that it breaks saves. Any time there is a build increment, unless it says otherwise, expect none of your saves to work right. Hotfixes are usually save compatible. Quote Link to comment Share on other sites More sharing options...
PRiME Posted August 23, 2013 Share Posted August 23, 2013 And I started a new game with update. Quote Link to comment Share on other sites More sharing options...
Jossis Posted August 23, 2013 Share Posted August 23, 2013 (edited) I've had several crashes so far mostly after air combat missions. And a few times when I tried to save a game. Edited August 24, 2013 by Jossis Quote Link to comment Share on other sites More sharing options...
gshuford Posted August 23, 2013 Share Posted August 23, 2013 Just got this game yesterday. I've sunk many hours into ufo defense and enemy unknown and some other xcom clones, but this one looks so promising! Thanks for the information. Updating to v19 beta and I'm very excited for this project! Quote Link to comment Share on other sites More sharing options...
StellarRat Posted August 23, 2013 Share Posted August 23, 2013 Just got this game yesterday. I've sunk many hours into ufo defense and enemy unknown and some other xcom clones, but this one looks so promising! Thanks for the information. Updating to v19 beta and I'm very excited for this project!It's awesome, but keep in mind it blow up sometimes and you'll lose saved games with the next version is released. Quote Link to comment Share on other sites More sharing options...
PRiME Posted August 24, 2013 Share Posted August 24, 2013 (edited) I notice that on RARE occasion when a research project is finished the page with details shows up completely blank. Seems it fails to load the text data for whatever reason, not sure if just me however so will wait till others report similar. Also now getting game lockups at end of light scout mission(s). Reloading save and replaying mission fixes it however. Edited August 24, 2013 by PRiME Quote Link to comment Share on other sites More sharing options...
PRiME Posted August 24, 2013 Share Posted August 24, 2013 Think I figured out a crash, grenades exploding within smoke (from smoke grenade). Quote Link to comment Share on other sites More sharing options...
gshuford Posted August 24, 2013 Share Posted August 24, 2013 It's awesome, but keep in mind it blow up sometimes and you'll lose saved games with the next version is released. No worries. I've never beta-tested before, but I'm sure I'll get to see a few hilarious hi-jinks before the official release. There's something(s) about the way this game was approached that makes me very interested to help at the risk of my own sanity. Quote Link to comment Share on other sites More sharing options...
cody522 Posted August 24, 2013 Share Posted August 24, 2013 Are all alien base sizes included in this version? Quote Link to comment Share on other sites More sharing options...
Waladil Posted August 25, 2013 Share Posted August 25, 2013 (edited) - You can now transfer items of 0 value (Aircraft guns etc...) No offense but wouldn't it be just as good to make sure you always had values assigned to items? Although I don't know how much work fixing it your way took (did you just change "If value > 0" to "If value >=0"?). Either way, aircraft weapons should probably get values at some point for when you want to sell obsolete weapons. No worries. I've never beta-tested before, but I'm sure I'll get to see a few hilarious hi-jinks before the official release. There's something(s) about the way this game was approached that makes me very interested to help at the risk of my own sanity. To be honest, I'd advise you to wait for V19 Stable to come out to start playing. See how you like it on a stable version then consider switching out to experimental builds. But you've bought it so I wont tell you how to play your game! ... Oh right, P.S. Would it be too much to ask for Goldhawk to (in general) give ~24 hours of warning before they send a new experimental build out? The main reason I mention it is not for my own pleasure of playing the game (although that is a factor) but because experimental releases break savegames and thus require restarts, so it becomes very difficult to test late-game stuff such as the Predator and Sentinel armors, or the Valkyrie. Note that a bunch of bugs were submitted by me and others in the just-past version because there was such a long gap between experimental builds. If I saw a 24 hour warning for impending build update, I might well think "since my game's about to get erased, let's try some stupid stuff for bug testing that I'd otherwise try to avoid doing." Edited August 25, 2013 by Waladil Quote Link to comment Share on other sites More sharing options...
RawCode Posted August 26, 2013 Share Posted August 26, 2013 build with expected CTDs on inventory and geos combat shoud not be called stable. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 26, 2013 Share Posted August 26, 2013 That's why it's only a candidate, RawCode. Quote Link to comment Share on other sites More sharing options...
4Aces Posted August 26, 2013 Share Posted August 26, 2013 When will this hit Desura? Quote Link to comment Share on other sites More sharing options...
Avid Posted August 26, 2013 Share Posted August 26, 2013 Thanks for the update! Quote Link to comment Share on other sites More sharing options...
MrPyro Posted August 26, 2013 Share Posted August 26, 2013 Aaron: just a thought, you might want to put out a Kickstarter update for this as well, to catch the users on there who have not signed up for the forum. Quote Link to comment Share on other sites More sharing options...
Executor Posted August 26, 2013 Share Posted August 26, 2013 Re: the V19 Stable that will be released later this week, it'll most likely be save game compatible with the experimental Candidate 1, right? Quote Link to comment Share on other sites More sharing options...
4Aces Posted August 26, 2013 Share Posted August 26, 2013 It should be, as any changes would need to be bug tested to be classified as Stable. Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 26, 2013 Share Posted August 26, 2013 Re: the V19 Stable that will be released later this week, it'll most likely be save game compatible with the experimental Candidate 1, right? I doubt it, and wouldn't count on it. Quote Link to comment Share on other sites More sharing options...
4Aces Posted August 26, 2013 Share Posted August 26, 2013 So you think it will be Candidate 2 then? Quote Link to comment Share on other sites More sharing options...
StellarRat Posted August 26, 2013 Share Posted August 26, 2013 So you think it will be Candidate 2 then?I do. There are quite a few CTD bugs and several gameplay ones that are fairly important to get repaired. Quote Link to comment Share on other sites More sharing options...
4Aces Posted August 27, 2013 Share Posted August 27, 2013 I thought it was more stable than that. I will have to reinstall 18 then, as my modding needs a stable platform. Thanks SR! Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 27, 2013 Share Posted August 27, 2013 I was actually meaning that save games won't be compatible, but upon further thought I don't think that SC1 will be the Stable either. Quote Link to comment Share on other sites More sharing options...
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