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Ruggerman

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Ruggerman last won the day on August 23

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About Ruggerman

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  1. In X-1, within air combat, there was a button that allowed you to flip or turn your aircraft to avoid the alien missiles, but not in this version of the game.
  2. Ruggerman

    Modular Armour System

    Will you be able to tell them a part on the battle field, or will they be pink?
  3. I have had the same problem, with the terror mission were you land in the parking lot!!
  4. Early Aircraft are just shot out of the sky, before you have a chance, to go into ground combat, No ground combat, the game stands still. The aliens seem to take over areas faster than before, and this is on normal settings.
  5. Still Getting the 8 seater helicopter , and the the 10 in the terror mission that starts in the car park.
  6. Why not male it simpler, and get rid of the Ballistic weapon and use rocks!!, and then all we have to do is run for the hills.
  7. The new user face is a little bland, hope they are working on some think more immersive, that gets you into the zone!! We seem to have stepped back and not moved forward. We live in hope!!!
  8. Ruggerman

    [V9.0 Geoscape] soldier's loadout is gone

    Having the same problem
  9. Ruggerman

    Base Construction Question

    It is so simple that we have to be reminded.
  10. Ruggerman

    Humans vs Humans missions

    Yes Please.
  11. I hope that when the game is released, it will be more than what we have seen over the last 18 months to 2 years, as we go through the same ground battles, the the same weapons and armour, over the same couple of months game time, when will see some variety in game play!!
  12. It could be with this map, and not others, hopefully.
  13. Ruggerman

    [V8.2 Engineering Svreen] no values

    Thank you, for letting me know.
  14. There is still no up-dated value for the alien alloys, and Alienium when captured from mission, is this a bug or is it something other!!
  15. Ruggerman

    V8 Balance thread

    When you enter into ground combat with a plasma weapon, you use it to take out an alien, and then use their weapon, which don't have power depletion issue, and so with each alien that you take down, you can rearm your soldiers. This fixes that problem, and adds a little something extra to the game!!
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