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5.2.2 I think - Combat mission - Can't use medikit
Emily_F replied to Emily_F's topic in Xenonauts-2 Bug Reports
Will do -
5.2.2 I think - Combat mission - Can't use medikit
Emily_F replied to Emily_F's topic in Xenonauts-2 Bug Reports
Nah, it's deffo a bug. I just went to use a medikit on this guy who's down to 38HP and it says it will heal him zero HP. No cheat used. user_day_30_crash_site_medikit-5.json -
5.2.2 I think - Combat mission - Can't use medikit
Emily_F posted a topic in Xenonauts-2 Bug Reports
I had the injured soldier shown in the pic. The medikit won't work. I tried using the Alt-Shift-U cheat code and it gives me the HP=1000 but doesn't fix the bleeding wounds. There was also an error message but it was too quick to get a pic. user_cant_use_medikit-4.json -
I can still see but not fire through the glass doors circled, though they can fire at me. This makes this mission super frustrating.
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v4.9.1 - Abductor doors and wall issue
Emily_F replied to silencer's topic in Xenonauts-2 Bug Reports
The last one isn't a bug - the wall screens are scenery weak points. -
[4.8.0 experimental - tactical] Glass door blocks the aim 100%
Emily_F replied to Skitso's topic in Xenonauts-2 Bug Reports
Yeah this has been an issue for ages. Like since before even Milestone 1. Though now it seems that it doesn't affect MARS any more. Just soldiers. -
I was trying to build a quantum lab and the game became non-responsive, then CTD. bug_report_2024-06-15-19h14_st_4.8.0_unhandled_exception.zip bug_report_2024-06-15-19h15_st_4.8.0_unhandled_exception.zip
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4.5.0 - Strategy layer - save won't load (CTD)
Emily_F replied to Emily_F's topic in Xenonauts-2 Bug Reports
It was 4.6.0 but it didn't generate bug reports -
V4.5.0 (rolled-back) - Combat mission terrain issue
Emily_F replied to Emily_F's topic in Xenonauts-2 Bug Reports
Here is another example. God knows what's going on here lol. It looks like the teleport pad from level 2 is showing in level 1, but I can't make matey go up there. Also of note, this mission is really struggling and janky but there is no excessive use of system resources. -
V4.5.0 (rolled-back) - Combat mission terrain issue
Emily_F replied to Emily_F's topic in Xenonauts-2 Bug Reports
The selected soldier can't move through the squares in front of him, and the route-planner takes him around as shown -
4.5.0 - CTD at the end of the first mission
Emily_F replied to Emily_F's topic in Xenonauts-2 Bug Reports
I think it's actually 4.6.0 (all my posts from today must be 4.6 ~I didn't realise it had been updated)