Jump to content

Lathanda

Members
  • Posts

    8
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Ok you are right. there is a 10th pot but it's nearly invisible. Perhaps it would be possible to add a little glow to mission targets.
  2. Version 2.08D The mission reads rescue 5 out of 10 captured civilians. After controlling the whole maps with all aliens dead. I'm pretty sure there is no 10th civilian to rescue. It's not really a high priority as 5 are enough, but if you say there are 10 to rescue, then there should be 10. Consider showing the number of aliens left in a map. If you are experienced, you know it by watching the enemy phase. As each alien needs a certain time to move, you can pretty exactly guess how many aliens to expect. In Addion the alien count is pretty predictable. Showing the number would help novices and wouldn't change anything for experts. auto_groundcombat_turn_8_start-28.json auto_groundcombat_turn_6_start-24.json auto_strategy_before_combat-3.json
  3. I saw this happening to. I assume some interiors of the UFO count as light, and therefore make the ground visible. Sometimes you see corpses on the ground but not the ufo containing it.
  4. I'm not talking about alien weapons I'm talking about Civilian weapons. Later in game, civilians use laser weapons. I pick them up in my inventory. I would expect one of two behaviors. a) I get them in my storage ready for use. b) I get them as "alien" weapon and am allowed to sell them. The actual behavior is, the weapon is lost, no matter if it was in my inventory or my dropship or the floor. I would expect that I get everything on the floor just like with alien weapons. As the Civilian Lasers are made for Humans, i would expect that i'm allowed to use them. producing weapons for base defence costs a lot of time and laser weapons would do the job just fine. Yes gauss is better, but keeping 20 gauss weapons that i hopefully will never use instead of laser weapons i get for free, is a waste of ressources.
  5. Xenonauts uses a projection of earth. Therefore a radar circle shouldn't be a circle on the map. The error gets worse with distance from aquator. For example flying from europe to canada requires a flight path directly to north over the arktic ice. If you build a station directly at the north pole a complete band covering the whole north would be the correkt radar range. Aircarfts should practically never use straight lines on a projected map. Solution. calculated with longitude and latidude and only use x,y coordinates for rendering. Or what would be cooler, use a sphere of earth that can be rotated. A flat map is so boring.
  6. A soldier having two shoots in a round shoots a wraith removing his stealth. If you now save and reload the stealth is activ again.
  7. If I pick up Weapons during terror mission. I do not get them as loot. for example laser weapons from killed npc soldiers.
  8. If you take cover within a bus stop. A reaper can attack you from the other side off the glass wall without destroying that wall. The glass wall should either count as cover as for ranged combat or it should at least be destroyed by the attack.
×
×
  • Create New...