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Silent_Thunder

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Everything posted by Silent_Thunder

  1. Are these compatible with the expirimental build? Or only the stable ones?
  2. As the title says, even when the alien is in full view of my troops, including at point blank range, and firing upon the poor succker, the "Hidden Movement" panel still shows up, completely blocking my view.
  3. I noticed the exe isn't set to be large address aware, meaning it's still limited to 2gb of memory. Any chance this is causing the problem?
  4. Just to confirm, this is a visual change only, correct? No messing with weapon stat values or anything?
  5. I've noticed this too. But if the soldier steps a tile closer, it becomes "revealed" to them. Something wonky is going on with updating their viewrange with the new light source I'd wager.
  6. Yep, confirming this bug. Also as a sidenote, you really shouldn't be able to hook a shot into your guy on the direct left of the shooter
  7. Was thinking that Like all military outfits, the Xenonauts would have some kind of song they'd sing. I was wondering what you guys think it would be. I had an idea in my head of doing a modified "Blood on the Risers" lyrics, changing it from being about a paradrop to a terror mission of course. Anyone have any thoughts on the subject?
  8. I tend to just give nicknames on units that reach Sargeant or stand out for various reasons.. Gives the important guys some more personality, especially since the names are always based either on their Actual name, or on a defining moment for them (IE Dipshit McGee in X-Com, who managed to kill 4 guys with a badly aimed cannon shot, and for the next 10 missions untill his death managed to accidentially kill at least one rookie each outing.)
  9. Nethack, but only if you're being a real man and doing it through telnet.
  10. ASCII all the way. Then again, I remember Nethack, so maybe I'm just used to ASCII in all its glory. Also maybe we should make a DF thread in Off Topic instead of using a hijacked thread.
  11. Well this is the guide I used to learn back in the day http://afteractionreporter.com/2009/02/09/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-1-wtf/ Also I see we've completely derailed the thread, quite fitting, seeing how often threads on bay 12 derail.
  12. Id say that wouldn't work because of the Cold War theme, since E Pluribus Unum is printed on American money, and I don't think the Soviets would appriciate that being on their joint task force's ledger. Cold war was kinda unreasonable like that. Just my two cents
  13. Ugh last time i tried any outside activity in DF, Badgermen decided my fort was a cool place to hang out at. I've never seen a dwarf reduced to so many peices. I was finding fingers and toes everywhere.
  14. Is it considered rude to vote for multiple games? Because I already voted for Kenshi Oh well too late now, +1 to Xenonauts as well.
  15. Still dont have it 11PM East Coast America EDIT: Nevermind, didnt see all the posts, forums were being dumb and only let me see to page 6
  16. Aww I was hoping this guy was recmomending a simultanious turn based mode like in Combat Mission or Frozen Synapse. Now THAT would be interesting, although they'd need a new engine for that I'd wager.
  17. Yelling man needs to be some sort of mascot, maybe representing the player.
  18. Hey hey Ive eaten while I programmed! Energy drinks count as food right? All things aside cant wait, thinking of doing a mini LP on bay12 to show the guys there the combat.
  19. Was looking at the thread on the best way to do building collapses and though, Why not have some damage done to the surrounding area during terror missions (or the xenonauts equivalant). Basically what I'm thinking is before you arrive, the aliens have been doing their thing, and battling local forces, because of this, it would make sense to, uppon arriving, find walls blow out, partial building collapses, etc. After all it's a warzone long before the Chinook ever graces the skies.
  20. Any chance for some ethnicity tag to be done for modders? I'm sure some modder could jurry rig up something to do some automated pallet swapping on the skin tones. Not sure of course, all my experience is in ASCII projects, so forgive my ignorance if It comes across as a stupid idea.
  21. If you think mermaid farming is the worst thing we've done... hooo boy...
  22. Hey all, found out about Xenonauts on bay12, and figured I'd try it out. Went with premium because I felt like supporting this, since as a DF player I'm no stranger to giving a bit extra to support the game makers. Anyway I like what I see for the most part, and look forward to V8.
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