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Steam Keys - How To Claim!
OJSlaughter replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
I haven't played for ages and haven't been keeping up with the development. I think the Steam version may be a good chance to see exactly what I have missed from this amazing game -
The unit I was fighting was called a 'Fighter.' It had no sprite and made no attempt to move or attack. I destroyed it, after combat the game froze. I validated my files and started playing again, the same thing happened. These were with two different saves. Since those two occurances though, I have not seen this odd occurance again.
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This is awesome! Great update, will be playing Xenonauts again now
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[V8.61 Baseview] Extra scientists
OJSlaughter replied to semisemite's topic in Xenonauts Bug Reports / Troubleshooting
I have had this a few times. It seems to me that the amount of scientists that are extra comes from the amount used in research. Ie, if I was using 20 scientists to research something then I end up with an additional 20 when the research completes. I will try and reproduce it now... -
Should there be a a tutorial of sorts?
OJSlaughter replied to anotherdevil's topic in Xenonauts General Discussion
I would make a tutorial mission completely seperate to the main 'New Game' option. Similar to Rome Total War. I also think Tooltips are fine though. I have been learning the hard way (never played X-Com) and tooltips would be appreciated!- 46 replies
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- early game
- tool tips
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(and 2 more)
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[8.61] Broken Save Games.
OJSlaughter replied to PureArctic's topic in Xenonauts Bug Reports / Troubleshooting
Yeah I have been having the same problems! -
The game crashes in the Geoscape usually after Ground Combat or Aerial Combat. When I load the Auto-Save, it will instantly crash with the notable occurance that the time and date do not display. This obviously breaks any Iron Mode games I am playing. Otherwise I have to keep backtracking saves. So the game is basically unplayable.