IceVamp Posted January 24, 2012 Share Posted January 24, 2012 Oh! Just got reminded by a friend that we used to name our best guys after 80's action stars. Arnie was kind of a nutcase with an auto cannon. Can't remember what Stallone and co. were up to though. Quote Link to comment Share on other sites More sharing options...
anotherdevil Posted January 24, 2012 Share Posted January 24, 2012 so basically the cast of the expendables 2? Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted January 26, 2012 Share Posted January 26, 2012 Hmm Xenonauts soldiers could well be the new definition of expendable Quote Link to comment Share on other sites More sharing options...
MoonDragn Posted January 27, 2012 Share Posted January 27, 2012 Hmm Xenonauts soldiers could well be the new definition of expendable That's what I was thinking. I would not want to name a soldier with my name only to have him killed in action. Bad luck. I don't grow attached to my soldiers, if they die I just hire new ones. So their names only matter as a reference to who they are. Quote Link to comment Share on other sites More sharing options...
RikazeMA Posted January 29, 2012 Share Posted January 29, 2012 I always wanted to re-name them in Enemy Unknown, but I never did, because every time I did they'd die immediately. I would technically re-name them so I could put a tag on the end of their name in the early game, before everyone was using Heavy Plasma so I could keep track of who was using what gear, like (SCT) on the end for my Pistoleer/Scout characters, and (HVY) for Heavy or Auto Cannoneers, etc etc. I actually tested it on my last play through of Enemy Unknown, testing the average life-span of a re-named soldier and one not re-named. I managed to keep the 6 of my starting 8 soldiers alive until the very last mission, and of those remaining 6, 4 survived the final mission, including my original Commander, thanks to the intervention of re-named squaddie's... My Commander oddly enough, without my intervention, ended up being Commander Shepard. Probably explains why I did so well that game, Cmdr. Shepard knows how to deal with Aliens after all. Quote Link to comment Share on other sites More sharing options...
sectoid Posted January 29, 2012 Share Posted January 29, 2012 perhaps will amend the soldier name by putting a callsign in between a pair of quotation marks, so that easily to differentiate who is expert in which weaponry. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted January 30, 2012 Share Posted January 30, 2012 That's not fair, sectiod named a whole alien race after himself. Quote Link to comment Share on other sites More sharing options...
anotherdevil Posted January 30, 2012 Share Posted January 30, 2012 You never know, we might find the scary Gauddlikeians at some stage in Xenonauts! Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted January 30, 2012 Share Posted January 30, 2012 They would be cute, cuddly, very friendly, and permanently confused. Quote Link to comment Share on other sites More sharing options...
Gorlom Posted January 31, 2012 Share Posted January 31, 2012 I bet they would smell nice too. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted January 31, 2012 Share Posted January 31, 2012 Not so much. Quote Link to comment Share on other sites More sharing options...
Gorlom Posted January 31, 2012 Share Posted January 31, 2012 What do Gauddlikeians smell like then? Quote Link to comment Share on other sites More sharing options...
sectoid Posted January 31, 2012 Share Posted January 31, 2012 That's not fair, sectiod named a whole alien race after himself. not only that, we(sectoids) make the most creepiest cabbages in the whole universe! Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted February 1, 2012 Share Posted February 1, 2012 Q: what do gauddlikeians smell like then? a: the most creepiest cabbages in the whole universe! Quote Link to comment Share on other sites More sharing options...
Taury_CZ Posted February 1, 2012 Share Posted February 1, 2012 I prefered ID Tags. For example SNA78R62, MA65R75, RMA50S65. (Sniper accuracy 78, reflex 62; Machineguner ......; Rocket man, accuracy 50, Strange 65) Quote Link to comment Share on other sites More sharing options...
plucx Posted February 2, 2012 Share Posted February 2, 2012 I did name some soldier using their stat but then, with progression, they need to get updated. Eventually I started naming some using Nickname or leaving their original name on. Now I manage the names of my soldier these way: If the soldier Stats are low with low bravery : Name Is erased, the Soldier is used in the most dangerous position where he is the most likely to die. If he get lucky and his bravery progress over a minimum, he get a name or a nickname. Soldier bravery stat is normal : Name is left as it is. Soldier bravery is high : Earn a Nickname that fit his natural stat. Ie very hig bravery = Iceman, Very high Accuracy Sniper Dude, ect. Usually in the position to survive combat and earn most kill. Quote Link to comment Share on other sites More sharing options...
Taury_CZ Posted February 3, 2012 Share Posted February 3, 2012 Also, i change tag after some time. May be 3 months of game time. For me first two or three letters ar particularly important. With my game stile bravery is not that critical. I use, for long range, precise single shot aim and kill, for short range, burst fire with predominance of firing and cover fire. Soldiers moving in close formation, but in that distant when granade is not that dangerous. Hunter is perfect cover for four men team. Quote Link to comment Share on other sites More sharing options...
void Posted February 6, 2012 Share Posted February 6, 2012 For UFO I don't name the soldiers after myself, because I know that his chances of survival are slim (especially before I discover any type of armour). I do it for Jagged Alliance 2 thou, but there I know he'll be around. Quote Link to comment Share on other sites More sharing options...
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