sgr 10 Posted June 14, 2015 In the attached saved game, I press "End turn", hidden movements begin - and nothing more happens. I have waited long enough for alien turn to complete, but AI seems to hang. CPU is constantly loaded. [ATTACH]6346[/ATTACH] Hang.zip Hang.zip Share this post Link to post Share on other sites
sgr 10 Posted June 14, 2015 Xenonauts 1.56, no mods Share this post Link to post Share on other sites
Max_Caine 149 Posted June 14, 2015 1.59 addresses several issues with AI hangs. Where did you buy it from? All platforms that Goldhawk sells across should be updated with the latest version. Share this post Link to post Share on other sites
sgr 10 Posted June 14, 2015 I have rolled back a save game because I was unable to go on, and soon I have got even worse behavior: Interception dialog said that I have a "Scout-1" on one of my bases instead of human-built interceptor. I went to the base, looked at alien Scout interceptor in my aircraft page, and then Xenonauts crashed. Now they crash immediately when I try to load this saved game. [ATTACH]6347[/ATTACH] Crash.zip Crash.zip Share this post Link to post Share on other sites
sgr 10 Posted June 14, 2015 I have bought it from Steam, but I launch it directly, without annoying Steam dialogs, and thus without upgrades. OK, I will try to upgrade to 1.59. Nevertheless, please look at both saves, they could work bad even on 1.59 Share this post Link to post Share on other sites
Ozi 10 Posted July 31, 2015 Same here, first mission first turn. CE 0.33 with X-Division 0982/4. Share this post Link to post Share on other sites
Scanner 10 Posted August 4, 2015 (edited) Stable run during missions. Crashs during upgrading base or using other UI-buttons like hire soldiers or choose tech. Not during fight, also i don“t think that“s a mod... The most of the crashes appear after hire 12 soldiers together... CE, some of mods active (if you want, i list it). I use the WorldNames-mod. 6x3,5Mhrz, 8GB RAM, GTX750, Win7. Edited August 4, 2015 by Scanner Share this post Link to post Share on other sites
xprzybylx 10 Posted December 14, 2015 (edited) My game hangs too on Alien Turn - No matter if Vanilla or CE - Game hangs on first Alien Turn - version 1.65 ! Some more info: - Start new game: novice - Place base on Asia (ussr) - Intercept first UFO (shoot it down) - Send troops to the crash site - End turn - game hangs on Alien Turn Edited December 14, 2015 by xprzybylx Share this post Link to post Share on other sites
AaronKOG 10 Posted December 14, 2015 My game hangs too on Alien Turn - No matter if Vanilla or CE - Game hangs on first Alien Turn - version 1.65 !Some more info: - Start new game: novice - Place base on Asia (ussr) - Intercept first UFO (shoot it down) - Send troops to the crash site - End turn - game hangs on Alien Turn http://www.goldhawkinteractive.com/forums/showthread.php/13497-V1-65-Ground-Combat-Selecting-grenade-for-throwing-freezes-game-%28for-some-time%29?p=154510&viewfull=1#post154510 Share this post Link to post Share on other sites
Troxan 10 Posted December 15, 2015 My game hangs too on Alien Turn - No matter if Vanilla or CE - Game hangs on first Alien Turn - version 1.65 !Some more info: - Start new game: novice - Place base on Asia (ussr) - Intercept first UFO (shoot it down) - Send troops to the crash site - End turn - game hangs on Alien Turn http://www.goldhawkinteractive.com/forums/showthread.php/13497-V1-65-Ground-Combat-Selecting-grenade-for-throwing-freezes-game-%28for-some-time%29?p=154510&viewfull=1#post154510 Aaron, I've the same problem as xprzybylx with the last experimental version (1.67, 14/12/2015). Is there a way to give you more useful feedback? Thank you, Troxan. Share this post Link to post Share on other sites
xprzybylx 10 Posted December 18, 2015 http://www.goldhawkinteractive.com/forums/showthread.php/13497-V1-65-Ground-Combat-Selecting-grenade-for-throwing-freezes-game-%28for-some-time%29?p=154510&viewfull=1#post154510 Yes, now I have version: 1.64 and game does not hang. I will try some mods now... Share this post Link to post Share on other sites
DarkPursuer 10 Posted January 2, 2016 Had the same issue with CE 0.34 and X Division 0.98. Xenonauts always crash while alien turn is in progress. If it's a UFO i could just airstrike it, but if it's alien base i'm screwed. Reloading previous saves (even before a ufo crash site appears) doesn't work, as any ground combat will crash the game on the alien turn. Share this post Link to post Share on other sites
CompoTheSmoggie 0 Posted August 10, 2018 Any chance of any game developer input on this thread please? I'm experiencing similar Alien Turn lock-up issues. Playing into a few turns, the alien turns takes forever. When I mean forever, I mean I leave the computer on for a few hours and come back to it and nothing has happened. It's still on the aliens turn. I'm running community edition 0.35. as for the version, I couldn't tell you. I've only been playing it a month or so so I'm guessing it's the latest version. Share this post Link to post Share on other sites
Max_Caine 149 Posted August 14, 2018 There won't be. The Community Edition is not supported by Goldhawk Interactive. To report problems with Community EditionĀ report it here. Share this post Link to post Share on other sites