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DarkPursuer

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Everything posted by DarkPursuer

  1. Yea I used CE 0.34, and it doesn't work. Joined this forum but couldn't find the fix. Perhaps i'll try it. But somehow it worked pretty well for me on 1.5, with no other mods
  2. Don't use XCE. On Steam the research is screwed up and crashed aliens often show up with no weapons. I switched to the default 1.5 and it's good now.
  3. Had the same issue with CE 0.34 and X Division 0.98. Xenonauts always crash while alien turn is in progress. If it's a UFO i could just airstrike it, but if it's alien base i'm screwed. Reloading previous saves (even before a ufo crash site appears) doesn't work, as any ground combat will crash the game on the alien turn.
  4. I played up to the point where starting a second turn always end in a crash. I had to destroy the crash site, as restarting the map didn't work. But when the crash happened during a base assault, there's just no way to remove it. How do I fix this?
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