wulf 21
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Posts
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Topics posted by wulf 21
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[V2.1 - Geoscape] Armory - (Default) loadouts vanish after saving and loading
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 639 views
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- 2 replies
- 649 views
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[V2.1 - Geoscape] CTD when using "Select new Target" with Skyranger to new crashsite
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 479 views
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[V2.1 - Geoscape] Possible to Exchange Equipment/Crew of Skyranger in Mid Flight
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 420 views
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- 3 replies
- 809 views
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[V2.1 - Ground Combat] CTD during first alien turn (mission with alien commander)
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 531 views
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[V2.1 - Ground Combat] UI Bug after throwing grenade with more in inventory
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 671 views
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[V2.1, V3.0 - Ground Combat] alien head indicator on while alien in complete darkness (undiscovered part of map)
By wulf 21, in Xenonauts-2 Bug Reports
- 4 replies
- 696 views
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[V2.1, V5 Ground Combat] Reloading for free/low TU (+crashes)
By wulf 21, in Xenonauts-2 Bug Reports
- 3 replies
- 744 views
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[V3.0 - Geoscape] possible to take soldier that is occupied with strategic op on ground combat mission, saves her/him from death (?)
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 685 views
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- 1 reply
- 586 views
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[V3.0, V5 - Geoscape] some incorrect results, right after first ground combat
By wulf 21, in Xenonauts-2 Bug Reports
- 11 replies
- 1,165 views
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[V3.1 - Geoscape] Construction complete messages with cancel Button
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 575 views
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[V3.1 - Ground Combat] Grenades in backpack are counted in quick slot, yet not throwable
By wulf 21, in Xenonauts-2 Bug Reports
- 3 replies
- 830 views
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[V3.2 Geoscape] Stratops recruiting allows to go over living capacity
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 588 views
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[V3.2 Ground Combat] Soldiers/Sebillians counted as dead in mission (but still standing) and not counted as dead post mission
By wulf 21, in Xenonauts-2 Bug Reports
- 5 replies
- 754 views
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- 1 reply
- 619 views
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- 1 reply
- 598 views
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- 1 reply
- 644 views
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[V4, V4.2 Ground Combat] Fog of war/alien visibility for player out of sync with real view cone of Xenonaut
By wulf 21, in Xenonauts-2 Bug Reports
- 6 replies
- 778 views
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[V4, V4.2 Ground Combat] Missing textures (bright purple placeholder)
By wulf 21, in Xenonauts-2 Bug Reports
- 6 replies
- 1,221 views
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- 3 replies
- 615 views
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[V4.1 Ground Combat] No aliens spawned outside UFO in probe desert map
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 520 views
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[V4.1 Ground Combat] Soft Lock trying to use H.E.V.Y. on UFO roof
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 690 views
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- 1 reply
- 540 views