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Forum: Development Updates

This forum contains development updates from the team. Only developers can start threads in this forum.

  1. Sticky Thread Sticky: Goldhawk Mailing List

    Started by Chris, 10-01-2014 16:53
    • Replies: 2
    • Views: 1,274
    10-03-2014, 03:43 Go to last post
  1. Thoughts on XCOM 2

    Started by Chris, 02-09-2016 15:59
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 1,405
    Today, 02:49 Go to last post
  2. Xenonauts 2 - Update

    Started by Chris, 09-11-2015 18:42
    10 Pages
    1 2 3 ... 10
    • Replies: 91
    • Views: 39,026
    Yesterday, 05:21 Go to last post
  3. Xenonauts 2 confirmed!

    Started by Chris, 02-03-2016 17:28
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 1,974
    02-11-2016, 02:01 Go to last post
  4. Debating Xenonauts 2

    Started by Chris, 07-25-2015 14:11
    15 Pages
    1 2 3 ... 15
    • Replies: 142
    • Views: 18,782
    02-01-2016, 14:17 Go to last post
  5. Christmas Shutdown

    Started by Chris, 12-15-2015 12:02
    • Replies: 4
    • Views: 842
    12-17-2015, 11:23 Go to last post
  6. Xenonauts V1.5 Plans

    Started by Chris, 08-29-2014 14:40
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 15,058
    07-16-2015, 08:56 Go to last post
  7. Community Coder Program!

    Started by Chris, 06-25-2014 17:37
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 7,611
    05-28-2015, 16:53 Go to last post
  8. Update on Future Projects

    Started by Chris, 01-05-2015 16:43
    • Replies: 6
    • Views: 3,502
    02-13-2015, 11:08 Go to last post
  9. Mac Steam Build Needs Testing!

    Started by Chris, 06-29-2014 11:40
    9 Pages
    1 2 3 ... 9
    • Replies: 81
    • Views: 10,447
    01-20-2015, 13:05 Go to last post
  10. Upcoming Projects - (Very) Basic Details

    Started by Chris, 07-18-2014 17:14
    8 Pages
    1 2 3 ... 8
    • Replies: 79
    • Views: 15,225
    12-29-2014, 04:05 Go to last post
  11. Steam Workshop Testers Needed!

    Started by Chris, 10-21-2014 17:52
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 8,867
    11-19-2014, 05:49 Go to last post
  12. Development Update - 10 November 2014

    Started by Chris, 11-10-2014 18:13
    • Replies: 2
    • Views: 2,437
    11-14-2014, 22:10 Go to last post
  13. Thoughts & Lessons from X-COM: Enemy Unknown (by Firaxis)

    Started by Chris, 10-25-2012 18:16
    30 Pages
    1 2 3 ... 30
    • Replies: 298
    • Views: 85,872
    08-04-2014, 14:20 Go to last post
  14. Development Diary / Post-Mortem

    Started by Chris, 07-20-2014 11:52
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 7,401
    08-04-2014, 00:41 Go to last post
  15. Linux Steam Builds (Sort Of) Working!

    Started by Chris, 06-25-2014 15:39
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 7,210
    07-22-2014, 09:05 Go to last post
  16. Entering "Polishing" phase!

    Started by Chris, 03-11-2014 18:12
    6 Pages
    1 2 3 ... 6
    • Replies: 55
    • Views: 16,354
    07-20-2014, 04:22 Go to last post
  17. New tile atlases for testing!

    Started by Chris, 07-04-2014 16:57
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,422
    07-13-2014, 00:29 Go to last post
  18. Max_Caine: Forum Moderator

    Started by Chris, 06-30-2014 20:40
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 2,352
    07-02-2014, 15:05 Go to last post
  19. Xenonauts Released & the Immediate Future (of Xenonauts)

    Started by Chris, 06-19-2014 19:46
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 12,259
    07-01-2014, 10:19 Go to last post
  20. Release Date & Work Tracker

    Started by Chris, 03-21-2014 17:02
    7 Pages
    1 2 3 ... 7
    • Replies: 60
    • Views: 23,430
    06-12-2014, 11:40 Go to last post

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