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squeezechart

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About squeezechart

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    Squaddie
  1. understood. But wouldn't it make sense then to also display armor HP?
  2. When I select heavy steel plating on the MARS, the MARS turns green and health value stays at 100
  3. There seems to be no way to send my troops to a landed UFO (aerial terror site) - is that normal? user-10.json output.log
  4. on this mission I can see plants on the airplane floor user-5.json
  5. There's an UFO appearing and right after launching both interceptors the game crashes user-10.json output.log content_manager.state output.log_1.49e2d1043e7b529887c6776fbcee36ac output.log_2.2529346bef307ebf980c6b9e51d3d90d
  6. In my savegame combat knife and stun baton are listed both as primary and secondary weapons user-6.json
  7. I have the same issue on every mission - no matter what the M.A.R.S. was equipped with
  8. squeezechart

    limitation of M.A.R.S. and A.R.E.S.

    I see.. but I would still vote for a limit of 2 in the beginning
  9. Scrolling down with the mouse on the hire soldier screen reveals that all soldiers in that list have the same face. You have to move the mouse beyond the hire soldier screen and then back to it in order to see another face in that list.
  10. Why are we limited to 1 M.A.R.S. / A.R.E.S. with the dropship? For all players that prefer to take tech to ground combat rather than soldiers this limit will be sad news. I would suggest allowing at least 2 units so you can equip one with a canon and one with a rocket launcher.
  11. MARS with optional armour module appear as human soldier on ground mission auto_groundcombat_turn_1_start-24.json
  12. thank you this seems to be a little off-topic, but do you also plan to let MARS plating improve in the same way we do it with interceptor plating? And what about adding a repair kit so that soldiers can repair damaged MARS on the battle field in the same way we use medikits for soldiers?
  13. During a ground combat my MARS was under mind control at first and then it panicked which resulted in throwing away weapon and ammo. This seems to be an issue. Another issue is that if you click on the backpack of the MARS, it won't open so you cannot re-equip it in that mission. groundcombat-241.json groundcombat-242.json groundcombat-243.json
  14. alloys are shown twice on the main screen
  15. some research texts are wrong - e.g.- the research text of Wraith is the one of Sebillians the research text of Gun drone is the one of Androns
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