Chris Posted November 21, 2023 Share Posted November 21, 2023 Quick announcement for everyone - our Milestone 2 update is due to go live for everyone on 29th November! Although the update is content complete and we were originally planning to launch it today, we've decided to push back the release by a week because the Steam Autumn Sale is starting today - it's never a good idea to push out a huge update that might cause stability issues just before a major sale. A second benefit is that delaying the update also gives our localisation partners time to translate the new content. However, anyone that wants to try the new update can switch onto the Experimental branch right now and start playing. Your save games will carry over to the public version of Milestone 2 once it releases, as the only changes we'll be making in the next week are bugfixes and translation updates. A big thanks to everyone who has helped us test Milestone 2 on the Experimental branches over the past four weeks, we really appreciate it! 2 Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted November 22, 2023 Share Posted November 22, 2023 (edited) Thanks Dev-Team, keep up the good work. Your Decission is more then correct to publish Milestone 2 End November or Beginning December. There is more then enough to translate in the Beginning Phase left before the Game goes to the Public. Edited November 22, 2023 by Alienkiller Quote Link to comment Share on other sites More sharing options...
Aaron Garrido Posted November 22, 2023 Share Posted November 22, 2023 Good morning everyone A question when you finish with xenonauts 2 could try to improve a little xenonauts 1 as they have some bugs that when the enemy's turn ends the steps are still heard, also I wondered if you could add more languages and improve a little the graphics of the game and the artistic design of aircraft, alien ships and soldiers. From there xenonauts 2 I'm liking how they are developing it. 2 1 Quote Link to comment Share on other sites More sharing options...
Pietje666 Posted November 24, 2023 Share Posted November 24, 2023 @Aaron have you checked the mod scene, cause maybe for what you mentioned there's a mod for it Quote Link to comment Share on other sites More sharing options...
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