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( 1.07 - 1.09) completely stable Xenophobia version of AND_GREAT.


AND_GREAT

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Xenophobia

v 2.3.0 (12.11.14)

assembly of 22 mods Xenophobia to game Xenonauts.

It is based is taken Compilation Mods for Xenophobia v 1.1.6.

Sorry for my English, it's not native for me.

1 The mod consists of 22 popular mods for Xenonauts modified to work together.

2 No more endless weapons, ammunition and equipment. All arms, ammunition and equipment soldiers now must be paid and made in the workshop. New weapons are unlocked as you advance in research and in the production of the same, as usual.

3. The available equipment on the first base at the beginning of the game, pistol - 5, shotgun- 2, assault rifle-10, sniper rifle - 2, machine gun - 2, rocket launcher - 2.

4. New AI (artificial intelligence) for ground operations (Aliens Actively group & retreat, throw grenades through the obstacles, houses, fences, shrubs including different types of grenades, and hiding behind full cover (if possible). Aliens will open doors and close doors behind them and use long range weapons effectivly( they will not automatically closed doors in UFOs) The intelligence seen easily after the emergence of a large number of aliens-Corvettes). AI made by team XNT.

5. New artificial intelligence for dogfighting.

6. 86 ranged weapons (with sounds).

7. 20 new melee weapons (with sounds).

8. 6 new battle shields, total 8 (which can be repaired directly in combat).

9. 2 new first aid kits (which you can reload directly in the battle) and small disposable stimulators.

10. 6 new species of aliens. A remake of the fashion from zzz1010 in Creepers Mod that is no longer updated.

11. New photo-realistic faces of soldiers.

http://s017.radikal.ru/i426/1408/80/8841e8ed79de.jpg

12. 3 new aircraft and 11 new weapons aircraft.

13. A new completely revised and expanded tech tree.

14. Special meetings added to the game! (Characters or enemies? Mystery at this point.)

15. Added a superior view of the barracks, a description of each parameter, the number of completed missions and killings are now available and in battle.

16. Replaced by the sound of shot from weapons.

17. 675 new maps for ground combat updated to the latest version at 1.09.14. With the magnificent scenery of forests

http://radikal.cc/users/AND_GREAT#alb=Les

17. Dozens of new articles and pictures to xenopedia.

18. UFO damage now more realistic, now look really broken, not pristine as in the original.

19. A new musical score. Great music, I have selected eleven masterpieces of XCOM Enemy Unknown 2012 and Deus Ex Human Revolution.

20. Replaced combat armors

http://s004.radikal.ru/i206/1409/00/d5bd9b252740.jpg

22. A new completely revised and expanded Tech tree mod Xenophobia (with a summary table of parameters and PERFORMANCE CHARACTERISTICS of the aliens (specifications) of weapons available in fashion can be found in the folder \Xenonauts\assets\Tech tree mod Xenophobia.jpg).

23. Added mod blood by TT3

http://s012.radikal.ru/i319/1409/c3/e3350338329a.jpg

http://s019.radikal.ru/i612/1409/c4/28fa7b00e53c.jpg

http://s010.radikal.ru/i314/1411/87/42b4c989c809.jpg

24. Replaced armor Wolf and Hawk.

http://s019.radikal.ru/i634/1410/3d/76e8727d3e57.jpg

25. New sounds of pain and injury from a unit from.

26. New music (32: 51 mins.) for night operations from the game Defcon

27. Fixed an animation which led to the invisibility of Viper and egg.

28. The mod is now divided into 3 Periods, the emergence of powerful aliens now won't be in September - October

29. Rebalans all weapons in mod.

30. Rebalans all Aliens in mod.

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Installation:

those who have already downloaded and installed the basic files mod v 2.2.0, we now turn to paragraph 5

1. This can be installed on Xenonauts ver. 1.07 or 1.09, with any version of the translation. Without modifications. After you install the mod game is version CE 0.25.

2. Download and install K-Lite Codec Pack Full (29.51 MB).

http://files.digital-digest.com/static/K-Lite_Codec_Pack_1075_Full.exe

3. Download the core files Russian translation mod Xenophobia (Rus) v 2.2.0 (31.10.14).exe

http://nnportal.org/portal/topic534014.html

Detailed instruction step-by-step how to register on the torrent site without having to know the Russian language, open the spoiler

Unfortunately where I always put the torrent has only Russian interface.

Detailed instruction step-by-step how to register on the torrent site without having to know the Russian language. I hope you will understand.

http://s020.radikal.ru/i701/1411/fd/ad4f97c779b9.jpg

http://s019.radikal.ru/i621/1411/59/d671b9af2687.jpg

http://s019.radikal.ru/i602/1411/c6/70780cd65c70.jpg

http://s009.radikal.ru/i310/1411/48/ae8b48e0f379.jpg

http://s017.radikal.ru/i423/1411/c8/ad8a9edb4b2b.jpg

Name any major city of Nizhny Novgorod region to register at http://nnportal.org.

Enter the city by copying

Дзержинск

http://s017.radikal.ru/i408/1411/49/26efb20ca304.jpg

http://s61.radikal.ru/i173/1411/f9/dcf11b02e7c4.jpg

http://s019.radikal.ru/i637/1411/ec/6344949090c8.jpg

http://s52.radikal.ru/i138/1411/f8/8e22b99b4d6f.jpg

http://s55.radikal.ru/i148/1411/43/8b1a3bdaa540.jpg

http://s017.radikal.ru/i440/1411/8a/1d95ae65bfde.jpg

English version mod Xenophobia version AND_GREAT. New photorealistic faces of soldiers. Realism-the destruction of aircraft and armored vehicles, killed by soldiers not simply at the end of the ground-based mission. New types of aliens with weak armor. Vortex grenade launchers cause dmg and stunning loses. Great music, I have selected eleven masterpieces of XCOM Enemy Unknown 2012, Deus Ex Human Revolution and from Defcon. 675 new maps for ground combat updated to the latest version. Add new sounds (option 1) of pain and injury from a unit.

http://s009.radikal.ru/i310/1411/75/c38069055f71.jpg

4. Run the archive Russian translation mod Xenophobia (Rus) v 2.2.0 (31.10.14).exe and specify the location to install Xenonauts. Wait for the file copy.

5. Download Patch Xenophobia (Rus) v 2.3.0 (12.11.14).exe

http://nnportal.org/portal/topic534014.html

6. Run the archive Patch Xenophobia (Rus) v 2.3.0 (12.11.14).exe and specify the location to install Xenonauts. Wait for the file copy.

7. Run game. Necessarily new game (for those who began playing the version 2.2.0, continue to play safely)

The installer creates the folder \Xenonauts, be careful, frequent error while installation is shown in the screenshot

How to check the correct installation of the fashion shows in the screenshot

How to update torrent shown in the screenshot

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Known issues, not yet fixed

1. An errort charging Multi ammo rifle, carbine multi ammo Multi-platform, never was able to solve it, so has removed these 2 types of weapons from the game.

2. Text blending in stock and shipping happens because developers do not have to add captions in the battle, I donated a warehouse, but in battle can view the characteristics of weapons. The decision of the vote began to change the labels to weapons and equipment. Now see the description of the equipment on the globe, from the perturbation problem description with a warehouse in battle, much to my regret, no longer available. Approximately 95% of the inscriptions has been fixed. (short weapon characteristics are buggy so view them from the globe.

3. The emergence of equipment reload Kits, First aid kits, Battery-laser, plasma after each ground-based mission you reload them.

4. The problem with fighting shields when you first access them. In the parameters will be shown the strength of 0/100.

Treatment 1. Is not always the case. In equipping the soldier's shield. Select the role of the soldier as shown in the screenshot. Click Save an outfit instead. Push-dress outfit. Shit gets 100/100. If that doesn't work, go to the game and register now, reboot your computer-make sure you condition, often just exit from the games is not helping. We go in the game, boot and look at the shield he is 100/100. On subsequent visits to soldier, unless you were a shield, it will always be 100/100.

http://s009.radikal.ru/i307/1408/da/b811f55c53d7.jpg

Treatment 2. 100% working version. Take on the mission an additional repair Kit and first move repair shields.

5. First aid kit is replenished when downloading games.

6. Artificial intelligence is buggy at the door if you approach the UFO to the right angle, the alien could not pass them.

7. On some maps the landing ship and cruisers have the problem that after the map becomes black.

Treatment you go one level up (floor) then press 1 to select the first soldier, and everything will be fine. So use the next floor up button on your interface to go up one level then select the first soldier using the keyboard by pressing one and it should be fixed

8. Do not use the auto fight of air battles against UFO alien fighters, accompanied by two. Regardless of the use of aircraft, the game crashes to the desktop. You will have to manually win these battles and all will be well.

9. When loading the mission see white ground texture (not snow). Treatment schedule. To come out with the game on the desktop. Run the game and loaded, everything will be in order. Save you game quit to the desktop then reload your saved game everything should be back the way it was

10. The well known problem of invisibility of the second floor of the UFO in the original game. Read a couple of months ago so its not decided. Just sits on the top floor of Comer and murdered all of the alien landing ship, and you cannot see it, and not as it is impossible to get hold of.

Treatment 1. Collect all the fighters in front of the door entrance of the UFO and the next move, one run to overcome the room.

Treatment 2. If there is Time or Buzzard armor. Fly up through the Pack on the second floor and the highlight of the enemy. Then throw grenades or shoot.

11. Attention! The mod does not support 1024 x 768 resolution, miscarried when entering the garage or shed, put the resolution above and you will be happy.

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List of used resources when creating an assembly

Many thanks Slayerjerman to who created the XENOPHOBIA - Ultimate Compilation Mod that inspired me to create his own Russian Assembly of XENOPHOBIA.

Purchase Xenonauts

http://store.steampowered.com/app/223830/?l=russian

1.) XENOPHOBIA - Ultimate Compilation Mod

http://www.goldhawkinteractive.com/forums/showthread.php/11737-X1-09-X-CE-0-26HF-XENOPHOBIA-Ultimate-Compilation-Mod

2.) XNT-INTO DARKNESS v5.31 + Hotfix 2

http://www.strategyinformer.com/pc/xenonauts/mod/53041.html

3.) Xenonauts: Community Edition 0.25

http://www.goldhawkinteractive.com/forums/forumdisplay.php/32-X-CE-Release-Announcements

4.) Creepers Mod by TT3 (он же zzz1010)

http://www.goldhawkinteractive.com/forums/showthread.php/3806-Creepers-pack

5.) Asymmetric Weapons Tech with Plausible Advanced Ballistics v0.4

http://www.goldhawkinteractive.com/forums/showthread.php/10368-MOD-WIP-Asymmetric-Weapons-Tech-with-Plausible-Advanced-Ballistics%3Cbr%20/%3E%3Cbr%20/%3E

6.) Skitso's Sleek AI Turn (Removes Hidden Movement)

http://www.goldhawkinteractive.com/forums/showthread.php/10967-V1-07-Skitso-s-Sleek-AI-Turn-%28Removes-Hidden-Movement%29

7.) Ecomomy Restored v1.0 by Slayerjerman

http://www.goldhawkinteractive.com/forums/showthread.php/11175-v1-06-Economy-Restored

8.) Corporation Weapons Expansion v1.0 by Slayerjerman

http://www.goldhawkinteractive.com/forums/showthread.php/11007-V1-07-Corporation-Weapons-Expansion-for-XNT-v5-2-hotfix-%28v1-0%29

9.) Fire in the Hole! Destructible UFO Hulls (v1.3.3)

http://www.goldhawkinteractive.com/forums/showthread.php/10909-v1-06-X-CE-v0-21-Fire-in-the-Hole!-Destructible-UFO-Hulls-%28v1-3-%3Cbr%20/%3E%3Cbr%20/%3E3%29

10.) Skitso's Improved Tree Stumps

http://www.goldhawkinteractive.com/forums/showthread.php/10964-V1-07-Skitso-s-Improved-Tree-Stumps

11.) Skitsos Ultimate Megamix Map Pack 2000 v1.2

http://www.goldhawkinteractive.com/forums/showthread.php/10980-V1-09-Skitso-s-Ultimate-Megamix-Map-Pack-2000?highlight=Map+Pack+2000+v1.2

12.) Projectiles images Replacement.

http://www.goldhawkinteractive.com/forums/showthread.php/10837-MOD-Projectiles-images-Replacement

13.) Mobile Infantry jackal armor replacement mod

http://www.goldhawkinteractive.com/forums/showthread.php/11286-Mobile-Infantry-Would-you-like-to-know-more

14.) Khall's Carbines/Shotguns + Extras Mod [V.1]

http://www.goldhawkinteractive.com/forums/showthread.php/11608-V1-09-Khall-s-Carbines-Shotguns-Extras-Mod-V-1

15.) Jsleezy's Real Armors

http://www.goldhawkinteractive.com/forums/showthread.php/6662-Jsleezy-s-Real-Armors

16.) Jsleezy's Real Fighter Portrait Pack

http://www.goldhawkinteractive.com/forums/showthread.php/7357-Jsleezy-s-Real-Fighter-Portrait-Pack

17.) Кabill RMP Arctic Collection v1.0, Desert Style v0.2, Farm Edition v1.3

http://www.goldhawkinteractive.com/forums/showthread.php/11422-v1-08-X-CE-0-25-Kabill-s-%28Sort-of%29-Random-Maps!

18.) Tropical Maps v-0-1 Xeno by Frakel, TT3 (he same zzz1010)

http://www.goldhawkinteractive.com/forums/showthread.php/9246-Forest-Maps?p=123109&viewfull=1#post123109

19.) Kabill Valkyrie Drop-Ship Fix

http://www.goldhawkinteractive.com/forums/showthread.php/11599-Any-Version-Valkyrie-Drop-Ship-Fix

20.) Soldier Role Icons Original Style Mod v1

http://www.goldhawkinteractive.com/forums/showthread.php/12052-Soldier-Role-Icons-Original-Style-Mod-v1

21.) Blood by TT3 (he same zzz1010)

http://www.goldhawkinteractive.com/forums/showthread.php/9323-Blood

22.) Armor Replacement Pack v 1.0 by JBB

http://www.goldhawkinteractive.com/forums/showthread.php/12251-Armor-Replacement-Pack?p=139579#post139579

Magnificent works of the artist A334

http://a334.deviantart.com/gallery/46716043/Illustrations

A new musical score. Great music, I have selected eleven masterpieces of XCOM Enemy Unknown 2012 and Deus Ex Human Revolution from the three composers Michael McCann, Tim Wynn, Roland Rizzo.

http://www.behaviormusic.com/music/

Defcon Official Soundtrack

http://www.introversion.co.uk/defcon/

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My game videos, comments in russian, but you can see my tactics.

Edited by AND_GREAT
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AND_GREAT, I have a request. I notice you've credited some of the mods you've compiled. When Slayerjerman credited the various mods he compiled he put them into a list. Could you put the mods you have compiled in a credits list, please? If the list is exactly the same as Slayerjerman's could you cut and paste that, please?

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AND_GREAT, I have a request. I notice you've credited some of the mods you've compiled. When Slayerjerman credited the various mods he compiled he put them into a list. Could you put the mods you have compiled in a credits list, please? If the list is exactly the same as Slayerjerman's could you cut and paste that, please?

Ready

Edited by AND_GREAT
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Can you host that on Nexusmods as well/instead? Sounds great but tbh too many hoops to jump through to download it currently.

Sorry, this mod is mainly for Russians, but the latest version 2.2.0 i included support for English language

And partly translated Tech tree mod Xenophobia.jpg on English language

Edited by AND_GREAT
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Great i downloaded your mod and checked the art and they are good..

Can i use some of your weapon/pedia arts at my own XNT version? you can use mines too..

And creeper delta "doesnt" have attack animation.. check the sprites and u will see there is no attacking sprites.. not your fault, the creaters didnt do that sadly..

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Great i downloaded your mod and checked the art and they are good..

Can i use some of your weapon/pedia arts at my own XNT version? you can use mines too..

Ok

Only please do not use music and Tech tree mod Xenophobia.jpg. This is the feature of this assembly and I let her use only Slayerjerman.

Edited by AND_GREAT
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Any chance of hash for the exe files so we can compare the torrent one to original? Not saying there is anything wrong with it but just to be safe.

the torrent is the original, if you go thru the russian website you get the exact same torrent, the only difference is your using a magnet url to grab the torrent. if you dont want to use the magnet then reg on the website as detailed in and_greats post. you can then check the torrent url and see they are the same. I have no idea what the hash for the exe is and im not gonna do anymore leg work then I already have :P

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