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Xara

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  1. After a lot of hour play: For me the perfect mod! Not to easy and not too heavy. Well balanced. And no crashes or Freezes! Thank you very much!
  2. ...ok...than load up your file
  3. Look the Screenshots Colour, HDR and so on...jyo can edit the SweetFX_settings.txt
  4. This is not really a mod, more of a graphic appreciation. SweetFX Copies the simple folder in the Xenonauts ... Das ist eigentlich kein mod, eher eine Grafik Aufwertung. SweetFX Kopiert das einfach in den Xenonauts Ordner... SweetFX.zip SweetFX.zip
  5. I can't install the Mod I have a Steam Version 1.9 but not under d:
  6. Originally Posted by Slayerjerman Follow these instructions. 1. Install Xenonauts v1.08 or v1.09 fresh. I suggest somewhere simple like C:/Games/Xenonauts 2. Download XNT 5.31 final (firebat) here: http://www.mediafire.com/download/wx3cm3xvox9qbga 3. Extract XNT's files somewhere (I use 7zip program), I suggest extracting the folder to your desktop. 4. Then copy these XNT files to your /Xenonaut/ folder. When asked to overwrite files, press YES TO ALL. It will ask you to overwrite alot of files and you want to overwrite them all with XNT's files. 5. Now download Xenophobia v1.5.0a installer file. 6. Extract the ZIP file to your desktop, inside will be an EXE. (if you dont trust it, feel free to virus scan it first). 7. Run the EXE as administrator, press next until you it asks you to enter your /Xenonauts/ location where you installed the game in step #1. Type in the file path and the press Next and let it install. 8. Play using the new Xenonauts.exe in your /Xenonauts/ folder. Do not use any shortcuts created by STEAM. Thank you Slayerjerman, now the Game is running and no more CTD
  7. I have Xenonauts 1.9 and one with Hellgate Mod. At Basic it work...Hellgate not. There is no entrie...
  8. Oh sorry...my english is bad...I do think How to increase the maximum number of scientists/engineers a laboratory or workshop. I have a Labor and only ten workers...I would like 20 or 25 scientists... sorry more work space... gameconfig.xml <labSpacePerBuilding value="25" comment="Lab space will be increased per laboratory." /> <manSpacePerBuilding value="25" comment="Workshop space will be increased per workshop." /> <livSpacePerBuilding value="40" comment="Living space will be increased per living quarters." />
  9. This: How to increase the number of scientists/engineers you start with.
  10. Hu? I found one "10" <Row ss:AutoFitHeight="0"> <Cell><Data ss:Type="String">Laboratory</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">100000</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">25000</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="String">uitextures/buildings/laboratory</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">10</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="String">1;2</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">0</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">0</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">-1</Data></Cell> but this change not the number of scientists...
  11. which file I need to edit for more engineers and Scientists? I have 10 for one Space...
  12. Hm...I have the Mod from Nexus...Xenophobia v1.5.0a and the Steam Version 1.9 - but the Game CTD by the shield Button? Where can I found a fix? Need I the Darkness Mod? I think no...
  13. The Balance Version? Is this not "X:CE 0.30 Balance"...but it is very hard too
  14. the mod is damn good, but I must admit that the degree of difficulty is very high, even on easy. There is a not so heavy version? I have been in the first missions massive losses. I translated with google ... sorry
  15. Hab es mir gestern gekauft und bin Dank eurer Arbeit hier begeistert! Mein Englisch ist leider bescheiden Auch das Game an sich...toll das es eigentlich kaum änderungen zum Original gibt. Das finde ich mutig und ich hoffe das es sich ausreichend verkauft zum weiter machen. Ich bin jedenfalls wieder im UFO Fieber! Jetzt muss nur noch JA2 eine würdige Neuauflage bekommen!
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