Ganjademon Posted November 7, 2011 Share Posted November 7, 2011 Hello First time playing and I have no clue what to do, just sat there until it said it saw a ufo then clicked intercept and when i engage I have no idea how to fight, i die everytime. A manual or guide would be good, can you point me to one please? Cheers Chris Quote Link to comment Share on other sites More sharing options...
Chris Posted November 7, 2011 Share Posted November 7, 2011 Hi - not yet. I am working on one but it's sorta been lost along the way. Perhaps one of the more experienced forum users will do a basic gameplay guide to the game on our wiki? That's the sort of thing I put it there for Quote Link to comment Share on other sites More sharing options...
Elydo Posted November 7, 2011 Share Posted November 7, 2011 Gazz, he said Basic. BASIC! Perhaps one of the more experienced forum users will do a basic gameplay guide to the game on our wiki? Quote Link to comment Share on other sites More sharing options...
anotherdevil Posted November 7, 2011 Share Posted November 7, 2011 lol. If Gazz writes it it'll be 100 pages of what you can and cannot do, what might be doable in the end game, and 103 ways to make each of them better =p Quote Link to comment Share on other sites More sharing options...
Sathra Posted November 7, 2011 Share Posted November 7, 2011 I wrote a basic guide in one of the threads...somewhere. It was basically "pause alot to time rolling, fire missiles in sequence so when the fighters dodge, they get hit by the next one". Oh, and shoot avalanches at corvettes. Quote Link to comment Share on other sites More sharing options...
anotherdevil Posted November 7, 2011 Share Posted November 7, 2011 I think it was more "how do I pause the game" "how do I shoot missiles" etc. Quote Link to comment Share on other sites More sharing options...
MickeyC Posted November 7, 2011 Share Posted November 7, 2011 lol. If Gazz writes it it'll be 100 pages of what you can and cannot do, what might be doable in the end game, and 103 ways to make each of them better =p I can almost see it now ... no ... no ... noooooooooooooooooooooooo Quote Link to comment Share on other sites More sharing options...
RagnarRipper Posted November 8, 2011 Share Posted November 8, 2011 i also have no idea what to do. i manage to fight the UFO, but then what happens? Quote Link to comment Share on other sites More sharing options...
Hoywolf Posted November 8, 2011 Share Posted November 8, 2011 I'll take a look at what I can do, I'd love to make a basic guide for a side project Quote Link to comment Share on other sites More sharing options...
Nixim Posted November 11, 2011 Share Posted November 11, 2011 Hello! Same here, never played X-com, but since I got knowledge about this game, I just pre-ordered in a second. Though even if the game is only in the Alpha stage, some kind of "newbie" guide would be cool to have. Want to help out as well with bugs and testing, but have no idea how everything works Quote Link to comment Share on other sites More sharing options...
Sathra Posted November 13, 2011 Share Posted November 13, 2011 If you've got any questions about specific things, might as well ask them in this thread. Good reference for anyone wanting to write a guide. Quote Link to comment Share on other sites More sharing options...
Preddy Posted December 6, 2011 Share Posted December 6, 2011 If you've got any questions about specific things, might as well ask them in this thread. Good reference for anyone wanting to write a guide. I'll start off then! I'm in the personnel screen and I can't see how I can apply the training to the soldiers. Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 6, 2011 Share Posted December 6, 2011 Training isn't implemented yet. Just ignore it. Quote Link to comment Share on other sites More sharing options...
Preddy Posted December 6, 2011 Share Posted December 6, 2011 Training isn't implemented yet. Just ignore it. Cool thanks. Next thing is medpacks and how to use them to heal soldiers. Can the soldiers heal themselves or do they need someone else to heal them and how is that done? E: nevermind, found it. Soldiers can't heal themselves and need someone else to heal them. Quote Link to comment Share on other sites More sharing options...
sectoid Posted December 7, 2011 Share Posted December 7, 2011 Xenonauts: Prima Official Manual & Game Guide, 700+ pages... or "If it bleeds, we can kill it." Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 7, 2011 Share Posted December 7, 2011 Will it be partially obsolete after the first patch like many of those guides are?... "Explosives solve everything. Yes, everything." But keep the questions coming. If I can't answer them, someone else can. Quote Link to comment Share on other sites More sharing options...
anotherdevil Posted December 8, 2011 Share Posted December 8, 2011 But keep the questions coming. If I can't answer them, someone else can. That should read 'If I can't answer them, Chris can. If he can't, you're F%#ked!' =p Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 8, 2011 Share Posted December 8, 2011 Chris, JL, Gazz, or AD. The usual suspects for the answering of questions. Well, besides me. Quote Link to comment Share on other sites More sharing options...
Straker Posted December 8, 2011 Share Posted December 8, 2011 A guide would have been handy when I was starting out. It took me awhile to figure out what some of the buttons did, especially in the battlescape. I was also trying to find where I could buy the normal items before I realized they were infinite and that the fighters re-arm themselves without worrying about supplies. Won't need alot of storage space in the bases. Still trying to figure out if I can swap out the fighter weapons (replace the sidewinders with avalanches or vice versa). I had no idea training wasn't implemented, that was driving me crazy trying to figure out. Thought it may have been a bug. What else isn't implemented yet? Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 8, 2011 Share Posted December 8, 2011 (edited) There are 3 types of aircraft weapon slots: cannon, light, heavy. F-17's only have lights and cannon, MiG has only heavy. As a result, only the MiG can have its weapons changed, and only between Sidewinders and Avalanches. As to how to actually swap the weapons, click on the weapon name. It'll being up the list of available weapons for that slot. Not sure what else hasn't been implement actually. Capturing I think? Apparently live aliens always get executed. Same with their corpses and burning. In-battle saving doesn't work quite right, so you shouldn't do it (8.2). Flame weapons haven't been fully sorted out yet either. The Alien battlescape and Geoscape AI is still being worked on too I think. Edited December 8, 2011 by Sathra amusing typo Quote Link to comment Share on other sites More sharing options...
Straker Posted December 8, 2011 Share Posted December 8, 2011 On capturing - That almost makes sense. I was wondering why there were no alien containment facilities on the base map. I thought perhaps I haven't studied up to a required tech yet. Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 8, 2011 Share Posted December 8, 2011 Having to research containment makes sense, but it would make sense to have to capture a corpse first. Which we can't do as yet... Quote Link to comment Share on other sites More sharing options...
Chris Posted December 8, 2011 Share Posted December 8, 2011 That's a good idea, Sathra. If you have to capture a dead alien of a certain type and research it before you can succesfully contain a live one. Makes the whole autopsy thing much more useful at a sweep as well, aside from the damage bonus. Quote Link to comment Share on other sites More sharing options...
Straker Posted December 8, 2011 Share Posted December 8, 2011 Sounds good to me as well. X-Com already gives it to you to build but the research idea does make more sense. Quote Link to comment Share on other sites More sharing options...
anotherdevil Posted December 8, 2011 Share Posted December 8, 2011 You could have some crossover if there are any races linked in some way Quote Link to comment Share on other sites More sharing options...
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