TwoTonGamer Posted June 15, 2013 Share Posted June 15, 2013 I'm getting nowhere in air combat. Against 3 Heavy Fighters (or a Medium ship with 2 Heavy Fighter escorts) I've tried 2 Condors and a Foxtrot and I've tried 3 Condors. All with Alenium Missiles. I don't see how to do it. Sometimes I can knock two of them out and lose 1 or 2 of my ships if I replay the battle over and over but mostly I just lose all ships. Is it possible to do it with Alenium technology? Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 15, 2013 Share Posted June 15, 2013 I can't provide help. I play modded games most of the time and part of that was increasing cannon damage. I really don't enjoy air combat much Quote Link to comment Share on other sites More sharing options...
MisterLock Posted June 15, 2013 Share Posted June 15, 2013 I really don't enjoy air combat much I dissagre with you...I think air combat even the state it's in,the design and idea and mechanism is all in a good place...They just need to balance the damage of the weapons and personally...I think they would be done Now...On your question...Taking Fighters out(I assume the small tier,the one above the very small fighter) is kinda wonky...Until you reach plasma explosives you can't take out 3 fighters at once...Because the alenium sidewinders are simply not powerfull enough to shot it down in one hit...and the condors are simply to weak to get into a dogfight with the fighter and win... So you main goal should be getting better weapons and armor...And Aircraft...I prefer going for armor first,aircraft second and advanced weapons little bit later... Also You need to be ready to produce more aircraft...Like I personally find that the space in the base is barely enough...For how many hangers I would build...Because aside from the fact that in the beggining you need atleast 3 condors to be able to take out small scouts and regular scouts...You need a space for the Foxtrot...And later in the game when you do research new aircraft you need a place to build them...And you can't just simply decomission all of your 3 condors while a corsair is building...leaving you vulnerable to alien atacks... P.S:You need to condors with alenium sidewinders to take out a small fighter Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted June 15, 2013 Share Posted June 15, 2013 Well, Sathra is free to not enjoy whatever he wants. Even if it is a really fun (in my opinion) minigame. Good advice, I agree. Quote Link to comment Share on other sites More sharing options...
MisterLock Posted June 15, 2013 Share Posted June 15, 2013 my advice? Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted June 15, 2013 Share Posted June 15, 2013 Advice: "Now...On your question...Taking Fighters out(I assume the small tier,the one above the very small fighter) is kinda wonky...Until you reach plasma explosives you can't take out 3 fighters at once...Because the alenium sidewinders are simply not powerfull enough to shot it down in one hit...and the condors are simply to weak to get into a dogfight with the fighter and win... So you main goal should be getting better weapons and armor...And Aircraft...I prefer going for armor first,aircraft second and advanced weapons little bit later... Also You need to be ready to produce more aircraft...Like I personally find that the space in the base is barely enough...For how many hangers I would build...Because aside from the fact that in the beggining you need atleast 3 condors to be able to take out small scouts and regular scouts...You need a space for the Foxtrot...And later in the game when you do research new aircraft you need a place to build them...And you can't just simply decomission all of your 3 condors while a corsair is building...leaving you vulnerable to alien atacks... P.S:You need to condors with alenium sidewinders to take out a small fighter" Unless you had a different name for it. *shrug* Quote Link to comment Share on other sites More sharing options...
MisterLock Posted June 15, 2013 Share Posted June 15, 2013 )...Yeah i'm a little derpy sometimes Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted June 15, 2013 Share Posted June 15, 2013 No worries, mate. Quote Link to comment Share on other sites More sharing options...
PerfectDeath Posted June 15, 2013 Share Posted June 15, 2013 (edited) Okay, I have this down pretty well, I can take out 3 heavy fighters with 2 condors! Alenium Missiles is useful to have along with Laser Gatling cannons. At the begining, #1 and #2 should be targeting different UFOs, the other doesn't matter, just fire two sidewinders at a single target, with 4 sidewinders you can kill 2 heavy fighters. Before you can launch those alenium sidewinders you have to get in range, these heavy fighters will fire missiles before that, so when the missiles get close pause and hit Q or E to avoid the missiles(use the cannon range as a point to evade by). Make sure you zoom in at the begining so you can see the fighter's missiles and such. After dodging their missiles, yours will kill two fighters, now it is 2v1. The condor that is being targeted should run away while the other condor sneakes in behind the heavy fighter to shoot it with its gatling laser. Do watch out that while running the heavy fighter does not fire another missile. You can do a head on attack with both condors vs the one hvy fighter but it is risky. Time your evasive rolls to evade some of the hvy fighter's laser fire when doing head ons. Against an escorted corvette, the condors can kill the two fighters easy enough but the corvette has too much HP to kill with the gatling. So a quadruple alenium torpedo barrage from a foxtrot will do the trick; however, landing craft need a little more than x4 alenium torps... Edited June 15, 2013 by PerfectDeath Quote Link to comment Share on other sites More sharing options...
Xenomorph Posted June 18, 2013 Share Posted June 18, 2013 (edited) 3 Migs will work just nice, one for each fighter. When you get into air combat, slow down to give torpedoes time to lock on. The fighters will dodge the missiles, but not the torpedoes, if you're lucky, them 3 migs will survive.. Edited June 18, 2013 by Xenomorph Quote Link to comment Share on other sites More sharing options...
MisterLock Posted June 18, 2013 Share Posted June 18, 2013 Yeag...Migs...They are a poor at combat unless used against capital ships...Also they take to much money to build... Quote Link to comment Share on other sites More sharing options...
Xenomorph Posted June 18, 2013 Share Posted June 18, 2013 It's a necessary evil. At some pint you WILL need at least 3 in each base. Quote Link to comment Share on other sites More sharing options...
MisterLock Posted June 18, 2013 Share Posted June 18, 2013 Nope...I'm doing fine in February with only one Mig and 4 Marauders interceptors... Quote Link to comment Share on other sites More sharing options...
svidangel Posted June 19, 2013 Share Posted June 19, 2013 You are going to need a few more migs with the new weapons loadout. Disappointing, but only having 2 heavy hardpoints is going to hurt. Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 19, 2013 Share Posted June 19, 2013 UFO health might be rebalanced to compensate. Quote Link to comment Share on other sites More sharing options...
Anon_Spartan Posted June 19, 2013 Share Posted June 19, 2013 When does plasma explosives become available? I just noticed it one time while I was seeing if I could research anything besides hunter weapons. The earlier I can get this sexy plasma bombs the better Quote Link to comment Share on other sites More sharing options...
Waladil Posted June 19, 2013 Share Posted June 19, 2013 You get Plasma 'splosives after the alien reactor, IIRC. Which should come with a Cruiser or larger. I think Landing Ships have them as well. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.