Mothman Posted May 13, 2013 Share Posted May 13, 2013 Just as the title says: The new arrow cursor is flickering when moved. Quote Link to comment Share on other sites More sharing options...
GooberCat Posted May 13, 2013 Share Posted May 13, 2013 I have that as well. Quote Link to comment Share on other sites More sharing options...
S0ny_B1ack Posted May 13, 2013 Share Posted May 13, 2013 Same problem here. I wanted to attach my DxDiag, but there seems to be a forum problem (the attachment "manager" gives me a 404 page not found). So i'll copy parts of it (the DxDiag) into the spoiler below: ------------------ System Information ------------------ Time of this report: 5/14/2013, 01:17:55 Machine name: ROBERT-HP Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.130104-1435) Language: Slovenian (Regional Setting: Slovenian) System Manufacturer: Hewlett-Packard System Model: HP Pavilion dv6 Notebook PC BIOS: Default System BIOS Processor: IntelĀ® Core i5 CPU M 480 @ 2.67GHz (4 CPUs), ~2.7GHz Memory: 4096MB RAM Available OS Memory: 3894MB RAM Page File: 2758MB used, 5027MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: AMD Radeon HD 6500M/5600/5700 Series Manufacturer: Advanced Micro Devices, Inc. Chip type: ATI display adapter (0x68C1) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_68C1&SUBSYS_163C103C&REV_00 Display Memory: 2705 MB Dedicated Memory: 1014 MB Shared Memory: 1690 MB Current Mode: 1366 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: SEC4151 Native Mode: 1366 x 768(p) (60.031Hz) Output Type: Internal Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll Driver File Version: 8.17.0010.1094 (English) Driver Version: 8.892.3.0 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 10/3/2011 18:02:24, 862720 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71EE2-2B81-11CF-CA77-3636BEC2C535} Vendor ID: 0x1002 Device ID: 0x68C1 SubSys ID: 0x163C103C Revision ID: 0x0000 Driver Strong Name: oem25.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_Manhattan:8.892.3.0:pci\ven_1002&dev_68c1 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled Quote Link to comment Share on other sites More sharing options...
stx Posted May 14, 2013 Share Posted May 14, 2013 Same for me. It is flickering a lot, but only when I move it. If I do not move the mouse, the cursor stays perfectly still, no flickering at all. When moving, due to flickering, it becomes a little difficult to click on buttons, items, ect. Quote Link to comment Share on other sites More sharing options...
janprusak Posted May 14, 2013 Share Posted May 14, 2013 me too Quote Link to comment Share on other sites More sharing options...
Matthew Posted May 14, 2013 Share Posted May 14, 2013 Thanks Quote Link to comment Share on other sites More sharing options...
Dark-Lucian Posted May 14, 2013 Share Posted May 14, 2013 me too and the geoscape keeps black ... =) seems so i have to wait for next version Quote Link to comment Share on other sites More sharing options...
alcari Posted May 15, 2013 Share Posted May 15, 2013 Flickering Cursor here too, but only on geoscape, not in missions. Quote Link to comment Share on other sites More sharing options...
RunsnbunsN Posted May 19, 2013 Share Posted May 19, 2013 me too. cursor in geoscape looks like the windows cursor in black mission cursor is game cursor and works fine. Windows 7 64bit AMD HD 7870, 13.4 Catalyst Quote Link to comment Share on other sites More sharing options...
Matthew Posted May 24, 2013 Share Posted May 24, 2013 It is a known issue, it should be fixd soon. Quote Link to comment Share on other sites More sharing options...
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