stokoss Posted September 6, 2012 Share Posted September 6, 2012 Another thing I would like to be added, is Turn Counting. Somewhere in the UI (it the original it was the start of each human turn, after the hidden movement). I know is trivial, but it would be nice to know how long it takes me to clear a mission. Also, if the feature "Secure and Hold UFO for 5 turns" actually works ( I haven't been able to Hold a UFO yet...any pointers for that???), it would be helpful in a way to count down turns for your victory! Quote Link to comment Share on other sites More sharing options...
Gorlom Posted September 6, 2012 Share Posted September 6, 2012 1 soldier in each compartment of the UFO, stand still with the soldiers. Make sure there are no aliens in the compartments (or in the walls) Quote Link to comment Share on other sites More sharing options...
stokoss Posted September 6, 2012 Author Share Posted September 6, 2012 Make sure there are no aliens in the compartments (or in the walls) That "walls" part was sooooo true!!!! but I still want a turn counter!!! PS. And when you say "Stand Still" you mean that even if I crouch them, the 5-turn counter gets a reset???? I think I know now why I can't seem to "secure" the UFOs!!!! Quote Link to comment Share on other sites More sharing options...
radister Posted September 6, 2012 Share Posted September 6, 2012 I have to agree to a turn count. Its a small little thing but its just little features like this I love. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted September 6, 2012 Share Posted September 6, 2012 The turn count was originally in! It taken out because people complained about it. I think the complaints were in the old forum because I'm damned if I can find the reference here. Quote Link to comment Share on other sites More sharing options...
Giovanni Posted September 6, 2012 Share Posted September 6, 2012 I do agree that we have to let the user know how many turns he's been controlling the ufo, but personally I won't show a general turn counter, I can't think of anywhere it could fit.. Quote Link to comment Share on other sites More sharing options...
Arturius Posted September 6, 2012 Share Posted September 6, 2012 The idea is good and the best place would be the splashscreen between movement (turns). Human Turn 4 Alien Turn 5 etc. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted September 6, 2012 Share Posted September 6, 2012 Yeah no harm in adding it to a turn start message. It is essential for me that the number of turns you need to capture the objective (or defend in other mission types) is displayed. It adds so much to the tension it really should be there. Quote Link to comment Share on other sites More sharing options...
thothkins Posted September 6, 2012 Share Posted September 6, 2012 if we're getting different mission types, then this would be a great bonus. Even if it was made available to add to mods later would be a good thing. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.