Buzzles Posted August 29, 2012 Share Posted August 29, 2012 (edited) Ronseal. Once you research alien biology and equip Advanced Medipacks over the normal ones, you'll find that if you try and drag them from the backpack to the soldiers hands slot during the ground combat that they'll vanish once you close the inventory. Reopening the inventory and they've totally vanished. This means you cannot heal troops. Quick look at items, weapons and weapons_gc shows there's a problem: items.xml and weapons.xml have an entry for weapons.grenade.advancedmedipack in each. weapons_gc.xml does not, it does however have an entry for weapons.grenade.medikit, which by the looks of where the image is pointing, is an older version of the new advanced medipack. To fix: Alter the line in weapons_gc.xml from weapon.grenade.medikit to weapon.grenade.advancedmedipack Should fix it, testing now. Update: Does fix. Kinda bodge. Shows 100/200 ammo, but is at least selectable. Edited August 30, 2012 by Buzzles Quote Link to comment Share on other sites More sharing options...
Khall Posted August 29, 2012 Share Posted August 29, 2012 Does the advanced medkit suffer from the same bug as the regular one? (where it increases bleeding or reduces HP) Quote Link to comment Share on other sites More sharing options...
Buzzles Posted August 29, 2012 Author Share Posted August 29, 2012 (edited) Dunno, will test once someone gets shot ("Can everyone stop getting shot, shot, shot shot"). Update: No, still affected by the general medkit bug. Edited August 29, 2012 by Buzzles Quote Link to comment Share on other sites More sharing options...
Matthew Posted August 30, 2012 Share Posted August 30, 2012 Thanks for the report. Quote Link to comment Share on other sites More sharing options...
Chris Posted August 30, 2012 Share Posted August 30, 2012 Thanks. Made this fix now. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted August 31, 2012 Author Share Posted August 31, 2012 Woo! Cheers Chris and Matt! Quote Link to comment Share on other sites More sharing options...
Buzzles Posted September 25, 2012 Author Share Posted September 25, 2012 Chaps, it's not fixed! As of V15.1, you're nearly there but weapons_gc.xml contains an error as the line: weapons.grenade.advancedmedipack should be: weapon.grenade.advancedmedipack. There's an erroneous 's' on weapon which results in it not working again. Quote Link to comment Share on other sites More sharing options...
Giovanni Posted September 25, 2012 Share Posted September 25, 2012 Chaps, it's not fixed!As of V15.1, you're nearly there but weapons_gc.xml contains an error as the line: weapons.grenade.advancedmedipack should be: weapon.grenade.advancedmedipack. There's an erroneous 's' on weapon which results in it not working again. Thanks for this Buzzles, just applied the fix! Quote Link to comment Share on other sites More sharing options...
StellarRat Posted September 25, 2012 Share Posted September 25, 2012 Thanks for this Buzzles, just applied the fix!Hey Giovanni, just give us the source code and you can go on vacation! LOL! Quote Link to comment Share on other sites More sharing options...
Giovanni Posted September 25, 2012 Share Posted September 25, 2012 Hey Giovanni, just give us the source code and you can go on vacation! LOL! That's what I love about forums, people really are an unpayable resource in bug hunting and suggestions for the fixes and features! Sometimes people ask me 'how couldn't you have seen this bug? it's so clear, I used your software for about 30 seconds and crashed it, while you tested it for hours and marked it as working smooth'.. That's really frustrating because you feel like an idiot sometimes! The fact is, when you work on some code and test it, you have a static model in mind and keep doing the same actions and tests, so its really easy that some errors aren't found until you give the program to someone else.. Same for error cause's finding, you keep checking the same lines of code and maybe it's some silly typo somewhere else! StellarRat, you as a programmer should get this! So thanks community, your participation on this forum is really helping in development! (Going really off-topic btw) Quote Link to comment Share on other sites More sharing options...
StellarRat Posted September 25, 2012 Share Posted September 25, 2012 That's what I love about forums, people really are an unpayable resource in bug hunting and suggestions for the fixes and features!Sometimes people ask me 'how couldn't you have seen this bug? it's so clear, I used your software for about 30 seconds and crashed it, while you tested it for hours and marked it as working smooth'.. That's really frustrating because you feel like an idiot sometimes! The fact is, when you work on some code and test it, you have a static model in mind and keep doing the same actions and tests, so its really easy that some errors aren't found until you give the program to someone else.. Same for error cause's finding, you keep checking the same lines of code and maybe it's some silly typo somewhere else! StellarRat, you as a programmer should get this! So thanks community, your participation on this forum is really helping in development! (Going really off-topic btw) Trust me, I've been down that road many times. I spent weeks trying to solve a problem that someone spotted in a couple hours. A fresh set of eyes is invaluable. At my old company we did "paired programming". Where two people work on the same code together physically right next to each other. Your first instinct would be that it is not cost effective because x2 labor, but actually the quality improvement and the fact that two people know the code more than pays for itself. Now we're further off topic. Quote Link to comment Share on other sites More sharing options...
Giovanni Posted September 25, 2012 Share Posted September 25, 2012 Trust me, I've been down that road many times. I spent weeks trying to solve a problem that someone spotted in a couple hours. A fresh set of eyes is invaluable. At my old company we did "paired programming". Where two people work on the same code together physically right next to each other. Your first instinct would be that it is not cost effective because x2 labor, but actually the quality improvement and the fact that two people know the code more than pays for itself. Now we're further off topic. Really interesting practice, never tought of something like this.. A really smart way to minimize errors and so debug times! Quote Link to comment Share on other sites More sharing options...
StellarRat Posted September 25, 2012 Share Posted September 25, 2012 Really interesting practice, never tought of something like this.. A really smart way to minimize errors and so debug times!Of course, you have to be able to afford two programmers in the first place. It really does work well though. Also, you tend to get better results because each programmer has different talents in coding and different approaches. You learn a lot. Specially if you pair a beginner with an experienced person. Quote Link to comment Share on other sites More sharing options...
gnarly Posted September 25, 2012 Share Posted September 25, 2012 At my old company we did "paired programming". Where two people work on the same code together physically right next to each other. Your first instinct would be that it is not cost effective because x2 labor, but actually the quality improvement and the fact that two people know the code more than pays for itself. Now we're further off topic. I think (at least here in Oz) its called 'Xtreme' programming? Quote Link to comment Share on other sites More sharing options...
StellarRat Posted September 26, 2012 Share Posted September 26, 2012 I think (at least here in Oz) its called 'Xtreme' programming?You guys have programmers there? I thought all you had were sheep herders and miners... Damn good beer though. I mourn the loss of my KB Tooth cans...now all we can get here is Fosters and it's not even brewed in Aus. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted September 26, 2012 Author Share Posted September 26, 2012 I think (at least here in Oz) its called 'Xtreme' programming? That's what I know it as, and how it was referred to over the last few years in education. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted September 26, 2012 Share Posted September 26, 2012 That's what I know it as, and how it was referred to over the last few years in education.Interesting. Well, it's been a LONG time since I've been in a college class... I'm as old as dirt. Let's just say I know COBOL and about 7 other programming languages. Quote Link to comment Share on other sites More sharing options...
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