Emily_F Posted July 3, 2019 Share Posted July 3, 2019 On a crashed scout mission in a temperate map, the Sebillans on the inside of the downed UFO were invisible, but the crosshairs did their thing when hovered over the tile they occupied. The camera would move to their location when the red icon was clicked on the RHS and they died normally when shot. Quote Link to comment Share on other sites More sharing options...
Chris Posted July 3, 2019 Share Posted July 3, 2019 Thanks. Do you have a save game? Quote Link to comment Share on other sites More sharing options...
Emily_F Posted July 3, 2019 Author Share Posted July 3, 2019 I don't think I do sorry. Quote Link to comment Share on other sites More sharing options...
Coffee Potato Posted July 3, 2019 Share Posted July 3, 2019 I ran into the same issue, and I think they were spawned on top of one another. It was hard to tell, but the stealth lizards forgot to hide their floating pistols. The same map had flickering ground textures, if that helps. I have a video of it, if that also helps. Quote Link to comment Share on other sites More sharing options...
Ruggerman Posted July 3, 2019 Share Posted July 3, 2019 (edited) When you enter the alien craft, there is the large reptile and it is flanked by what look like and inviable creator holding a hand weapon!! Edited July 3, 2019 by Ruggerman Quote Link to comment Share on other sites More sharing options...
Chris Posted July 4, 2019 Share Posted July 4, 2019 I looked into this a little more and it's just a model issue for the non-combatanta. Should be an easy fix! Quote Link to comment Share on other sites More sharing options...
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