drages Posted January 23, 2015 Author Share Posted January 23, 2015 a self repairing one ? i always saw them like killing machines without ranks or specialities (in the game they have but pew), I am making new ones for researchs.. think like non-combatants.. at a ship noone are for ground combat.. so u capture them alive.. but androns cant be stunned.. i need to make something different for them.. Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 maybe using them for dissasemby like drones, for farming small amounts of internal systems or something, or even parts to build a 1 slot vehicle that can be a human andron like robot that wen destroyed its lost and you need to build new one or something like that, you can even add some types of it like improved armors(resistances) by dissasembling advanced androns, but this required lots sprite work i think and i dont know if it even posible to mod that Quote Link to comment Share on other sites More sharing options...
drages Posted January 23, 2015 Author Share Posted January 23, 2015 maybe using them for dissasemby like drones, for farming small amounts of internal systems or something, or even parts to build a 1 slot vehicle that can be a human andron like robot that wen destroyed its lost and you need to build new one or something like that, you can even add some types of it like improved armors(resistances) by dissasembling advanced androns, but this required lots sprite work i think and i dont know if it even posible to mod that I would like to have a mech.. robocop style.. need a 3D maya animator and model for that.. Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted January 23, 2015 Share Posted January 23, 2015 Very good Idea Asierus. There are a lot of Ideas to become operative like: - help to find a dissasembly for drones to research drones better - help to improve armor resistances / specials for armors at Wolf / flying Wolf Armor to Wolf II etc. - small improvment for Weapons against better armored enemys (higer dmg or something) / Vehicles with alien Parts (Tank / Tank II etc.) - death Andros farms alien Parts (Electronic, Alien Alloys etc.) There could be much more but I dont have Ideas any more there atm. Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 I would like to have a mech.. robocop style.. need a 3D maya animator and model for that.. well using a existing andron model and modify sprites until someone with these skills can help can do the trick, but well maybe can be a little boring seeing androns everywhere oh just by note http://www.rmory.net/wp-content/uploads/2012/01/xenonautsvehicles2.jpg there were some mechs planned but they removed them because predator armor did their work Quote Link to comment Share on other sites More sharing options...
drages Posted January 23, 2015 Author Share Posted January 23, 2015 Very good Idea Asierus. There are a lot of Ideas to become operative like:- help to find a dissasembly for drones to research drones better - help to improve armor resistances / specials for armors at Wolf / flying Wolf Armor to Wolf II etc. - small improvment for Weapons against better armored enemys (higer dmg or something) / Vehicles with alien Parts (Tank / Tank II etc.) - death Andros farms alien Parts (Electronic, Alien Alloys etc.) There could be much more but I dont have Ideas any more there atm. Those are all great ideas.. i want to reverse engineer everythig even alive alien bodies .. but everything means one more manufacture.. i fear that player will lost inside them.. i try to find a middle way.. btw i created terminator when playing with sprites heh.. undying androns for the win.. Just we got an amateur maya animator.. we can conquer the universe.. Quote Link to comment Share on other sites More sharing options...
Ricecooker Posted January 23, 2015 Share Posted January 23, 2015 For me, the Androns roles ingame wouldbe something like this; Andron Servitor - This is the "tireless worker", usually unarmed, but can use small arms (pistol/rifle) as an emergency. Andron Soldier - This is your typical expendable troops, first in/last out. used mainly to guard/scout but also to provide lots of "cheap" firepower, mainly equipped with rifles. Andron Hunterkiller - The "Elite", few but powerful.. Used to hunt down tough enemies (YOU!) or as a bodyguard to leaders... Luckily they are rare.. max 1 on map?! For research?! Maybe better eletronics, exo-armor, advanced ammo... Quote Link to comment Share on other sites More sharing options...
blackwolf Posted January 23, 2015 Share Posted January 23, 2015 andron saboteur/sapper/specialist (specialist in demolition purposes?) andron...ehhh i dont remember the english word for this..but its a person with a lot of knowledge used to infiltrate and hacking computers in enemy fortifications...you could use this class for researhes purpouses. They got a LOT of information in their hard drive: And an avanced IA to bypass human software and then stealing it for them so they can basically learn from us...but also they have a lot of information from their own species,invasion plans,basic kwnoledge and stuff. Think of them like "walking wikipedias", you capture and study their Hard disk and got a lot of information and maybe research and stuff, or even autopsies and studies from their own races (its logical they know the pros and cons of their own soldiers right?). this andron infiltrator could be used in base defense missions because they send them to steal our researchs, but if we kill them we research them so we kinda win something for the effort of killing them...they could also appears in every post-corvette alien research mission...if they attack a research lab, or a military base, then they could need some kind of hacker . Also im not sure if they have one , but it would be awesome they got a ANDRON PYROCASTER/HELLCASTER or something like that, one andron with a Heavy flamethrower (in the xenopedia appears there are a heavy version, you could restrict flame pistols and rifles to any alien but androns), and maybe adding them their own fire particle (a purple,green or other color fire could feel a lot more "alien-ish" and badass ). PS: there are a couple of errors with xeno wariors (dark purple bipedal xenos), the SE and NW sprites are misssing, so everytime they look that directions, they are invisible, other times they ramdonly becomes invisible, and if you load a savegame with a warrior in your LoS, they stay invisible moving and killing arround only until you hit them with any weapon. i remember all this problems from XNT so im not sure if this is something that happens when you add new aliens or something . Quote Link to comment Share on other sites More sharing options...
drages Posted January 23, 2015 Author Share Posted January 23, 2015 andron infiltrator is a good idea.. i will use it.. I think i used wrong files about xenos.. I lost the Greats xenophobia so i am redownloading it now.. he said he got fully working xenos.. Other aliens i add are using same files at default so there wont (should) be problem at all.. Quote Link to comment Share on other sites More sharing options...
kubi Posted January 23, 2015 Share Posted January 23, 2015 When aliens are dying, there should be some effect Andron kamikaze coming close and booom. Andron with some probability, 0<p<1, self destruct immediately or delayed for some turns to have some more fun. Other aliens might have chem or stun fog around. Drones might smoke or self destruct similarly to androns. Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 (edited) uhmm... reaper rhino,, its me or its a caesan civilian guy? its funny seeing some caesan civilian yelling like reapers and biting people. (i killed one and its reaper rhino) they have wrong model oh and if you corner him on a building (making a wall of soldiers between him and a wall you will be stuck on his turn because he dont do anything and game dont pass turn Edited January 23, 2015 by asierus24 Quote Link to comment Share on other sites More sharing options...
drages Posted January 23, 2015 Author Share Posted January 23, 2015 Civil caesan bites ppl... hmm.. asierus what do u do to create such things... its imposible.. send me a save.. or i dont believe u Quote Link to comment Share on other sites More sharing options...
blackwolf Posted January 23, 2015 Share Posted January 23, 2015 the problem he tells is something that also happened with XNT 6.0, the transmutation of red shirts!. sometimes the sprites goes fubar and the game egine replace them with another basic sprite (caesan non combatant) so it was a new alien..but only with the wrong sprite (this happened alot with the DELTA xenos, those tall white and purple guys you know). I love xenonauts...but sometimes i kind of hate the fact it have a full bugged game engine :c. Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 (edited) the problem he tells is something that also happened with XNT 6.0, the transmutation of red shirts!. sometimes the sprites goes fubar and the game egine replace them with another basic sprite (caesan non combatant) so it was a new alien..but only with the wrong sprite (this happened alot with the DELTA xenos, those tall white and purple guys you know).I love xenonauts...but sometimes i kind of hate the fact it have a full bugged game engine :c. that was happened i will send you a save with one dead in front of my soldiers to you for check this time its a reaper bull the rino was on carrier mission this one is on base outpost assault. oh and i found another. mag rifle ingame says it have 24 bullets per magazine but soldiers start with 18/24, it becomes 24 when reload just fine but i want my 6 bullets back Edited January 23, 2015 by asierus24 Quote Link to comment Share on other sites More sharing options...
blackwolf Posted January 23, 2015 Share Posted January 23, 2015 hey dragues do you remember the things i told you about "air combat" feeling to easy?.. i managed a simple way tweaking just a couple of parametrers so i think is kind of "resolved" now, do you have skype? there i could explain you a lot better what and why i changed !. Quote Link to comment Share on other sites More sharing options...
btbrown0786 Posted January 23, 2015 Share Posted January 23, 2015 What is going on with all the different reapers they seem to run around but do not attack my soldiers? is this a setting I can change? Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 alenium enriched sniper rile "requiem" uses wrong ammo, in armory it says it uses blue laser batteries and in CG uses some sort of bullet magazine Quote Link to comment Share on other sites More sharing options...
drages Posted January 23, 2015 Author Share Posted January 23, 2015 that was happened i will send you a save with one dead in front of my soldiers to you for check this time its a reaper bull the rino was on carrier mission this one is on base outpost assault.oh and i found another. mag rifle ingame says it have 24 bullets per magazine but soldiers start with 18/24, it becomes 24 when reload just fine but i want my 6 bullets back I checked the save game and i think that caesan was a test object.. sebillians are making reapers from Caesans!!!! yes.. the truth.. I played a bit more and there was no such things happened.. i saw that u were overpowered.. thats all.. -------------------------------- Blackwolf.. there was wrong coding too at xenos at XNT.. and yeah this game reacts different sometimes.. -------------------------------- Btb.. green reapers are peacefull.. they dont attack u, u dont attack them.. wait next patch for deadly reapers.. Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 (edited) I checked the save game and i think that caesan was a test object.. sebillians are making reapers from Caesans!!!! yes.. the truth..I played a bit more and there was no such things happened.. i saw that u were overpowered.. thats all.. -------------------------------- Blackwolf.. there was wrong coding too at xenos at XNT.. and yeah this game reacts different sometimes.. -------------------------------- Btb.. green reapers are peacefull.. they dont attack u, u dont attack them.. wait next patch for deadly reapers.. wow i got all the reapers from a terror mission become caesans haha that was a lol damm those sibillians creating thing that appear to be caesans but are... other things , y i am a littel overpowered but ey its what i have for testing purposes still get nuked by officer (nuclear grenades) haha . look at the caesan reaper battlefield. (some got nuked by my tank but well they are there and there are more alive that comee in the next turn. all red caesan are reapers except 2 officers. http://cloud-4.steamusercontent.com/ugc/38613416442446605/B7DCF389B31EA3E0AAB4556B5035E26186183D2D/ and there if you look carefully there are some in the debris and blowed up in pieces http://cloud-2.steamusercontent.com/ugc/38613416442446960/096F4EAAC8A94D9F8E41386DE928A196EA240C4F/ game engine became crazy here, i even crashed after 2 turns Edited January 23, 2015 by asierus24 Quote Link to comment Share on other sites More sharing options...
drages Posted January 23, 2015 Author Share Posted January 23, 2015 but arent there caesans too? Reaper should not be together with them. Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 but arent there caesans too? Reaper should not be together with them. ye there are wraihs caesans . Quote Link to comment Share on other sites More sharing options...
drages Posted January 23, 2015 Author Share Posted January 23, 2015 sec.. sec.. reapers are together with caesans? how can it be? Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 (edited) yes there were wraiths caesans reapers (well the new caesan-reaper thing ) and drones. and f-42 drake crash on manual air battle. miss xenopedia image too i suppose you haven'tt added it yet. Edited January 23, 2015 by asierus24 Quote Link to comment Share on other sites More sharing options...
asierus24 Posted January 23, 2015 Share Posted January 23, 2015 (edited) i have a question do the fusion energy cell research gives you any shell to use in vehicles? (xenopedia image shows it) if yes its broken because it dont give anything to build or equip i ask because i cant seem to find this research on the research xml. Edited January 23, 2015 by asierus24 Quote Link to comment Share on other sites More sharing options...
blackwolf Posted January 23, 2015 Share Posted January 23, 2015 so....are you telling me that finally melee units gonna be deadly and dangerous as they should be ???? im so happy right now! Quote Link to comment Share on other sites More sharing options...
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