Eisfunke Posted August 24, 2014 Share Posted August 24, 2014 (edited) Inspired by mentatt76 (see here) I made "reworks" of some of the plasma weapons. Some of them looked really bulky and cumbersome in my opinion. I resolved this by removing the scopes on the rifle and the carbine and replacing them with sleeker versions - the caster is in the works. Rifle HD Version Versions Version A Removed scope. Added notches where the scope's mounting was. Added iron sights. Version B (Eisfunke's choice) Removed scope. Added notches where the scope's mounting was. Added iron sights. Removed the cover over the battery. Version C (Community's choice) Removed scope. Added notches where the scope's mounting was. Added the carbine's less bulky scope. Version D Removed scope. Added notches where the scope's mounting was. Added the carbine's less bulky scope. Removed the cover over the battery. Changelog V1: First Release V2: Added Version C and D. Added X:CE compatibility. Download & Installation Download the zipfile. Unzip it. Decide which version you want (Eisfunke A, B, C or D). If you use X:CE 0.26+: Just the folder you want into /assets/mods/ (so that it is /assets/mods/Eisfunke X). If you already have a Eisfunke version, allow any merges and overwrites. If you don't use X:CE: Put the contents of the Eisfunke X folder into /assets/ (So that /Eisfunke X/gui merges with /assets/gui). Allow any merges and overwrites. [ATTACH]5417[/ATTACH] Carbine HD Version Versions Version A Removed scope. Adusted the position of the notches on the barrel. Added iron sights. Version B Removed scope. Adusted the position of the notches on the barrel. Added iron sights. Removed the cover over the battery. Version C Removed scope. Adusted the position of the notches on the barrel. Added a retextured version of the Alien Sniper Rifle's front scope as reflex sight. Version D (Eisfunke's choice) Removed scope. Adusted the position of the notches on the barrel. Added a retextured version of the Alien Sniper Rifle's front scope as reflex sight. Removed the cover over the battery. Changelog V1: First Release V2: Adjusted the iron sights (Thanks to Kitten for the advice!). Added Version C and D. Added X:CE compatibility. Download & Installation Download the zipfile. Unzip it. Decide which version you want (Eisfunke A, B, C or D). If you use X:CE 0.26+: Just the folder you want into /assets/mods/ (so that it is /assets/mods/Eisfunke X). If you already have a Eisfunke version, allow any merges and overwrites. If you don't use X:CE: Put the contents of the Eisfunke X folder into /assets/ (So that /Eisfunke X/gui merges with /assets/gui). Allow any merges and overwrites. [ATTACH]5424[/ATTACH] Caster Following soon... Enjoy! SleekPlasmaRifle-V2.zip SleekPlasmaCarbine-V2.zip SleekPlasmaRifle-V2.zip SleekPlasmaCarbine-V2.zip Edited September 12, 2014 by Eisfunke Improved installation instructions. Quote Link to comment Share on other sites More sharing options...
blackwolf Posted August 24, 2014 Share Posted August 24, 2014 (edited) sweeeeeet! i have to say that i have instaled the previous version without scope, but this with the carbine scope include(i mean the c) is just beautifull, really good work Edited August 25, 2014 by blackwolf Quote Link to comment Share on other sites More sharing options...
Man of Doge Posted August 25, 2014 Share Posted August 25, 2014 So much awesome, so much sleek. Quote Link to comment Share on other sites More sharing options...
endersblade Posted August 25, 2014 Share Posted August 25, 2014 Woot! Currently running Version C of the rifle, love it :-) As for the Carbine, I like the second one the best. The scope is attached to the sides of the gun, and as such, is independent of the bend (which is what that line indicates). Quote Link to comment Share on other sites More sharing options...
Kiel Posted August 25, 2014 Share Posted August 25, 2014 Cool! I'd go with 'A' Quote Link to comment Share on other sites More sharing options...
Eisfunke Posted August 25, 2014 Author Share Posted August 25, 2014 Firstly, thank you, guys! Glad you like it. As for the Carbine, I like the second one the best. The scope is attached to the sides of the gun, and as such, is independent of the bend (which is what that line indicates). Agreed, so I used that version to finish the carbine, now also with 4 versions, two with iron sights, 2 with reflex sight, and put it in the OP. Enjoy! Quote Link to comment Share on other sites More sharing options...
Dude1925 Posted August 28, 2014 Share Posted August 28, 2014 Hey what do you use to change the image because i tried several different programs but every time i load it in a white background is up rather than the normal one. Quote Link to comment Share on other sites More sharing options...
endersblade Posted August 29, 2014 Share Posted August 29, 2014 Hey what do you use to change the image because i tried several different programs but every time i load it in a white background is up rather than the normal one. Use GIMP or Photoshop. I did the same thing as you, using MSPaint. GIMP is free, Photoshop is not. Quote Link to comment Share on other sites More sharing options...
skaianDestiny Posted August 29, 2014 Share Posted August 29, 2014 Paint.NET is also free. Quote Link to comment Share on other sites More sharing options...
endersblade Posted August 29, 2014 Share Posted August 29, 2014 Paint.NET is also free. Typing in paint.net in my address bar/google takes me to http://www.warrenpaint.com/ lol Edit: Ah, it's http://www.getpaint.net/ Quote Link to comment Share on other sites More sharing options...
Xeryx Posted September 10, 2014 Share Posted September 10, 2014 I really like the work you did here!! I think you should consider making the laser pistol look way better than a potatoe gun.! Love the C versions. Any ETA on the heavy? Quote Link to comment Share on other sites More sharing options...
blackwolf Posted September 10, 2014 Share Posted September 10, 2014 hi buddy , sorry for bothering you but i got a little confused, should i put the "eisfunke C" on the mods folder...or the content of that folder into the mods folder so if i use your mod the content of the folder would look like: -assets/mods/eisfunke C or -assets/mods/gui (and) weapon Quote Link to comment Share on other sites More sharing options...
Xeryx Posted September 11, 2014 Share Posted September 11, 2014 hi buddy , sorry for bothering you but i got a little confused, should i put the "eisfunke C" on the mods folder...or the content of that folder into the mods folder so if i use your mod the content of the folder would look like: -assets/mods/eisfunke C or -assets/mods/gui (and) weapon Blackwolf this is what I did. Unzip the files to an unzip directory. Go into the directory you just made, go into the assets/weapons folder, and delete the ones you do not want to use. I used the C version. Then go into the Gui/Weapons folder you will see more plasma weapons, delete the ones you do not want to use. Same with the small folder. I believe these maybe generated on their own later form the weapons folder..but I cant remember. Go into the XCE assets directory, and copy the modinfo file. Place a copy of it in the Assets portion of where you unzipped your plasma files. Zip the files back up, in ZIP format, name it something like "plasma mod" Then you can use the mod installer mod tools on the XENO startup menu. just hit install mod, and find you newly made zip file called "plasma mod" Xeryx Quote Link to comment Share on other sites More sharing options...
Eisfunke Posted September 12, 2014 Author Share Posted September 12, 2014 (edited) Sorry for the delay, I was on a trip for the last two weeks. I really like the work you did here!! I think you should consider making the laser pistol look way better than a potatoe gun.! Love the C versions. Any ETA on the heavy? Thanks! I quite like the pistol as it is, but I might try to make it sleeker too. As I'm back now, I hope to be able to release the caster this weekend. hi buddy , sorry for bothering you but i got a little confused, should i put the "eisfunke C" on the mods folder...or the content of that folder into the mods folder so if i use your mod the content of the folder would look like: -assets/mods/eisfunke C or -assets/mods/gui (and) weapon It should be assets/mods/eisfunke C, just as with other modular mods. I changed the OP to make it more clear. Blackwolf this is what I did.Unzip the files to an unzip directory. Go into the directory you just made, go into the assets/weapons folder, and delete the ones you do not want to use. I used the C version. Then go into the Gui/Weapons folder you will see more plasma weapons, delete the ones you do not want to use. Same with the small folder. I believe these maybe generated on their own later form the weapons folder..but I cant remember. Go into the XCE assets directory, and copy the modinfo file. Place a copy of it in the Assets portion of where you unzipped your plasma files. Zip the files back up, in ZIP format, name it something like "plasma mod" Then you can use the mod installer mod tools on the XENO startup menu. just hit install mod, and find you newly made zip file called "plasma mod" Xeryx While that works, it is unnecessary as I already prepared it for the modular mod manager. E.g. you don't need to create a modinfo.xml as there already is one (that is if you downloaded the V2). If all that doesn't work, just do it like you would without the CE and copy the contents of the Eisfunke X folder into assets, so that gui and gui/weapon and weapon merge. (In that case you should backup your assets) By the way, I used Gimp to make these. I use it for all image editing/creating affairs as it is open-source and can do pretty much everything. If you are beginner or don't need all every shenanigans Gimp offers, I recommend Paint.NET as it is far easier to use and also less heavy. Edited September 12, 2014 by Eisfunke Quote Link to comment Share on other sites More sharing options...
blackwolf Posted September 12, 2014 Share Posted September 12, 2014 thanks pal, i apologies but english is not my first language, thanks for answering me ! Quote Link to comment Share on other sites More sharing options...
Eisfunke Posted September 17, 2014 Author Share Posted September 17, 2014 thanks pal, i apologies but english is not my first language, thanks for answering me ! You're welcome and don't worry, it's not my first language too. Well, the caster turned out to be more difficult than I expected it to be. What I originally planned to do looked terrible, so now I not only removed the sight, but also the whole top structure. However, now I'm worried it is too sleek... I would love some feedback or suggestions on this prototype before I add some more decorations and bundle it or rework it if you don't like it. Quote Link to comment Share on other sites More sharing options...
blackwolf Posted September 17, 2014 Share Posted September 17, 2014 what was your original idea ?, i looks great, but too horizontal and linear in the upper part, i kinda like the bulkyness reflected with vainilla..so with this is sort of difficult to get any idea . Quote Link to comment Share on other sites More sharing options...
thixotrop Posted September 17, 2014 Share Posted September 17, 2014 Make multiple barrel;): frome here But don't overdo it. Quote Link to comment Share on other sites More sharing options...
skaianDestiny Posted September 18, 2014 Share Posted September 18, 2014 Yeah it needs a bit more to break up the top. Perhaps add in some dark grey bits. Quote Link to comment Share on other sites More sharing options...
UfoTubby Posted September 19, 2014 Share Posted September 19, 2014 Thx for providing those nice gfx. I really like them, esp. since I tend to confuse rifle and heavy plasma sometimes in-game when I don't look carefully Quote Link to comment Share on other sites More sharing options...
blackwolf Posted September 19, 2014 Share Posted September 19, 2014 You could use the plasma torch png in the assets, i really like that feel of heavyness , like a heavy plasma vulcan that must be used from the hip. Quote Link to comment Share on other sites More sharing options...
Eisfunke Posted September 19, 2014 Author Share Posted September 19, 2014 You could use the plasma torch png in the assets, i really like that feel of heavyness , like a heavy plasma vulcan that must be used from the hip. Great idea, thanks! I totally forgot that one. I think I'm going to cross it over with the old caster image a bit. Hopefully I will manage something good-looking. Quote Link to comment Share on other sites More sharing options...
Eisfunke Posted September 21, 2014 Author Share Posted September 21, 2014 (edited) So. First thing I did was simply removing that igniter-thingy on front of the torch, so it looks less like a flamethrower and more like a machine gun. Maybe that's already enough. Secondly, as I wanted to have a normal gun used from the shoulder (to keep consistent with the combat sprites) I attempted to include the torch's drum into the caster. Then I added the reflex sight again and some notches to make it look less linear. What do you think? Is it too much? Edited September 21, 2014 by Eisfunke Quote Link to comment Share on other sites More sharing options...
Man of Doge Posted September 21, 2014 Share Posted September 21, 2014 So. First thing I did was simply removing that igniter-thingy on front of the torch, so it looks less like a flamethrower and more like a machine gun. Maybe that's already enough.[ATTACH=CONFIG]5564[/ATTACH] Secondly, as I wanted to have a normal gun used from the shoulder (to keep consistent with the combat sprites) I attempted to include the torch's drum into the caster. Then I added the reflex sight again and some notches to make it look less linear. What do you think? Is it too much? [ATTACH=CONFIG]5563[/ATTACH] Looks good to me. Quote Link to comment Share on other sites More sharing options...
Sovereign Posted September 22, 2014 Share Posted September 22, 2014 I like them, but In my opinion the top of the caster is still too straight. What do you think of adding a carry handle? I was thinking something similar to what you see on the M60/M240. http://images2.wikia.nocookie.net/__cb20110512000816/deadliestfiction/images/6/66/M60_Machine_gun.jpg Quote Link to comment Share on other sites More sharing options...
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