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thixotrop

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thixotrop last won the day on May 14

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  1. On my Cleaner Mission a single civilian guy with a pistol shot - at least it looks that way - at the bus next to my soldier and nearly totally wrecked it. Is the damage done to the bus correct? Otherwise this time I found no other bugs. Just two remarks: As I learned (again) that you can compare soldier weapons with holding down CONTROL, this is unfortunately not possible with jet weapons. Would be helpful to have the same there. Base Defense: All movements of soldiers and Cleaners are really laggy. Hope that will be better in final release.
  2. Grenadier destroy vehicle (and alien). Vehicle still visible in destroyed state. Grants no cover and can be walked in and out.
  3. Ground combat of UFO crash site (not downed by me), took ist slow, covering all angles. Worked well, killed 3 aliens (Psyons) without problems, the reply fire was normal. Then as if a button was clicked, every shot of the aliens one-hitted a soldier, lost 5 Soldiers in one turn by 3 aliens. WTF? Soldiers were always behind cover. After that, nearly no soldier could hit normally anymore. Morale was still unchanged, I checked. Lost two more. Once inside the UFO the last alien suppressed by my heavy the shotgunner walked in and missed two times point blank *sigh*. Sniper at 45° angle with 100% hit chance on alien killed my shotgunner who stood next to the alien, not in front not behind... This problem reminds me heavily on Xenonauts1 where this happend as well. Game breaking for me! From same misson, after the "event" above and after deaths that lowered morale. What hinders shooting/aiming? Clear line of sight, shoot path all green, can`t shoot unless forced by pressing STRG (or ALT, can`t remember). Yeah and misses for sure. *sigh* Edit: Ok, I must admit the last steps of path are red. But forced shooting shot at least hit the target a bit. With heavy and rifle that works mostly, not great but at least they do a bit of damage. Had this with shotgunner, see below, and also with heavy and riflemen. Other mission I can`t shoot because 100 block chance, why can the enemy hit me without moving? See here: Edit due to errors and a bit of insight.
  4. Loading time was very long, they are always but this was double/tripple of it. Screen turned white by Windows. Once finished free rotation with Q+E doesn't work, no height change by mouse wheel. Changing rotation to any degree steps allows rotation again with Q+E but not free rotation. No soldier could move, no paths shown. Reload game solved that, although long loading time was the same.
  5. Is there a bug? When an enemy is spotted by a soldier the Alien-Head-Icon appears. When red = direct line of sight, when orange = another soldier sees an enemy. I often have it that some soldier see enemies some don`t. Those who don`t haven`t the Icon. However sometimes it appears again when it should be impossible to see the enemy. This soldier moved inside the building, no Icon. Once he enterd the room the icon appeared although ther can`t be a line of sight. Maybe he should have had the Icon before becaus some other soldier could see the enemy (not on screen though)? Some other effect, maybe related but much more annoying: On my first Cleaner Base mission (to retrieve USB-Sticks, yes desastrous outcome) the Icons always disappeared after the hidden movement. Then whenever one soldiers sees enemies the screen moves to these aliens. But when my next soldiers is selected the Icons are gone and appear anew once he moves one step and the screen moves again to these aliens. This happens again with the next soldier and the next and the next and the next ...this is quite annoying when there are many enemies.
  6. Having TUs saved for my heavy by RMB-click to turn it orange. Walking forward and soldier doesn`t stop so that he cannot shoot anymore.
  7. On the armory screen once when the quipment of a class was updated: When selecting another soldier of same class, equip and update buttons are grey, this soldier doesn`t have the new loadout yet. This happens roughly every 3-4th time when selecting soldiers to equip their updated loadout. This applies to unassigned and "skyhawked" soldiers. And yes, I have enough equipment for all. Only the first new armour, no new weapons yet. Workaround: Unequiping one item turns buttos black again.
  8. Yes I thought about equalizing too. You know back in the day when copying a CD onto a cassette, you could equalize manually on a moderate decent HIFI-System. And then when ripping CDs to mp3 - I still do buy CDs today because I like having hardware and a real booklet für music albums - you can equalize all the audiofiles to a certain level. I don`t know how it works with game sound files, but I guess if you put all files int a "playlist" and use such a program to equalize it would help immensely. Don`t think you have to be too perfect though. A quick research got me this. But I am no coder and you do your thing, no obligations
  9. So all bug reports having V23.4 are really V22.4? And no one of the bug reporters have seen this? Ookay...
  10. I verified the local game data on Steam, but all was good, still V22.4. Deinstalled and deletetd all files manually on drive, then downloaded again under same settings as above. Result: V22.4 Now what?
  11. Is it possible to have ingame sounds played when adjusting the sound levels in audio settings? This way you can manage to adjust with examples, you can play it faster even. I don't know what is considered to be ambient and what sound effects.. Though I thought having found the right settings for me, once the grenade launcher fired and unintendedly vaporized a wall I almost fell out of my chair due to the loud blast. Even the falling debris sounded louder than gun fire. Maybe the individual sound levels of the sound effects are not equalized enough? Oh and by the way, please do not set the standard game volume to 100% by default. Game is extreme loud before you can even go to settings and throttle it down. This is a common nuisance by many many games. Thanks in advance.
  12. So after I played V22.6 and reported some bugs, Chris told me to swicth to V23 ... Now I did with "experimental / unstable", see here: Game says it is now V22.4 What?? Bugs are as before... Where is my mistake?
  13. Dr. McCoy was nicknamed "Bones" in the original. Pille (german word for pill) was only used in the german version. ;D
  14. Dr. McCoy: "I am a doctor, not a snobby scientist!"
  15. Played first time again after 6.3. I know the game is not finished, but a great quality of life improvement would be to have a kind of comparison tool for weapons, armour and so on. I could only see the stats of standard rifle and laser rifle when they were in the building list. It would be great to have a kind of stat table or so in the UFOpedia or so. And toss in some recommendation to the weapon too, i.e. what type of damage is best for which enemy/purpose. maybe flesh these info out when you encounter enemies with the weapon.
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