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Topics posted by Kamehamehayes
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v26.2 ground combat- game counts down for xenonaut victory even though I never stepped foot in the ufo
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 2 replies
- 172 views
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v26.2 ground combat- Killing reaper zombie does not spawn new reaper
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 154 views
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v26.2 geoscape- I produced an alienium torpedo, but it does not appear in the aircraft screen
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 164 views
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v26.2 ground combat- most of the mantids and reapers end up dead in the ufo at start of mission
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 3 replies
- 362 views
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v26.1 ground combat- windows looking in appear completely black and night terror mission
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 0 replies
- 144 views
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Document with Xen 2 Shield Data as of Demo v3.03
By Kamehamehayes, in Xenonauts-2 General Discussion
- 3 replies
- 455 views
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v26 Ground Combat- Sebillian Melee attack uses Reaper audio
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 0 replies
- 130 views
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v26 ground combat- sectons always landing shots through tons of smoke and does no damage to soldiers
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 172 views
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- 12 replies
- 1,334 views
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I think the shield system needs to be changed imo
By Kamehamehayes, in Xenonauts-2 General Discussion
- 4 replies
- 651 views
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The new shield system "game feel" and how to potentially improve it
By Kamehamehayes, in Xenonauts-2 General Discussion
- 9 replies
- 1,013 views
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v25.2 Playtest- Game hangs at loading screen for a very long time at 79% and 93%
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 7 replies
- 315 views
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I think the game needs to show accumulated stun damage on soldiers
By Kamehamehayes, in Xenonauts-2 General Discussion
- 11 replies
- 800 views
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v25.2 Playtest- Glowing highlights on objectives sometimes still persist on Cleaner Intel mission
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 2 replies
- 152 views
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v25.2 Playtest- Pink error texture in Cleaner Intel Mission
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 187 views
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v25.2 Playtest- Game still rewards Xenonauts with corpses even though several were blown up
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 129 views
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v25.2 Playtest- Alien killed by Rocket salvo leaves red select cursor behind
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 127 views
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v25.2 Playtest- Mission ends immediately after killing mentarch even though 1 alien was alive
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 228 views
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v25.2 Playtest- Angel loses autocannon ammunition almost immediately in x3 speed
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 2 replies
- 168 views
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Some nitpicks on mission objectives and how they are handled in the tactical ui
By Kamehamehayes, in Xenonauts-2 General Discussion
- 1 reply
- 193 views
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- 1 reply
- 184 views
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v25.2 Playtest- "Intervening smoke" in the hit calculation shows a negative number and still has a positive hit chance
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 3 replies
- 142 views
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v25.2 Playtest- Psyon attempts a far 0% shot over hedges and lands it
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 103 views
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v25.1b- Weird issues with sentry loadouts before base defense mission
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 1 reply
- 166 views
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v25.1b Playtest- New Planes Produced come with no Alloy plating
By Kamehamehayes, in Xenonauts-2 Bug Reports
- 4 replies
- 194 views