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Topics posted by maxm222
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- 2 replies
- 464 views
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V 1.32 - Ground Combat - Save Doesn't Work: brings up "Not responding" menu
By maxm222, in Xenonauts-2 Bug Reports
- 2 replies
- 287 views
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- 2 replies
- 229 views
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- 1 reply
- 274 views
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[18.2 Ground Combat] The Floating Dead are back in their grounded saucers
By maxm222, in Xenonauts-2 Bug Reports
- 4 replies
- 1,121 views
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Is anyone else using the "Disarm Defense" to thwart Mind Control?
By maxm222, in Xenonauts-2 General Discussion
- 7 replies
- 805 views
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[V18.1 Ground combat] In middle of turn, only one troop can be hi-lited/moved
By maxm222, in Xenonauts-2 Bug Reports
- 6 replies
- 1,467 views
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Any chance we could have a closer zoom-in before, say, the open beta?
By maxm222, in Xenonauts-2 General Discussion
- 0 replies
- 475 views
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- 4 replies
- 539 views
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- 2 replies
- 645 views
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- 8 replies
- 699 views
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[V17.1 Ground combat] Animation of soldier shooting disk: shoots straight up
By maxm222, in Xenonauts-2 Bug Reports
- 1 reply
- 442 views
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- 6 replies
- 610 views
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[V 17.1 Ground Combat] Explosion animation replaced by pink geometric shapes
By maxm222, in Xenonauts-2 Bug Reports
- 1 reply
- 383 views
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[17.1 Ground Combat] Alien corpses floating in No-Line-of-Site Land
By maxm222, in Xenonauts-2 Bug Reports
- 0 replies
- 373 views
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- 3 replies
- 626 views
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- 0 replies
- 734 views
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- 0 replies
- 440 views
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- 2 replies
- 516 views
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- 5 replies
- 1,116 views
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- 1 reply
- 498 views
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[V 15.1 hotfix] Ground combat - game hangs at progress bar at end of combat
By maxm222, in Xenonauts-2 Bug Reports
- 7 replies
- 609 views
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- 5 replies
- 498 views
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- 5 replies
- 558 views
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- 5 replies
- 446 views