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Topics posted by maxm222
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- 2 replies
- 452 views
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V 1.32 - Ground Combat - Save Doesn't Work: brings up "Not responding" menu
By maxm222, in Xenonauts-2 Bug Reports
- 2 replies
- 281 views
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- 2 replies
- 224 views
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- 1 reply
- 272 views
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[18.2 Ground Combat] The Floating Dead are back in their grounded saucers
By maxm222, in Xenonauts-2 Bug Reports
- 4 replies
- 1,111 views
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Is anyone else using the "Disarm Defense" to thwart Mind Control?
By maxm222, in Xenonauts-2 General Discussion
- 7 replies
- 789 views
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[V18.1 Ground combat] In middle of turn, only one troop can be hi-lited/moved
By maxm222, in Xenonauts-2 Bug Reports
- 6 replies
- 1,453 views
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Any chance we could have a closer zoom-in before, say, the open beta?
By maxm222, in Xenonauts-2 General Discussion
- 0 replies
- 472 views
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- 4 replies
- 534 views
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- 2 replies
- 639 views
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- 8 replies
- 692 views
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[V17.1 Ground combat] Animation of soldier shooting disk: shoots straight up
By maxm222, in Xenonauts-2 Bug Reports
- 1 reply
- 438 views
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- 6 replies
- 604 views
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[V 17.1 Ground Combat] Explosion animation replaced by pink geometric shapes
By maxm222, in Xenonauts-2 Bug Reports
- 1 reply
- 378 views
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[17.1 Ground Combat] Alien corpses floating in No-Line-of-Site Land
By maxm222, in Xenonauts-2 Bug Reports
- 0 replies
- 369 views
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- 3 replies
- 622 views
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- 0 replies
- 725 views
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- 0 replies
- 438 views
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- 2 replies
- 512 views
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- 5 replies
- 1,110 views
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- 1 reply
- 491 views
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[V 15.1 hotfix] Ground combat - game hangs at progress bar at end of combat
By maxm222, in Xenonauts-2 Bug Reports
- 7 replies
- 601 views
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- 5 replies
- 492 views
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- 5 replies
- 554 views
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- 5 replies
- 441 views