Max_Caine Posted June 29, 2014 Share Posted June 29, 2014 (edited) A couple of people have reported problems with my mods. I've tried to make corrections, but there doesn't seem to be any feedback on what I'm doing. I've also learnt that my mods are "locked down", but I have no idea what that means. I would really appreciate it if anyone who has my mods and is having problems please talk to me so I can undertand what's going on, because all I'm getting is "hi I have a bug" and that's it. For information, I exclusively use notepad++ for all my mods. I don't use any other tool. Several files in Xenonauts are intended for editing in Excel. I don't have Excel and most of my resources are tied up in my mods, so I can't afford to buy Excel. When I update a mod for a new version of Xenonauts, I check to see if there are any additions or changes to how the field structure in an XML file works. I make adjustments for the changes, then I cut and paste the exisitng information. However, this has an unwlecome side effect - any xml files that are intended for Excel can no longer be run in Excel, because I've directly edited it in a text editor. I don't do anything else. If you have a problem with any mods of mine please talk to me so we can work out what's going on. Edited June 29, 2014 by Max_Caine Quote Link to comment Share on other sites More sharing options...
TacticalDragon Posted June 29, 2014 Share Posted June 29, 2014 Max I want to help you, point me your mods tgat are having problems and I check the files. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted June 29, 2014 Author Share Posted June 29, 2014 Well, it's all to do with Lore+. But... there's nothing wrong with Lore+ as far as I can tell. So... without more information I'm drawing a blank here. Quote Link to comment Share on other sites More sharing options...
TacticalDragon Posted June 29, 2014 Share Posted June 29, 2014 I can send you a Lore+ File compatible for 1.07 if you want. Is the least I can do in gratitud for your wonderfull mod. Quote Link to comment Share on other sites More sharing options...
ViewThePhenom Posted June 29, 2014 Share Posted June 29, 2014 By locked-down, do they mean read-only? Maybe that's the case and they have issues installing other mods that update the same files as Lore+? For the record, I haven't had an issue with any mods yet. Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted June 29, 2014 Share Posted June 29, 2014 If there's something strange, In your mod-feed-back, Who you gonna call? [video=vimeo;99449798] Quote Link to comment Share on other sites More sharing options...
Solver Posted June 29, 2014 Share Posted June 29, 2014 Max, I might be able to help. I had not even realized that several files are meant for Excel (yay me), and also managed to screw up strings.xml such that nobody could open it in Excel. The reason appears to be... wait for it... Excel is incapable of counting rows. Excel XML worksheets have this in the beginning of their table definition (for strings.xml, line 95): <Table ss:ExpandedColumnCount="10" ss:ExpandedRowCount="2085" x:FullColumns="1" x:FullRows="1" ss:DefaultRowHeight="15"> The ExpandedRowCount number has to be equal to the number of entries in the XML file. Otherwise Excel fails to open the file and is apparently too dumb to just count the rows and fix the issue itself. So if you add an entry to that file in a text editor, you need to change ExpandedRowCount to 2086, etc. Once I did that to my own strings.xml, others apparently stopped having problems with it. Quote Link to comment Share on other sites More sharing options...
Sentelin Posted June 29, 2014 Share Posted June 29, 2014 Yeah what Solver said.I had done same mistake and needed to fix items.xml so that TD could open it in Excel few days back. Quote Link to comment Share on other sites More sharing options...
kabill Posted June 29, 2014 Share Posted June 29, 2014 The reason appears to be... wait for it... Excel is incapable of counting rows. That's hilarious. Quote Link to comment Share on other sites More sharing options...
agris Posted July 2, 2014 Share Posted July 2, 2014 Ughhh.. i've been merging these row changes in different mods, and I bet _all_ of them are wrong because the composite is approximately the sum of both. Is this going to make the game crash, or just result in excel bitching? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted July 2, 2014 Author Share Posted July 2, 2014 Just excel bitching. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.